Version 4.2.0

This commit is contained in:
Gary Scavone
2009-03-24 23:02:14 -04:00
committed by Stephen Sinclair
parent cf06b7598b
commit a6381b9d38
281 changed files with 17152 additions and 12000 deletions

View File

@@ -1,7 +1,6 @@
/************** Effects Program *********************/
#include "RtDuplex.h"
#include "SKINI.h"
#include "Skini.h"
#include "SKINI.msg"
#include "Envelope.h"
#include "PRCRev.h"
@@ -10,183 +9,256 @@
#include "Echo.h"
#include "PitShift.h"
#include "Chorus.h"
// The input control handler.
#include "Messager.h"
#include "RtAudio.h"
#include <signal.h>
#include <iostream>
#include <algorithm>
#if !defined(__OS_WINDOWS__) // Windoze bogosity for VC++ 6.0
using std::min;
#endif
void usage(void) {
/* Error function in case of incorrect command-line argument specifications */
printf("\nuseage: effects flags \n");
printf(" where flag = -s RATE to specify a sample rate,\n");
printf(" flag = -ip for realtime SKINI input by pipe\n");
printf(" (won't work under Win95/98),\n");
printf(" and flag = -is <port> for realtime SKINI input by socket.\n");
// Error function in case of incorrect command-line argument specifications
std::cout << "\nuseage: effects flags \n";
std::cout << " where flag = -s RATE to specify a sample rate,\n";
std::cout << " flag = -ip for realtime SKINI input by pipe\n";
std::cout << " (won't work under Win95/98),\n";
std::cout << " and flag = -is <port> for realtime SKINI input by socket.\n";
exit(0);
}
int main(int argc,char *argv[])
bool done;
static void finish(int ignore){ done = true; }
// The TickData structure holds all the class instances and data that
// are shared by the various processing functions.
struct TickData {
Effect *effect;
PRCRev prcrev;
JCRev jcrev;
NRev nrev;
Echo echo;
PitShift shifter;
Chorus chorus;
Envelope envelope;
Messager messager;
Skini::Message message;
StkFloat lastSample;
StkFloat t60;
int counter;
bool settling;
bool haveMessage;
// Default constructor.
TickData()
: effect(0), t60(1.0), counter(0),
settling( false ), haveMessage( false ) {}
};
#define DELTA_CONTROL_TICKS 64 // default sample frames between control input checks
// The processMessage() function encapsulates the handling of control
// messages. It can be easily relocated within a program structure
// depending on the desired scheduling scheme.
void processMessage( TickData* data )
{
register unsigned int value1 = data->message.intValues[0];
register StkFloat value2 = data->message.floatValues[1];
register StkFloat temp = value2 * ONE_OVER_128;
switch( data->message.type ) {
case __SK_Exit_:
if ( data->settling == false ) goto settle;
done = true;
return;
case __SK_NoteOn_:
if ( value2 == 0.0 ) // velocity is zero ... really a NoteOff
data->envelope.setTarget( 0.0 );
else // a NoteOn
data->envelope.setTarget( 1.0 );
break;
case __SK_NoteOff_:
data->envelope.setTarget( 0.0 );
break;
case __SK_ControlChange_:
// Change all effect values so they are "synched" to the interface.
switch ( value1 ) {
case 20: { // effect type change
int type = data->message.intValues[1];
if ( type == 0 )
data->effect = &(data->echo);
else if ( type == 1 )
data->effect = &(data->shifter);
else if ( type == 2 )
data->effect = &(data->chorus);
else if ( type == 3 )
data->effect = &(data->prcrev);
else if ( type == 4 )
data->effect = &(data->jcrev);
else if ( type == 5 )
data->effect = &(data->nrev);
break;
}
case 22: // effect parameter change 1
data->echo.setDelay( (unsigned long) (temp * Stk::sampleRate() * 0.95) );
// data->shifter.setShift( temp * 3 + 0.25);
data->shifter.setShift( 1.4 * temp + 0.3);
data->chorus.setModFrequency( temp );
data->prcrev.setT60( temp * 10.0 );
data->jcrev.setT60( temp * 10.0 );
data->nrev.setT60( temp * 10.0 );
break;
case 23: // effect parameter change 2
data->chorus.setModDepth( temp * 0.2 );
break;
case 44: // effect mix
data->echo.setEffectMix( temp );
data->shifter.setEffectMix( temp );
data->chorus.setEffectMix( temp );
data->prcrev.setEffectMix( temp );
data->jcrev.setEffectMix( temp );
data->nrev.setEffectMix( temp );
break;
default:
break;
}
} // end of type switch
data->haveMessage = false;
return;
settle:
// Exit and program change messages are preceeded with a short settling period.
