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Release 4.2.0 tarball
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Stephen Sinclair
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de344668dd
@@ -12,12 +12,12 @@
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<h1>BlowHole.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
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00034 <span class="comment">/***************************************************/</span>
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00035
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00036 <span class="preprocessor">#if !defined(__BLOWHOLE_H)</span>
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00037 <span class="preprocessor"></span><span class="preprocessor">#define __BLOWHOLE_H</span>
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00036 <span class="preprocessor">#ifndef STK_BLOWHOLE_H</span>
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00037 <span class="preprocessor"></span><span class="preprocessor">#define STK_BLOWHOLE_H</span>
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00038 <span class="preprocessor"></span>
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00039 <span class="preprocessor">#include "Instrmnt.h"</span>
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00040 <span class="preprocessor">#include "DelayL.h"</span>
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00041 <span class="preprocessor">#include "ReedTabl.h"</span>
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00041 <span class="preprocessor">#include "ReedTable.h"</span>
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00042 <span class="preprocessor">#include "OneZero.h"</span>
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00043 <span class="preprocessor">#include "PoleZero.h"</span>
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00044 <span class="preprocessor">#include "Envelope.h"</span>
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@@ -27,56 +27,60 @@
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<a name="l00048"></a><a class="code" href="classBlowHole.html">00048</a> <span class="keyword">class </span><a class="code" href="classBlowHole.html">BlowHole</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
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00049 {
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00050 <span class="keyword">public</span>:
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00052 <a class="code" href="classBlowHole.html#a0">BlowHole</a>(MY_FLOAT lowestFrequency);
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00053
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00055 <a class="code" href="classBlowHole.html#a1">~BlowHole</a>();
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00052
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00055 <a class="code" href="classBlowHole.html#a0">BlowHole</a>(StkFloat lowestFrequency);
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00056
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00058 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a2">clear</a>();
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00058 <a class="code" href="classBlowHole.html#a1">~BlowHole</a>();
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00059
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00061 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a3">setFrequency</a>(MY_FLOAT frequency);
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00061 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a2">clear</a>();
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00062
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00064 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a4">setTonehole</a>(MY_FLOAT newValue);
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00064 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a3">setFrequency</a>(StkFloat frequency);
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00065
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00067 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a5">setVent</a>(MY_FLOAT newValue);
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00067 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a4">setTonehole</a>(StkFloat newValue);
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00068
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00070 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a6">startBlowing</a>(MY_FLOAT amplitude, MY_FLOAT rate);
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00070 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a5">setVent</a>(StkFloat newValue);
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00071
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00073 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a7">stopBlowing</a>(MY_FLOAT rate);
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00073 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a6">startBlowing</a>(StkFloat amplitude, StkFloat rate);
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00074
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00076 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a8">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
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00076 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a7">stopBlowing</a>(StkFloat rate);
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00077
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00079 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a9">noteOff</a>(MY_FLOAT amplitude);
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00079 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a8">noteOn</a>(StkFloat frequency, StkFloat amplitude);
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00080
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00082 MY_FLOAT <a class="code" href="classBlowHole.html#a10">tick</a>();
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00082 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a9">noteOff</a>(StkFloat amplitude);
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00083
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00085 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a11">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
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00085 StkFloat <a class="code" href="classBlowHole.html#a10">tick</a>();
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00086
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00087 <span class="keyword">protected</span>:
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00088 <a class="code" href="classDelayL.html">DelayL</a> *delays[3];
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00089 <a class="code" href="classReedTabl.html">ReedTabl</a> *reedTable;
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00090 <a class="code" href="classOneZero.html">OneZero</a> *filter;
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00091 <a class="code" href="classPoleZero.html">PoleZero</a> *tonehole;
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00092 <a class="code" href="classPoleZero.html">PoleZero</a> *vent;
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00093 <a class="code" href="classEnvelope.html">Envelope</a> *envelope;
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00094 <a class="code" href="classNoise.html">Noise</a> *noise;
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00095 <a class="code" href="classWaveLoop.html">WaveLoop</a> *vibrato;
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00096 <span class="keywordtype">long</span> length;
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00097 MY_FLOAT scatter;
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00098 MY_FLOAT th_coeff;
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00099 MY_FLOAT r_th;
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00100 MY_FLOAT rh_coeff;
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00101 MY_FLOAT rh_gain;
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00102 MY_FLOAT outputGain;
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00103 MY_FLOAT noiseGain;
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00104 MY_FLOAT vibratoGain;
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00105
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00106 };
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00107
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00108 <span class="preprocessor">#endif</span>
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00088 StkFloat *<a class="code" href="classBlowHole.html#a10">tick</a>(StkFloat *vector, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> vectorSize);
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00089
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00091
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00097 <a class="code" href="classStkFrames.html">StkFrames</a>& <a class="code" href="classBlowHole.html#a10">tick</a>( <a class="code" href="classStkFrames.html">StkFrames</a>& frames, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channel = 1 );
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00098
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00100 <span class="keywordtype">void</span> <a class="code" href="classBlowHole.html#a13">controlChange</a>(<span class="keywordtype">int</span> number, StkFloat value);
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00101
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00102 <span class="keyword">protected</span>:
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00103 <a class="code" href="classDelayL.html">DelayL</a> delays_[3];
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00104 <a class="code" href="classReedTable.html">ReedTable</a> reedTable_;
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00105 <a class="code" href="classOneZero.html">OneZero</a> filter_;
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00106 <a class="code" href="classPoleZero.html">PoleZero</a> tonehole_;
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00107 <a class="code" href="classPoleZero.html">PoleZero</a> vent_;
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00108 <a class="code" href="classEnvelope.html">Envelope</a> envelope_;
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00109 <a class="code" href="classNoise.html">Noise</a> noise_;
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00110 <a class="code" href="classWaveLoop.html">WaveLoop</a> *vibrato_;
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00111 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> length_;
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00112 StkFloat scatter_;
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00113 StkFloat thCoeff_;
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00114 StkFloat rhGain_;
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00115 StkFloat outputGain_;
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00116 StkFloat noiseGain_;
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00117 StkFloat vibratoGain_;
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00118
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00119 };
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00120
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00121 <span class="preprocessor">#endif</span>
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</pre></div><HR>
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<table>
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<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td>©1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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</table>
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