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Added new Recorder class, fixed bug in StifKarp.
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167
include/Recorder.h
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167
include/Recorder.h
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#ifndef STK_RECORDER_H
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#define STK_RECORDER_H
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#include "Instrmnt.h"
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#include "Iir.h"
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#include "DelayL.h"
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#include "Noise.h"
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#include "SineWave.h"
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#include "ADSR.h"
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namespace stk {
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/***************************************************/
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/*! \class Recorder
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\brief A recorder / flute physical model.
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This class implements a physical model of a recorder /
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flute instrument, based on the paper "Sound production
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in recorderlike instruments. II. A simulation model."
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by M.P. Verge, A. Hirschberg and R. Causse, Journal of
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the Acoustical Society of America, 1997.
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Control Change Numbers:
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- Softness = 2
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- Noise Gain = 4
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- Noise Cutoff = 16
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- Vibrato Frequency = 11
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- Vibrato Gain = 1
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- Breath Pressure = 128
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by Mathias Bredholt, McGill University.
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Formatted for STK by Gary Scavone, 2019.
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*/
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/***************************************************/
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class Recorder : public Instrmnt
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{
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public:
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//! Class constructor.
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Recorder( void );
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//! Class destructor.
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~Recorder( void );
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//! Reset and clear all internal state.
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void clear( void );
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//! Set instrument parameters for a particular frequency.
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void setFrequency( StkFloat val );
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//! Apply breath velocity to instrument with given amplitude and rate of increase.
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void startBlowing( StkFloat amplitude, StkFloat rate );
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//! Decrease breath velocity with given rate of decrease.
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void stopBlowing( StkFloat rate );
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//! Start a note with the given frequency and amplitude.
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void noteOn( StkFloat frequency, StkFloat amplitude );
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//! Stop a note with the given amplitude (speed of decay).
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void noteOff( StkFloat amplitude );
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//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
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void controlChange( int number, StkFloat value );
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//! Compute and return one output sample.
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StkFloat tick( unsigned int channel = 0 );
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//! Fill a channel of the StkFrames object with computed outputs.
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/*!
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The \c channel argument must be less than the number of
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channels in the StkFrames argument (the first channel is specified
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by 0). However, range checking is only performed if _STK_DEBUG_
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is defined during compilation, in which case an out-of-range value
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will trigger an StkError exception.
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*/
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StkFrames& tick( StkFrames& frames, unsigned int channel = 0 );
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void setBlowPressure( StkFloat val );
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void setVibratoGain( StkFloat val );
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void setVibratoFrequency( StkFloat val );
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void setNoiseGain( StkFloat val );
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void setBreathCutoff( StkFloat val );
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void setSoftness( StkFloat val );
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private:
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DelayL pinDelay_;
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DelayL poutDelay_;
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DelayL jetDelay_;
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Iir radiation_filter_;
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Iir visco_in_filter_;
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Iir visco_out_filter_;
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Iir jetFilter_;
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Noise turb_;
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Iir turbFilter_;
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SineWave vibrato_;
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ADSR adsr_;
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//StkFloat M{ 0 };
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//StkFloat maxPressure_( 0 );
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double maxPressure_;
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//StkFloat blow{ 0 };
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StkFloat vibratoGain_;
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StkFloat noiseGain_;
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StkFloat breathCutoff_;
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StkFloat outputGain_;
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StkFloat psi_;
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StkFloat poutL_;
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StkFloat pout_;
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StkFloat poutm1_;
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StkFloat poutm2_;
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StkFloat pin_;
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StkFloat pinm1_;
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StkFloat pinm2_;
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StkFloat b1;
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StkFloat b3;
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StkFloat b4;
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StkFloat Uj_;
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StkFloat Ujm1_;
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StkFloat Qj_;
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StkFloat Qjm1_;
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StkFloat Qjm2_;
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StkFloat Q1_;
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StkFloat Q1m1_;
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StkFloat Q1m2_;
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StkFloat Qp_;
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StkFloat Qpm1_;
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StkFloat pm_;
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};
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inline StkFrames& Recorder :: tick( StkFrames& frames, unsigned int channel )
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{
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unsigned int nChannels = lastFrame_.channels();
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#if defined(_STK_DEBUG_)
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if ( channel > frames.channels() - nChannels ) {
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oStream_ << "Recorder::tick(): channel and StkFrames arguments are incompatible!";
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handleError( StkError::FUNCTION_ARGUMENT );
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}
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#endif
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StkFloat *samples = &frames[channel];
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unsigned int j, hop = frames.channels() - nChannels;
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if ( nChannels == 1 ) {
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for ( unsigned int i=0; i<frames.frames(); i++, samples += hop )
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*samples++ = tick();
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}
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else {
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for ( unsigned int i=0; i<frames.frames(); i++, samples += hop ) {
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*samples++ = tick();
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for ( j=1; j<nChannels; j++ )
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*samples++ = lastFrame_[j];
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}
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}
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return frames;
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}
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} // stk namespace
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#endif
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@@ -37,7 +37,7 @@ class StifKarp : public Instrmnt
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{
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public:
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//! Class constructor, taking the lowest desired playing frequency.
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StifKarp( StkFloat lowestFrequency = 8.0 );
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StifKarp( StkFloat lowestFrequency = 10.0 );
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//! Class destructor.
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~StifKarp( void );
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@@ -95,7 +95,6 @@ class StifKarp : public Instrmnt
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Noise noise_;
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BiQuad biquad_[4];
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unsigned long length_;
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StkFloat loopGain_;
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StkFloat baseLoopGain_;
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StkFloat lastFrequency_;
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