mirror of
https://github.com/thestk/stk
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Version 4.2.0
This commit is contained in:
committed by
Stephen Sinclair
parent
cf06b7598b
commit
a6381b9d38
@@ -5,15 +5,14 @@
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This class provides a common interface for
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all STK instruments.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
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*/
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/***************************************************/
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#if !defined(__INSTRMNT_H)
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#define __INSTRMNT_H
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#ifndef STK_INSTRMNT_H
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#define STK_INSTRMNT_H
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#include "Stk.h"
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#include <iostream>
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class Instrmnt : public Stk
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{
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@@ -25,34 +24,43 @@ class Instrmnt : public Stk
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virtual ~Instrmnt();
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//! Start a note with the given frequency and amplitude.
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virtual void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude) = 0;
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virtual void noteOn(StkFloat frequency, StkFloat amplitude) = 0;
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//! Stop a note with the given amplitude (speed of decay).
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virtual void noteOff(MY_FLOAT amplitude) = 0;
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virtual void noteOff(StkFloat amplitude) = 0;
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//! Set instrument parameters for a particular frequency.
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virtual void setFrequency(MY_FLOAT frequency);
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virtual void setFrequency(StkFloat frequency);
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//! Return the last output value.
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MY_FLOAT lastOut() const;
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StkFloat lastOut() const;
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//! Return the last left output value.
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MY_FLOAT lastOutLeft() const;
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StkFloat lastOutLeft() const;
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//! Return the last right output value.
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MY_FLOAT lastOutRight() const;
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StkFloat lastOutRight() const;
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//! Compute one output sample.
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virtual MY_FLOAT tick() = 0;
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virtual StkFloat tick() = 0;
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//! Computer \e vectorSize outputs and return them in \e vector.
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virtual MY_FLOAT *tick(MY_FLOAT *vector, unsigned int vectorSize);
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virtual StkFloat *tick(StkFloat *vector, unsigned int vectorSize);
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//! Fill a channel of the StkFrames object with computed outputs.
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/*!
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The \c channel argument should be one or greater (the first
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channel is specified by 1). An StkError will be thrown if the \c
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channel argument is zero or it is greater than the number of
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channels in the StkFrames object.
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*/
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virtual StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
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//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
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virtual void controlChange(int number, MY_FLOAT value);
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virtual void controlChange(int number, StkFloat value);
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protected:
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MY_FLOAT lastOutput;
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StkFloat lastOutput_;
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};
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