mirror of
https://github.com/thestk/stk
synced 2026-04-22 23:44:36 +00:00
Version 4.2.0
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committed by
Stephen Sinclair
parent
cf06b7598b
commit
a6381b9d38
@@ -4,22 +4,25 @@
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This class implements a chorus effect.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
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*/
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/***************************************************/
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#if !defined(__CHORUS_H)
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#define __CHORUS_H
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#ifndef STK_CHORUS_H
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#define STK_CHORUS_H
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#include "Stk.h"
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#include "Effect.h"
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#include "DelayL.h"
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#include "WaveLoop.h"
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class Chorus : public Stk
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class Chorus : public Effect
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{
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public:
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//! Class constructor, taking the longest desired delay length.
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Chorus(MY_FLOAT baseDelay);
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//! Class constructor, taking the median desired delay length.
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/*!
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An StkError can be thrown if the rawwave path is incorrect.
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*/
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Chorus( StkFloat baseDelay = 6000 );
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//! Class destructor.
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~Chorus();
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@@ -28,36 +31,31 @@ class Chorus : public Stk
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void clear();
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//! Set modulation depth.
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void setModDepth(MY_FLOAT depth);
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void setModDepth(StkFloat depth);
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//! Set modulation frequency.
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void setModFrequency(MY_FLOAT frequency);
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//! Set the mixture of input and processed levels in the output (0.0 = input only, 1.0 = processed only).
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void setEffectMix(MY_FLOAT mix);
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//! Return the last output value.
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MY_FLOAT lastOut() const;
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//! Return the last left output value.
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MY_FLOAT lastOutLeft() const;
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//! Return the last right output value.
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MY_FLOAT lastOutRight() const;
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void setModFrequency(StkFloat frequency);
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//! Compute one output sample.
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MY_FLOAT tick(MY_FLOAT input);
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StkFloat tick(StkFloat input);
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//! Take \e vectorSize inputs, compute the same number of outputs and return them in \e vector.
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MY_FLOAT *tick(MY_FLOAT *vector, unsigned int vectorSize);
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StkFloat *tick( StkFloat *vector, unsigned int vectorSize );
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//! Take a channel of the StkFrames object as inputs to the effect and replace with corresponding outputs.
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/*!
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The \c channel argument should be one or greater (the first
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channel is specified by 1). An StkError will be thrown if the \c
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channel argument is zero or it is greater than the number of
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channels in the StkFrames object.
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*/
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StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
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protected:
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DelayL *delayLine[2];
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WaveLoop *mods[2];
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MY_FLOAT baseLength;
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MY_FLOAT modDepth;
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MY_FLOAT lastOutput[2];
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MY_FLOAT effectMix;
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DelayL delayLine_[2];
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WaveLoop *mods_[2];
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StkFloat baseLength_;
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StkFloat modDepth_;
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};
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