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iOS: updated readme
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@@ -36,9 +36,9 @@ If this problem doesn't go away:
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1. Move the STK directory within your project's directory.
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1. Follow step 1 from **Setup**, add `stk/include` to the *Header Search Paths*.
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###Raw waves
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###FileRead::open: could not open or find file (../../rawwaves/filename.raw)!
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If you use a class that makes use of raw waves (such as `Mandolin`, `Wurley`, or `Rhodey`) you need to copy the STK's raw wave files into your bundle. You'll know you need to if you get this runtime error:
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If you use a class that makes use of raw waves (such as `Mandolin`, `Wurley`, or `Rhodey`) you need to copy the STK's raw wave files into your bundle. You'll know you need to if you get this runtime error:
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`FileRead::open: could not open or find file (../../rawwaves/filename.raw)!`
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1. Open your project's settings, open the *Build Phases* tab.
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@@ -63,7 +63,7 @@ Build it (⌘+B) then build your project's main scheme.
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###Apple Mach-O Linker Error
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This means that **STKLib.a** isn't being linked to your binary. Follow step 2 above in Setup.
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This means that **STKLib.a** isn't being linked to your binary. Follow step 2 above in [Setup](#setup).
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[download_link]: https://github.com/thestk/stk/archive/master.zip
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