Version 4.2.0

This commit is contained in:
Gary Scavone
2009-03-24 23:02:14 -04:00
committed by Stephen Sinclair
parent cf06b7598b
commit a6381b9d38
281 changed files with 17152 additions and 12000 deletions

View File

@@ -24,19 +24,19 @@
- Glass Harmonica = 2
- Tibetan Bowl = 3
by Georg Essl, 1999 - 2002.
by Georg Essl, 1999 - 2004.
Modified for Stk 4.0 by Gary Scavone.
*/
/***************************************************/
#if !defined(__BANDEDWG_H)
#define __BANDEDWG_H
#ifndef STK_BANDEDWG_H
#define STK_BANDEDWG_H
#define MAX_BANDED_MODES 20
const int MAX_BANDED_MODES = 20;
#include "Instrmnt.h"
#include "DelayL.h"
#include "BowTabl.h"
#include "BowTable.h"
#include "ADSR.h"
#include "BiQuad.h"
@@ -53,59 +53,71 @@ class BandedWG : public Instrmnt
void clear();
//! Set strike position (0.0 - 1.0).
void setStrikePosition(MY_FLOAT position);
void setStrikePosition(StkFloat position);
//! Select a preset.
void setPreset(int preset);
//! Set instrument parameters for a particular frequency.
void setFrequency(MY_FLOAT frequency);
void setFrequency(StkFloat frequency);
//! Apply bow velocity/pressure to instrument with given amplitude and rate of increase.
void startBowing(MY_FLOAT amplitude, MY_FLOAT rate);
void startBowing(StkFloat amplitude, StkFloat rate);
//! Decrease bow velocity/breath pressure with given rate of decrease.
void stopBowing(MY_FLOAT rate);
void stopBowing(StkFloat rate);
//! Pluck the instrument with given amplitude.
void pluck(MY_FLOAT amp);
void pluck(StkFloat amp);
//! Start a note with the given frequency and amplitude.
void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
void noteOn(StkFloat frequency, StkFloat amplitude);
//! Stop a note with the given amplitude (speed of decay).
void noteOff(MY_FLOAT amplitude);
void noteOff(StkFloat amplitude);
//! Compute one output sample.
MY_FLOAT tick();
StkFloat tick();
//! Computer \e vectorSize outputs and return them in \e vector.
StkFloat *tick(StkFloat *vector, unsigned int vectorSize);
//! Fill a channel of the StkFrames object with computed outputs.
/*!
The \c channel argument should be one or greater (the first
channel is specified by 1). An StkError will be thrown if the \c
channel argument is zero or it is greater than the number of
channels in the StkFrames object.
*/
StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
void controlChange(int number, MY_FLOAT value);
void controlChange(int number, StkFloat value);
protected:
bool doPluck;
bool trackVelocity;
int nModes;
int presetModes;
BowTabl *bowTabl;
ADSR *adsr;
BiQuad *bandpass;
DelayL *delay;
MY_FLOAT maxVelocity;
MY_FLOAT modes[MAX_BANDED_MODES];
MY_FLOAT freakency;
MY_FLOAT baseGain;
MY_FLOAT gains[MAX_BANDED_MODES];
MY_FLOAT basegains[MAX_BANDED_MODES];
MY_FLOAT excitation[MAX_BANDED_MODES];
MY_FLOAT integrationConstant;
MY_FLOAT velocityInput;
MY_FLOAT bowVelocity;
MY_FLOAT bowTarget;
MY_FLOAT bowPosition;
MY_FLOAT strikeAmp;
int strikePosition;
bool doPluck_;
bool trackVelocity_;
int nModes_;
int presetModes_;
BowTable bowTable_;
ADSR adsr_;
BiQuad bandpass_[MAX_BANDED_MODES];
DelayL delay_[MAX_BANDED_MODES];
StkFloat maxVelocity_;
StkFloat modes_[MAX_BANDED_MODES];
StkFloat frequency_;
StkFloat baseGain_;
StkFloat gains_[MAX_BANDED_MODES];
StkFloat basegains_[MAX_BANDED_MODES];
StkFloat excitation_[MAX_BANDED_MODES];
StkFloat integrationConstant_;
StkFloat velocityInput_;
StkFloat bowVelocity_;
StkFloat bowTarget_;
StkFloat bowPosition_;
StkFloat strikeAmp_;
int strikePosition_;
};