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https://github.com/thestk/stk
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Version 4.2.0
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committed by
Stephen Sinclair
parent
cf06b7598b
commit
a6381b9d38
@@ -24,19 +24,19 @@
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- Glass Harmonica = 2
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- Tibetan Bowl = 3
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by Georg Essl, 1999 - 2002.
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by Georg Essl, 1999 - 2004.
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Modified for Stk 4.0 by Gary Scavone.
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*/
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/***************************************************/
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#if !defined(__BANDEDWG_H)
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#define __BANDEDWG_H
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#ifndef STK_BANDEDWG_H
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#define STK_BANDEDWG_H
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#define MAX_BANDED_MODES 20
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const int MAX_BANDED_MODES = 20;
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#include "Instrmnt.h"
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#include "DelayL.h"
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#include "BowTabl.h"
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#include "BowTable.h"
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#include "ADSR.h"
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#include "BiQuad.h"
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@@ -53,59 +53,71 @@ class BandedWG : public Instrmnt
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void clear();
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//! Set strike position (0.0 - 1.0).
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void setStrikePosition(MY_FLOAT position);
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void setStrikePosition(StkFloat position);
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//! Select a preset.
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void setPreset(int preset);
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//! Set instrument parameters for a particular frequency.
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void setFrequency(MY_FLOAT frequency);
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void setFrequency(StkFloat frequency);
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//! Apply bow velocity/pressure to instrument with given amplitude and rate of increase.
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void startBowing(MY_FLOAT amplitude, MY_FLOAT rate);
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void startBowing(StkFloat amplitude, StkFloat rate);
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//! Decrease bow velocity/breath pressure with given rate of decrease.
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void stopBowing(MY_FLOAT rate);
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void stopBowing(StkFloat rate);
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//! Pluck the instrument with given amplitude.
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void pluck(MY_FLOAT amp);
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void pluck(StkFloat amp);
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//! Start a note with the given frequency and amplitude.
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void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
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void noteOn(StkFloat frequency, StkFloat amplitude);
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//! Stop a note with the given amplitude (speed of decay).
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void noteOff(MY_FLOAT amplitude);
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void noteOff(StkFloat amplitude);
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//! Compute one output sample.
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MY_FLOAT tick();
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StkFloat tick();
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//! Computer \e vectorSize outputs and return them in \e vector.
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StkFloat *tick(StkFloat *vector, unsigned int vectorSize);
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//! Fill a channel of the StkFrames object with computed outputs.
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/*!
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The \c channel argument should be one or greater (the first
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channel is specified by 1). An StkError will be thrown if the \c
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channel argument is zero or it is greater than the number of
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channels in the StkFrames object.
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*/
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StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
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//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
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void controlChange(int number, MY_FLOAT value);
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void controlChange(int number, StkFloat value);
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protected:
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bool doPluck;
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bool trackVelocity;
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int nModes;
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int presetModes;
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BowTabl *bowTabl;
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ADSR *adsr;
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BiQuad *bandpass;
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DelayL *delay;
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MY_FLOAT maxVelocity;
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MY_FLOAT modes[MAX_BANDED_MODES];
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MY_FLOAT freakency;
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MY_FLOAT baseGain;
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MY_FLOAT gains[MAX_BANDED_MODES];
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MY_FLOAT basegains[MAX_BANDED_MODES];
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MY_FLOAT excitation[MAX_BANDED_MODES];
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MY_FLOAT integrationConstant;
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MY_FLOAT velocityInput;
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MY_FLOAT bowVelocity;
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MY_FLOAT bowTarget;
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MY_FLOAT bowPosition;
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MY_FLOAT strikeAmp;
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int strikePosition;
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bool doPluck_;
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bool trackVelocity_;
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int nModes_;
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int presetModes_;
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BowTable bowTable_;
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ADSR adsr_;
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BiQuad bandpass_[MAX_BANDED_MODES];
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DelayL delay_[MAX_BANDED_MODES];
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StkFloat maxVelocity_;
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StkFloat modes_[MAX_BANDED_MODES];
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StkFloat frequency_;
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StkFloat baseGain_;
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StkFloat gains_[MAX_BANDED_MODES];
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StkFloat basegains_[MAX_BANDED_MODES];
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StkFloat excitation_[MAX_BANDED_MODES];
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StkFloat integrationConstant_;
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StkFloat velocityInput_;
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StkFloat bowVelocity_;
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StkFloat bowTarget_;
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StkFloat bowPosition_;
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StkFloat strikeAmp_;
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int strikePosition_;
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};
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