Release 4.2.0 tarball

This commit is contained in:
Gary Scavone
2013-09-29 23:39:37 +02:00
committed by Stephen Sinclair
parent fe20fe92a2
commit de344668dd
347 changed files with 16972 additions and 8538 deletions

View File

@@ -12,12 +12,12 @@
<h1>Bowed.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
00022 <span class="comment">/***************************************************/</span>
00023
00024 <span class="preprocessor">#if !defined(__BOWED_H)</span>
00025 <span class="preprocessor"></span><span class="preprocessor">#define __BOWED_H</span>
00024 <span class="preprocessor">#ifndef STK_BOWED_H</span>
00025 <span class="preprocessor"></span><span class="preprocessor">#define STK_BOWED_H</span>
00026 <span class="preprocessor"></span>
00027 <span class="preprocessor">#include "Instrmnt.h"</span>
00028 <span class="preprocessor">#include "DelayL.h"</span>
00029 <span class="preprocessor">#include "BowTabl.h"</span>
00029 <span class="preprocessor">#include "BowTable.h"</span>
00030 <span class="preprocessor">#include "OnePole.h"</span>
00031 <span class="preprocessor">#include "BiQuad.h"</span>
00032 <span class="preprocessor">#include "WaveLoop.h"</span>
@@ -26,48 +26,53 @@
<a name="l00035"></a><a class="code" href="classBowed.html">00035</a> <span class="keyword">class </span><a class="code" href="classBowed.html">Bowed</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
00036 {
00037 <span class="keyword">public</span>:
00039 <a class="code" href="classBowed.html#a0">Bowed</a>(MY_FLOAT lowestFrequency);
00039 <a class="code" href="classBowed.html#a0">Bowed</a>(StkFloat lowestFrequency);
00040
00042 <a class="code" href="classBowed.html#a1">~Bowed</a>();
00043
00045 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a2">clear</a>();
00046
00048 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a3">setFrequency</a>(MY_FLOAT frequency);
00048 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a3">setFrequency</a>(StkFloat frequency);
00049
00051 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a4">setVibrato</a>(MY_FLOAT gain);
00051 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a4">setVibrato</a>(StkFloat gain);
00052
00054 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a5">startBowing</a>(MY_FLOAT amplitude, MY_FLOAT rate);
00054 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a5">startBowing</a>(StkFloat amplitude, StkFloat rate);
00055
00057 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a6">stopBowing</a>(MY_FLOAT rate);
00057 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a6">stopBowing</a>(StkFloat rate);
00058
00060 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a7">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
00060 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a7">noteOn</a>(StkFloat frequency, StkFloat amplitude);
00061
00063 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a8">noteOff</a>(MY_FLOAT amplitude);
00063 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a8">noteOff</a>(StkFloat amplitude);
00064
00066 MY_FLOAT <a class="code" href="classBowed.html#a9">tick</a>();
00066 StkFloat <a class="code" href="classBowed.html#a9">tick</a>();
00067
00069 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a10">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
00069 StkFloat *<a class="code" href="classBowed.html#a9">tick</a>(StkFloat *vector, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> vectorSize);
00070
00071 <span class="keyword">protected</span>:
00072 <a class="code" href="classDelayL.html">DelayL</a> *neckDelay;
00073 <a class="code" href="classDelayL.html">DelayL</a> *bridgeDelay;
00074 <a class="code" href="classBowTabl.html">BowTabl</a> *bowTable;
00075 <a class="code" href="classOnePole.html">OnePole</a> *stringFilter;
00076 <a class="code" href="classBiQuad.html">BiQuad</a> *bodyFilter;
00077 <a class="code" href="classWaveLoop.html">WaveLoop</a> *vibrato;
00078 <a class="code" href="classADSR.html">ADSR</a> *adsr;
00079 MY_FLOAT maxVelocity;
00080 MY_FLOAT baseDelay;
00081 MY_FLOAT vibratoGain;
00082 MY_FLOAT betaRatio;
00083
00084 };
00085
00086 <span class="preprocessor">#endif</span>
00072
00078 <a class="code" href="classStkFrames.html">StkFrames</a>&amp; <a class="code" href="classBowed.html#a9">tick</a>( <a class="code" href="classStkFrames.html">StkFrames</a>&amp; frames, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channel = 1 );
00079
00081 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a12">controlChange</a>(<span class="keywordtype">int</span> number, StkFloat value);
00082
00083 <span class="keyword">protected</span>:
00084 <a class="code" href="classDelayL.html">DelayL</a> neckDelay_;
00085 <a class="code" href="classDelayL.html">DelayL</a> bridgeDelay_;
00086 <a class="code" href="classBowTable.html">BowTable</a> bowTable_;
00087 <a class="code" href="classOnePole.html">OnePole</a> stringFilter_;
00088 <a class="code" href="classBiQuad.html">BiQuad</a> bodyFilter_;
00089 <a class="code" href="classWaveLoop.html">WaveLoop</a> *vibrato_;
00090 <a class="code" href="classADSR.html">ADSR</a> adsr_;
00091 StkFloat maxVelocity_;
00092 StkFloat baseDelay_;
00093 StkFloat vibratoGain_;
00094 StkFloat betaRatio_;
00095
00096 };
00097
00098 <span class="preprocessor">#endif</span>
</pre></div><HR>
<table>
<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
</table>