mirror of
https://github.com/thestk/stk
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Version 4.2.0
This commit is contained in:
committed by
Stephen Sinclair
parent
cf06b7598b
commit
a6381b9d38
@@ -6,16 +6,16 @@
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C rand() function. The quality of the rand()
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function varies from one OS to another.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
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*/
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/***************************************************/
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#if !defined(__NOISE_H)
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#define __NOISE_H
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#ifndef STK_NOISE_H
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#define STK_NOISE_H
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#include "Stk.h"
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#include "Generator.h"
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class Noise : public Stk
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class Noise : public Generator
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{
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public:
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@@ -40,17 +40,21 @@ public:
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void setSeed( unsigned int seed = 0 );
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//! Return a random number between -1.0 and 1.0 using rand().
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virtual MY_FLOAT tick();
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virtual StkFloat tick();
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//! Return \e vectorSize random numbers between -1.0 and 1.0 in \e vector.
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virtual MY_FLOAT *tick(MY_FLOAT *vector, unsigned int vectorSize);
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//! Compute \e vectorSize outputs and return them in \e vector.
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virtual StkFloat *tick( StkFloat *vector, unsigned int vectorSize );
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//! Return the last computed value.
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MY_FLOAT lastOut() const;
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//! Fill a channel of the StkFrames object with computed outputs.
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/*!
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The \c channel argument should be one or greater (the first
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channel is specified by 1). An StkError will be thrown if the \c
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channel argument is zero or it is greater than the number of
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channels in the StkFrames object.
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*/
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virtual StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
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protected:
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MY_FLOAT lastOutput;
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protected:
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};
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