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Release 4.2.0 tarball
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Stephen Sinclair
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@@ -12,15 +12,15 @@
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<h1>Mesh2D.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
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00025 <span class="comment">/***************************************************/</span>
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00026
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00027 <span class="preprocessor">#if !defined(__MESH2D_H)</span>
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00028 <span class="preprocessor"></span><span class="preprocessor">#define __MESH2D_H</span>
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00027 <span class="preprocessor">#ifndef STK_MESH2D_H</span>
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00028 <span class="preprocessor"></span><span class="preprocessor">#define STK_MESH2D_H</span>
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00029 <span class="preprocessor"></span>
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00030 <span class="preprocessor">#include "Instrmnt.h"</span>
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00031 <span class="preprocessor">#include "OnePole.h"</span>
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00032
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00033 <span class="preprocessor">#define NXMAX ((short)(12))</span>
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00034 <span class="preprocessor"></span><span class="preprocessor">#define NYMAX ((short)(12))</span>
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00035 <span class="preprocessor"></span>
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00033 <span class="keyword">const</span> <span class="keywordtype">short</span> NXMAX = 12;
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00034 <span class="keyword">const</span> <span class="keywordtype">short</span> NYMAX = 12;
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00035
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<a name="l00036"></a><a class="code" href="classMesh2D.html">00036</a> <span class="keyword">class </span><a class="code" href="classMesh2D.html">Mesh2D</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
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00037 {
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00038 <span class="keyword">public</span>:
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@@ -34,54 +34,57 @@
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00050
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00052 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a4">setNY</a>(<span class="keywordtype">short</span> lenY);
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00053
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00055 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a5">setInputPosition</a>(MY_FLOAT xFactor, MY_FLOAT yFactor);
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00055 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a5">setInputPosition</a>(StkFloat xFactor, StkFloat yFactor);
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00056
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00058 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a6">setDecay</a>(MY_FLOAT decayFactor);
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00058 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a6">setDecay</a>(StkFloat decayFactor);
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00059
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00061 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a7">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
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00061 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a7">noteOn</a>(StkFloat frequency, StkFloat amplitude);
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00062
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00064 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a8">noteOff</a>(MY_FLOAT amplitude);
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00064 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a8">noteOff</a>(StkFloat amplitude);
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00065
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00067 MY_FLOAT <a class="code" href="classMesh2D.html#a9">energy</a>();
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00067 StkFloat <a class="code" href="classMesh2D.html#a9">energy</a>();
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00068
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00070 MY_FLOAT <a class="code" href="classMesh2D.html#a10">tick</a>();
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00070 StkFloat <a class="code" href="classMesh2D.html#a10">tick</a>();
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00071
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00073 MY_FLOAT <a class="code" href="classMesh2D.html#a10">tick</a>(MY_FLOAT input);
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00073 StkFloat <a class="code" href="classMesh2D.html#a10">tick</a>(StkFloat input);
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00074
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00076 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a12">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
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00076 StkFloat *<a class="code" href="classMesh2D.html#a10">tick</a>(StkFloat *vector, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> vectorSize);
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00077
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00078 <span class="keyword">protected</span>:
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00079
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00080 MY_FLOAT tick0();
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00081 MY_FLOAT tick1();
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00082 <span class="keywordtype">void</span> clearMesh();
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00083
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00084 <span class="keywordtype">short</span> NX, NY;
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00085 <span class="keywordtype">short</span> xInput, yInput;
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00086 <a class="code" href="classOnePole.html">OnePole</a> *filterX[NXMAX];
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00087 <a class="code" href="classOnePole.html">OnePole</a> *filterY[NYMAX];
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00088 MY_FLOAT v[NXMAX-1][NYMAX-1]; <span class="comment">// junction velocities</span>
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00089 MY_FLOAT vxp[NXMAX][NYMAX]; <span class="comment">// positive-x velocity wave</span>
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00090 MY_FLOAT vxm[NXMAX][NYMAX]; <span class="comment">// negative-x velocity wave</span>
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00091 MY_FLOAT vyp[NXMAX][NYMAX]; <span class="comment">// positive-y velocity wave</span>
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00092 MY_FLOAT vym[NXMAX][NYMAX]; <span class="comment">// negative-y velocity wave</span>
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00093
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00094 <span class="comment">// Alternate buffers</span>
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00095 MY_FLOAT vxp1[NXMAX][NYMAX]; <span class="comment">// positive-x velocity wave</span>
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00096 MY_FLOAT vxm1[NXMAX][NYMAX]; <span class="comment">// negative-x velocity wave</span>
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00097 MY_FLOAT vyp1[NXMAX][NYMAX]; <span class="comment">// positive-y velocity wave</span>
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00098 MY_FLOAT vym1[NXMAX][NYMAX]; <span class="comment">// negative-y velocity wave</span>
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00099
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00100 <span class="keywordtype">int</span> counter; <span class="comment">// time in samples</span>
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00101
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00102
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00103 };
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00104
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00105 <span class="preprocessor">#endif</span>
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00085 <a class="code" href="classStkFrames.html">StkFrames</a>& <a class="code" href="classMesh2D.html#a10">tick</a>( <a class="code" href="classStkFrames.html">StkFrames</a>& frames, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channel = 1 );
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00086
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00088 <span class="keywordtype">void</span> <a class="code" href="classMesh2D.html#a14">controlChange</a>(<span class="keywordtype">int</span> number, StkFloat value);
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00089
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00090 <span class="keyword">protected</span>:
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00091
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00092 StkFloat tick0();
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00093 StkFloat tick1();
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00094 <span class="keywordtype">void</span> clearMesh();
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00095
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00096 <span class="keywordtype">short</span> NX_, NY_;
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00097 <span class="keywordtype">short</span> xInput_, yInput_;
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00098 <a class="code" href="classOnePole.html">OnePole</a> filterX_[NXMAX];
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00099 <a class="code" href="classOnePole.html">OnePole</a> filterY_[NYMAX];
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00100 StkFloat v_[NXMAX-1][NYMAX-1]; <span class="comment">// junction velocities</span>
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00101 StkFloat vxp_[NXMAX][NYMAX]; <span class="comment">// positive-x velocity wave</span>
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00102 StkFloat vxm_[NXMAX][NYMAX]; <span class="comment">// negative-x velocity wave</span>
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00103 StkFloat vyp_[NXMAX][NYMAX]; <span class="comment">// positive-y velocity wave</span>
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00104 StkFloat vym_[NXMAX][NYMAX]; <span class="comment">// negative-y velocity wave</span>
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00105
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00106 <span class="comment">// Alternate buffers</span>
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00107 StkFloat vxp1_[NXMAX][NYMAX]; <span class="comment">// positive-x velocity wave</span>
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00108 StkFloat vxm1_[NXMAX][NYMAX]; <span class="comment">// negative-x velocity wave</span>
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00109 StkFloat vyp1_[NXMAX][NYMAX]; <span class="comment">// positive-y velocity wave</span>
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00110 StkFloat vym1_[NXMAX][NYMAX]; <span class="comment">// negative-y velocity wave</span>
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00111
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00112 <span class="keywordtype">int</span> counter_; <span class="comment">// time in samples</span>
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00113 };
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00114
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00115 <span class="preprocessor">#endif</span>
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</pre></div><HR>
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<table>
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<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td>©1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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</table>
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