data->envelope.setTarget( 0.0 );
data->counter = (int) (0.3 * data->t60 * Stk::sampleRate());
data->settling = true;
}
// The tick() function handles sample computation and scheduling of
// control updates. It will be called automatically by RtAudio when
// the system needs a new buffer of audio samples.
int tick(char *buffer, int bufferSize, void *dataPointer)
{
TickData *data = (TickData *) dataPointer;
register StkFloat sample, *samples = (StkFloat *) buffer;
int i, counter, nTicks = bufferSize;
while ( nTicks > 0 && !done ) {
if ( !data->haveMessage ) {
data->messager.popMessage( data->message );
if ( data->message.type > 0 ) {
data->counter = (long) (data->message.time * Stk::sampleRate());
data->haveMessage = true;
}
else
data->counter = DELTA_CONTROL_TICKS;
}
counter = min( nTicks, data->counter );
data->counter -= counter;
for ( i=0; i<counter; i++ ) {
sample = data->envelope.tick() * data->effect->tick( *samples );
*samples++ = sample; // two channels interleaved
*samples++ = sample;
nTicks--;
}
if ( nTicks == 0 ) break;
// Process control messages.
if ( data->haveMessage ) processMessage( data );
}
return 0;
}
int main( int argc, char *argv[] )
{
TickData data;
RtAudio *adac = 0;
int i;
if (argc < 2 || argc > 6) usage();
// If you want to change the default sample rate (set in Stk.h), do
// it before instantiating any objects! If the sample rate is
// specified in the command line, it will override this setting.
Stk::setSampleRate(22050.0);
Stk::setSampleRate( 44100.0 );
int port = -1;
int controlMask = 0;
for (int k=1; k<argc; k++ ) {
if (!strcmp(argv[k],"-is") ) {
controlMask |= STK_SOCKET;
if (k+1 < argc && argv[k+1][0] != '-' ) port = atoi(argv[++k]);
// Parse the command-line arguments.
unsigned int port = 2001;
for ( i=1; i<argc; i++ ) {
if ( !strcmp( argv[i], "-is" ) ) {
if ( i+1 < argc && argv[i+1][0] != '-' ) port = atoi(argv[++i]);
data.messager.startSocketInput( port );
}
else if (!strcmp(argv[k],"-ip") )
controlMask |= STK_PIPE;
else if (!strcmp(argv[k],"-s") && (k+1 < argc) && argv[k+1][0] != '-')
Stk::setSampleRate( atoi(argv[++k]) );
else if (!strcmp( argv[i], "-ip" ) )
data.messager.startStdInput();
else if ( !strcmp( argv[i], "-s" ) && ( i+1 < argc ) && argv[i+1][0] != '-')
Stk::setSampleRate( atoi(argv[++i]) );
else
usage();
}
bool done;
int effect = 0;
MY_FLOAT lastSample, inSample;
Envelope *envelope = new Envelope;
PRCRev *prcrev = new PRCRev(2.0);
JCRev *jcrev = new JCRev(2.0);
NRev *nrev = new NRev(2.0);
Echo *echo = new Echo( (long) Stk::sampleRate() ); // one second delay
PitShift *shifter = new PitShift();
Chorus *chorus = new Chorus(5000.0);
SKINI *score = new SKINI();
Messager *messager = 0;
RtDuplex *inout = 0;
// Allocate the adac here.
RtAudioFormat format = ( sizeof(StkFloat) == 8 ) ? RTAUDIO_FLOAT64 : RTAUDIO_FLOAT32;
int bufferSize = RT_BUFFER_SIZE;
try {
// Change the nBuffers parameter to a smaller number to get better input/output latency.
inout = new RtDuplex(1, Stk::sampleRate(), 0, RT_BUFFER_SIZE, 10);
// Instantiate the input message controller.
if ( controlMask & STK_SOCKET && port >= 0 )
messager = new Messager( controlMask, port );
else
messager = new Messager( controlMask );
adac = new RtAudio(0, 2, 0, 2, format, (int)Stk::sampleRate(), &bufferSize, 4);
}
catch (StkError &) {
catch (RtError& error) {
error.printMessage();
goto cleanup;
}
// The runtime loop begins here:
long i, nTicks;
int type;
lastSample = 0.0;
inSample = 0.0;
MY_FLOAT byte2, byte3;
done = FALSE;
while (!done) {
data.envelope.setRate( 0.001 );
data.effect = &(data.echo);
// Look for new messages and return a delta time (in samples).
type = messager->nextMessage();
if (type < 0)
done = TRUE;
// Install an interrupt handler function.
