Release 4.4.0 tarball

This commit is contained in:
Gary Scavone
2013-09-29 23:44:33 +02:00
committed by Stephen Sinclair
parent 3706458166
commit d2ed001eb5
1427 changed files with 44061 additions and 39976 deletions

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<img src="princeton.gif"> &nbsp; <img src="ccrma.gif"> &nbsp; <img src="mcgill.gif"><P>
<a class="qindex" href="index.html">Home</a> &nbsp; <a class="qindex" href="information.html">Information</a> &nbsp; <a class="qindex" href="classes.html">Classes</a> &nbsp; <a class="qindex" href="download.html">Download</a> &nbsp; <a class="qindex" href="usage.html">Usage</a> &nbsp; <a class="qindex" href="maillist.html">Mail List</a> &nbsp; <a class="qindex" href="system.html">Requirements</a> &nbsp; <a class="qindex" href="links.html">Links</a> &nbsp; <a class="qindex" href="faq.html">FAQ</a> &nbsp; <a class="qindex" href="tutorial.html">Tutorial</a></CENTER>
<HR>
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<h1><a class="anchor" name="system">System Requirements</a></h1><b>General:</b> <ul>
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<div class="contents">
<h1><a class="anchor" name="system">System Requirements </a></h1><b>General:</b> <ul>
<li>
A MIDI interface to use MIDI input/output controls. (NOTE: This may be built into the soundcard on your computer.) </li>
<li>
@@ -27,13 +28,11 @@ A soundcard to use realtime audio input/output capabilities. In order to use the
<p>
<b>Macintosh OS X (specific):</b> <ul>
<li>
A C++ compiler does install by default with OS X. It is necessary to download the Developer Kit from the Apple WWW site in order to compile STK or load it from the installation CD-ROM. </li>
<li>
<b>IMPORTANT:</b>The internal Macintosh audio hardware typically supports a sample rate of 44100 Hz only. The default STK sample rate is now 44100 Hz, but there may be programs that change that value before execution. Check the program code if you have sample rate conflicts. Many of the example project programs allow the sample rate to be specified via the command line. </li>
A C++ compiler is not installed by default with OS X. It is necessary to download the Developer Kit from the Apple WWW site in order to compile STK or load it from the installation CD-ROM. </li>
<li>
If you experience frequent audio input/output "glitches", try increasing the RT_BUFFER_SIZE specified in <a class="el" href="Stk_8h-source.html">Stk.h</a>. </li>
<li>
The tcl/tk interpreter does not ship by default with OS X, but must be downloaded from the internet. The latest Tcl/Tk Aqua distribution (<a href="http://www.apple.com/downloads/macosx/unix_open_source/tcltk.html">http://www.apple.com/downloads/macosx/unix_open_source/tcltk.html</a>) has been successfully tested on 10.2 and 10.3 systems. The default installation will place a link to the wish interpretor at /usr/bin/wish.<p>
The tcl/tk interpreter does not ship by default with OS X and must be downloaded from the internet. The latest Tcl/Tk Aqua distribution (<a href="http://www.apple.com/downloads/macosx/unix_open_source/tcltk.html">http://www.apple.com/downloads/macosx/unix_open_source/tcltk.html</a>) has been successfully tested on 10.2 and 10.3 systems. The default installation will place a link to the wish interpretor at /usr/bin/wish.<p>
It appears that socket support in Tcl/Tk uses the Nagle algorithm, which produces poor response between changes made in the tcl/tk script and the resulting audio updates. Note that this is only a problem when using a socket connection from a Tcl/Tk script.<p>
</li>
</ul>
@@ -46,7 +45,7 @@ A soundcard to use realtime audio input/output capabilities. In order to use the
<li>
Visual C++ .NET for compiling (though a precompiled distribution is available). </li>
<li>
For compiling the source (if not already in your system):<ul>
For compiling the source (if not already in your system): <ul>
<li>
<a href="Misc/dsound.h">dsound.h</a> header file (DirectX 6.1) - put somewhere in your header search path</li>
<li>
@@ -54,16 +53,12 @@ For compiling the source (if not already in your system):<ul>
</ul>
</li>
</ul>
<p>
<b>WindowsNT (specific):</b> <ul>
<li>
DirectX support for NT is inadequate, so it is not possible to use STK under WindowsNT with realtime DirectX support. It may be possible to use STK under WindowsNT with realtime ASIO support, though this has not been tested. </li>
</ul>
</div>
<HR>
<table>
<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2007 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
<tr><td>&copy;1995-2009 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
</table>
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