Version 4.4.1

This commit is contained in:
Gary Scavone
2013-09-29 23:12:27 +02:00
committed by Stephen Sinclair
parent eccd8c9981
commit b6a2202011
16 changed files with 117 additions and 37 deletions

View File

@@ -69,8 +69,8 @@ void processMessage( TickData* data )
register StkFloat value2 = data->message.floatValues[1];
// If only one instrument, allow messages from all channels to control it.
int channel = 1;
if ( data->nVoices > 1 ) channel = data->message.channel;
//int group = 1;
// if ( data->nVoices > 1 ) group = data->message.channel;
switch( data->message.type ) {
@@ -81,13 +81,13 @@ void processMessage( TickData* data )
case __SK_NoteOn_:
if ( value2 == 0.0 ) // velocity is zero ... really a NoteOff
data->voicer->noteOff( value1, 64.0, channel );
data->voicer->noteOff( value1, 64.0 );
else // a NoteOn
data->voicer->noteOn( value1, value2, channel );
data->voicer->noteOn( value1, value2 );
break;
case __SK_NoteOff_:
data->voicer->noteOff( value1, value2, channel );
data->voicer->noteOff( value1, value2 );
break;
case __SK_ControlChange_:
@@ -96,34 +96,34 @@ void processMessage( TickData* data )
else if (value1 == 7.0)
data->volume = value2 * ONE_OVER_128;
else if (value1 == 49.0)
data->voicer->setFrequency( value2, channel );
data->voicer->setFrequency( value2 );
else if (value1 == 50.0)
data->voicer->controlChange( 128, value2, channel );
data->voicer->controlChange( 128, value2 );
else if (value1 == 51.0)
data->frequency = data->message.intValues[1];
else if (value1 == 52.0) {
data->frequency += ( data->message.intValues[1] << 7 );
// Convert to a fractional MIDI note value
StkFloat note = 12.0 * log( data->frequency / 220.0 ) / log( 2.0 ) + 57.0;
data->voicer->setFrequency( note, channel );
data->voicer->setFrequency( note );
}
else
data->voicer->controlChange( (int) value1, value2, channel );
data->voicer->controlChange( (int) value1, value2 );
break;
case __SK_AfterTouch_:
data->voicer->controlChange( 128, value1, channel );
data->voicer->controlChange( 128, value1 );
break;
case __SK_PitchChange_:
data->voicer->setFrequency( value1, channel );
data->voicer->setFrequency( value1 );
break;
case __SK_PitchBend_:
short temp;
temp = data->message.intValues[1] << 7;
temp += data->message.intValues[0];
data->voicer->pitchBend( (StkFloat) temp, channel );
data->voicer->pitchBend( (StkFloat) temp );
break;
case __SK_Volume_:
@@ -143,7 +143,7 @@ void processMessage( TickData* data )
data->currentVoice = voiceByNumber( (int)value1, &data->instrument[i] );
if ( data->currentVoice < 0 )
data->currentVoice = voiceByNumber( 0, &data->instrument[i] );
data->voicer->addInstrument( data->instrument[i], channel );
data->voicer->addInstrument( data->instrument[i] );
data->settling = false;
}
@@ -224,14 +224,14 @@ int main( int argc, char *argv[] )
// Check the command-line arguments for errors and to determine
// the number of WvOut objects to be instantiated (in utilities.cpp).
data.nWvOuts = checkArgs(argc, argv);
data.wvout = (WvOut **) calloc(data.nWvOuts, sizeof(WvOut *));
data.nWvOuts = checkArgs( argc, argv );
data.wvout = (WvOut **) calloc( data.nWvOuts, sizeof(WvOut *) );
// Instantiate the instrument(s) type from the command-line argument
// (in utilities.cpp).
data.nVoices = countVoices(argc, argv);
data.instrument = (Instrmnt **) calloc(data.nVoices, sizeof(Instrmnt *));
data.currentVoice = voiceByName(argv[1], &data.instrument[0]);
data.nVoices = countVoices( argc, argv );
data.instrument = (Instrmnt **) calloc( data.nVoices, sizeof(Instrmnt *) );
data.currentVoice = voiceByName( argv[1], &data.instrument[0] );
if ( data.currentVoice < 0 ) {
free( data.wvout );
free( data.instrument );
@@ -239,16 +239,16 @@ int main( int argc, char *argv[] )
}
// If there was no error allocating the first voice, we should be fine for more.
for ( i=1; i<data.nVoices; i++ )
voiceByName(argv[1], &data.instrument[i]);
voiceByName( argv[1], &data.instrument[i] );
data.voicer = (Voicer *) new Voicer( data.nVoices );
data.voicer = (Voicer *) new Voicer( 0.0 );
for ( i=0; i<data.nVoices; i++ )
data.voicer->addInstrument( data.instrument[i], i+1 );
data.voicer->addInstrument( data.instrument[i] );
// Parse the command-line flags, instantiate WvOut objects, and
// instantiate the input message controller (in utilities.cpp).
try {
data.realtime = parseArgs(argc, argv, data.wvout, data.messager);
data.realtime = parseArgs( argc, argv, data.wvout, data.messager );
}
catch (StkError &) {
goto cleanup;

View File

@@ -0,0 +1,56 @@
// sineosc.cpp STK tutorial program
#include "FileWvIn.h"
#include "RtWvOut.h"
using namespace stk;
int main()
{
// Set the global sample rate before creating class instances.
Stk::setSampleRate( 44100.0 );
int nFrames = 100000;
WvIn *input;
// FileWvOut output;
WvOut *output;
try {
// Load the sine wave file.
input = new FileWvIn( "hellosine.wav" );
// Open a 16-bit, one-channel WAV formatted output file
// output = new FileWvOut( "hellosine.wav", 1, FileWrite::FILE_WAV, Stk::STK_SINT16 );
output = new RtWvOut();
}
catch ( StkError & ) {
exit( 1 );
}
//input.setFrequency( 440.0 );
// Option 1: Use StkFrames
/*
StkFrames frames( nFrames, 1 );
try {
output->tick( input->tick( frames ) );
}
catch ( StkError & ) {
exit( 1 );
}
*/
// Option 2: Single-sample computations
for ( int i=0; i<nFrames; i++ ) {
try {
output->tick( input->tick() );
}
catch ( StkError & ) {
exit( 1 );
}
}
delete output;
delete input;
return 0;
}