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Release 4.2.0 tarball
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Stephen Sinclair
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commit
de344668dd
@@ -12,11 +12,11 @@
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<h1>Flute.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
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00023 <span class="comment">/***************************************************/</span>
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00024
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00025 <span class="preprocessor">#if !defined(__FLUTE_H)</span>
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00026 <span class="preprocessor"></span><span class="preprocessor">#define __FLUTE_H</span>
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00025 <span class="preprocessor">#ifndef STK_FLUTE_H</span>
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00026 <span class="preprocessor"></span><span class="preprocessor">#define STK_FLUTE_H</span>
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00027 <span class="preprocessor"></span>
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00028 <span class="preprocessor">#include "Instrmnt.h"</span>
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00029 <span class="preprocessor">#include "JetTabl.h"</span>
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00029 <span class="preprocessor">#include "JetTable.h"</span>
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00030 <span class="preprocessor">#include "DelayL.h"</span>
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00031 <span class="preprocessor">#include "OnePole.h"</span>
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00032 <span class="preprocessor">#include "PoleZero.h"</span>
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@@ -27,58 +27,64 @@
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<a name="l00037"></a><a class="code" href="classFlute.html">00037</a> <span class="keyword">class </span><a class="code" href="classFlute.html">Flute</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
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00038 {
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00039 <span class="keyword">public</span>:
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00041 <a class="code" href="classFlute.html#a0">Flute</a>(MY_FLOAT lowestFrequency);
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00042
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00044 <a class="code" href="classFlute.html#a1">~Flute</a>();
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00041
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00044 <a class="code" href="classFlute.html#a0">Flute</a>(StkFloat lowestFrequency);
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00045
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00047 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a2">clear</a>();
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00047 <a class="code" href="classFlute.html#a1">~Flute</a>();
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00048
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00050 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a3">setFrequency</a>(MY_FLOAT frequency);
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00050 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a2">clear</a>();
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00051
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00053 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a4">setJetReflection</a>(MY_FLOAT coefficient);
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00053 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a3">setFrequency</a>(StkFloat frequency);
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00054
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00056 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a5">setEndReflection</a>(MY_FLOAT coefficient);
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00056 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a4">setJetReflection</a>(StkFloat coefficient);
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00057
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00059 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a6">setJetDelay</a>(MY_FLOAT aRatio);
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00059 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a5">setEndReflection</a>(StkFloat coefficient);
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00060
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00062 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a7">startBlowing</a>(MY_FLOAT amplitude, MY_FLOAT rate);
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00062 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a6">setJetDelay</a>(StkFloat aRatio);
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00063
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00065 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a8">stopBlowing</a>(MY_FLOAT rate);
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00065 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a7">startBlowing</a>(StkFloat amplitude, StkFloat rate);
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00066
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00068 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a9">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
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00068 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a8">stopBlowing</a>(StkFloat rate);
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00069
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00071 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a10">noteOff</a>(MY_FLOAT amplitude);
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00071 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a9">noteOn</a>(StkFloat frequency, StkFloat amplitude);
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00072
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00074 MY_FLOAT <a class="code" href="classFlute.html#a11">tick</a>();
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00074 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a10">noteOff</a>(StkFloat amplitude);
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00075
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00077 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a12">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
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00077 StkFloat <a class="code" href="classFlute.html#a11">tick</a>();
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00078
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00079 <span class="keyword">protected</span>:
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00080 <a class="code" href="classDelayL.html">DelayL</a> *jetDelay;
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00081 <a class="code" href="classDelayL.html">DelayL</a> *boreDelay;
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00082 <a class="code" href="classJetTabl.html">JetTabl</a> *jetTable;
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00083 <a class="code" href="classOnePole.html">OnePole</a> *filter;
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00084 <a class="code" href="classPoleZero.html">PoleZero</a> *dcBlock;
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00085 <a class="code" href="classNoise.html">Noise</a> *noise;
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00086 <a class="code" href="classADSR.html">ADSR</a> *adsr;
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00087 <a class="code" href="classWaveLoop.html">WaveLoop</a> *vibrato;
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00088 <span class="keywordtype">long</span> length;
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00089 MY_FLOAT lastFrequency;
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00090 MY_FLOAT maxPressure;
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00091 MY_FLOAT jetReflection;
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00092 MY_FLOAT endReflection;
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00093 MY_FLOAT noiseGain;
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00094 MY_FLOAT vibratoGain;
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00095 MY_FLOAT outputGain;
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00096 MY_FLOAT jetRatio;
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00097
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00098 };
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00099
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00100 <span class="preprocessor">#endif</span>
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00080 StkFloat *<a class="code" href="classFlute.html#a11">tick</a>(StkFloat *vector, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> vectorSize);
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00081
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00083
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00089 <a class="code" href="classStkFrames.html">StkFrames</a>& <a class="code" href="classFlute.html#a11">tick</a>( <a class="code" href="classStkFrames.html">StkFrames</a>& frames, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channel = 1 );
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00090
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00092 <span class="keywordtype">void</span> <a class="code" href="classFlute.html#a14">controlChange</a>(<span class="keywordtype">int</span> number, StkFloat value);
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00093
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00094 <span class="keyword">protected</span>:
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00095 <a class="code" href="classDelayL.html">DelayL</a> jetDelay_;
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00096 <a class="code" href="classDelayL.html">DelayL</a> boreDelay_;
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00097 <a class="code" href="classJetTable.html">JetTable</a> jetTable_;
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00098 <a class="code" href="classOnePole.html">OnePole</a> filter_;
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00099 <a class="code" href="classPoleZero.html">PoleZero</a> dcBlock_;
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00100 <a class="code" href="classNoise.html">Noise</a> noise_;
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00101 <a class="code" href="classADSR.html">ADSR</a> adsr_;
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00102 <a class="code" href="classWaveLoop.html">WaveLoop</a> *vibrato_;
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00103 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> length_;
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00104 StkFloat lastFrequency_;
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00105 StkFloat maxPressure_;
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00106 StkFloat jetReflection_;
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00107 StkFloat endReflection_;
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00108 StkFloat noiseGain_;
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00109 StkFloat vibratoGain_;
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00110 StkFloat outputGain_;
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00111 StkFloat jetRatio_;
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00112
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00113 };
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00114
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00115 <span class="preprocessor">#endif</span>
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</pre></div><HR>
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<table>
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<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td>©1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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</table>
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