iOS: updated readme

This commit is contained in:
Ariel Elkin
2014-04-12 00:15:15 +02:00
parent 92ca28918f
commit aec65bcb76

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@@ -36,9 +36,9 @@ If this problem doesn't go away:
1. Move the STK directory within your project's directory.
1. Follow step 1 from **Setup**, add `stk/include` to the *Header Search Paths*.
###Raw waves
###FileRead::open: could not open or find file (../../rawwaves/filename.raw)!
If you use a class that makes use of raw waves (such as `Mandolin`, `Wurley`, or `Rhodey`) you need to copy the STK's raw wave files into your bundle. You'll know you need to if you get this runtime error:
If you use a class that makes use of raw waves (such as `Mandolin`, `Wurley`, or `Rhodey`) you need to copy the STK's raw wave files into your bundle. You'll know you need to if you get this runtime error:
`FileRead::open: could not open or find file (../../rawwaves/filename.raw)!`
1. Open your project's settings, open the *Build Phases* tab.
@@ -63,7 +63,7 @@ Build it (⌘+B) then build your project's main scheme.
###Apple Mach-O Linker Error
This means that **STKLib.a** isn't being linked to your binary. Follow step 2 above in Setup.
This means that **STKLib.a** isn't being linked to your binary. Follow step 2 above in [Setup](#setup).
[download_link]: https://github.com/thestk/stk/archive/master.zip