(void) signal( SIGINT, finish );
nTicks = messager->getDelta();
for (i=0; i<nTicks; i++) {
if (effect == 0)
inSample = inout->tick(envelope->tick() * echo->tick(lastSample));
else if (effect == 1)
inSample = inout->tick(envelope->tick() * shifter->tick(lastSample));
else if (effect == 2)
inSample = inout->tick(envelope->tick() * chorus->tick(lastSample));
else if (effect == 3)
inSample = inout->tick(envelope->tick() * prcrev->tick(lastSample));
else if (effect == 4)
inSample = inout->tick(envelope->tick() * jcrev->tick(lastSample));
else if (effect == 5)
inSample = inout->tick(envelope->tick() * nrev->tick(lastSample));
lastSample = inSample;
}
if (type > 0) {
// parse the input control message
byte2 = messager->getByteTwo();
byte3 = messager->getByteThree();
switch(type) {
case __SK_NoteOn_:
if (byte3 == 0) { // velocity is zero ... really a NoteOff
envelope->setRate(0.001);
envelope->setTarget(0.0);
}
else { // really a NoteOn
envelope->setRate(0.001);
envelope->setTarget(1.0);
}
break;
case __SK_NoteOff_:
envelope->setRate(0.001);
envelope->setTarget(0.0);
break;
case __SK_ControlChange_:
if (byte2 == 20) effect = (int) byte3; // effect change
else if (byte2 == 44) { // effects mix
echo->setEffectMix(byte3*ONE_OVER_128);
shifter->setEffectMix(byte3*ONE_OVER_128);
chorus->setEffectMix(byte3*ONE_OVER_128);
prcrev->setEffectMix(byte3*ONE_OVER_128);
jcrev->setEffectMix(byte3*ONE_OVER_128);
nrev->setEffectMix(byte3*ONE_OVER_128);
}
else if (byte2 == 22) { // effect1 parameter change
echo->setDelay(byte3*ONE_OVER_128*Stk::sampleRate()*0.95);
shifter->setShift(byte3*ONE_OVER_128*3 + 0.25);
chorus->setModFrequency(byte3*ONE_OVER_128);
}
else if (byte2 == 23) { // effect1 parameter change
chorus->setModDepth(byte3*ONE_OVER_128*0.2);
}
break;
}
}
// If realtime output, set our callback function and start the dac.
try {
adac->setStreamCallback( &tick, (void *)&data );
adac->startStream();
}
catch (RtError &error) {
error.printMessage();
goto cleanup;
}
envelope->setRate(0.001);
envelope->setTarget(0.0);
nTicks = (long) Stk::sampleRate();
for (i=0; i<nTicks; i++) { // let the sound settle a bit
if (effect == 0)
inSample = inout->tick(envelope->tick() * echo->tick(lastSample));
else if (effect == 1)
inSample = inout->tick(envelope->tick() * shifter->tick(lastSample));
else if (effect == 2)
inSample = inout->tick(envelope->tick() * chorus->tick(lastSample));
else if (effect == 3)
inSample = inout->tick(envelope->tick() * prcrev->tick(lastSample));
else if (effect == 4)
inSample = inout->tick(envelope->tick() * jcrev->tick(lastSample));
else if (effect == 5)
inSample = inout->tick(envelope->tick() * nrev->tick(lastSample));
lastSample = inSample;
// Setup finished.
while ( !done ) {
// Periodically check "done" status.
Stk::sleep( 50 );
}
delete echo;
delete shifter;
delete chorus;
delete prcrev;
delete jcrev;
delete nrev;
delete score;
delete envelope;
// Shut down the callback and output stream.
try {
adac->cancelStreamCallback();
adac->closeStream();
}
catch (RtError& error) {
error.printMessage();
}
cleanup:
delete messager;
delete inout;
printf("effects finished ... goodbye.\n");
delete adac;
std::cout << "\neffects finished ... goodbye.\n\n";
return 0;
}