Version 4.0

This commit is contained in:
Gary Scavone
2013-09-25 14:50:19 +02:00
committed by Stephen Sinclair
parent 3f126af4e5
commit 81475b04c5
473 changed files with 36355 additions and 28396 deletions

View File

@@ -1,53 +1,94 @@
/*******************************************/
/* Two Zero Filter Class, */
/* by Perry R. Cook, 1995-96 */
/* See books on filters to understand */
/* more about how this works. Nothing */
/* out of the ordinary in this version. */
/*******************************************/
#include "TwoZero.h"
TwoZero :: TwoZero() : Filter()
{
inputs = (MY_FLOAT *) malloc(2 * sizeof(MY_FLOAT));
zeroCoeffs[0] = (MY_FLOAT) 0.0;
zeroCoeffs[1] = (MY_FLOAT) 0.0;
gain = (MY_FLOAT) 1.0;
this->clear();
}
TwoZero :: ~TwoZero()
{
free(inputs);
}
void TwoZero :: clear()
{
inputs[0] = (MY_FLOAT) 0.0;
inputs[1] = (MY_FLOAT) 0.0;
lastOutput = (MY_FLOAT) 0.0;
}
void TwoZero :: setZeroCoeffs(MY_FLOAT *coeffs)
{
zeroCoeffs[0] = coeffs[0];
zeroCoeffs[1] = coeffs[1];
}
void TwoZero :: setGain(MY_FLOAT aValue)
{
gain = aValue;
}
MY_FLOAT TwoZero :: tick(MY_FLOAT sample) // Perform Filter Operation
{ // TwoZero is a two zero filter (duh!)
// Look it up in your favorite DSP text
lastOutput = zeroCoeffs[0] * inputs[0];
lastOutput += zeroCoeffs[1] * inputs[1];
inputs[1] = inputs[0];
inputs[0] = gain * sample;
lastOutput += inputs[0];
return lastOutput;
}
/***************************************************/
/*! \class TwoZero
\brief STK two-zero filter class.
This protected Filter subclass implements
a two-zero digital filter. A method is
provided for creating a "notch" in the
frequency response while maintaining a
constant filter gain.
by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
*/
/***************************************************/
#include "TwoZero.h"
#include <math.h>
TwoZero :: TwoZero() : Filter()
{
MY_FLOAT B[3] = {1.0, 0.0, 0.0};
MY_FLOAT A = 1.0;
Filter::setCoefficients( 3, B, 1, &A );
}
TwoZero :: ~TwoZero()
{
}
void TwoZero :: clear(void)
{
Filter::clear();
}
void TwoZero :: setB0(MY_FLOAT b0)
{
b[0] = b0;
}
void TwoZero :: setB1(MY_FLOAT b1)
{
b[1] = b1;
}
void TwoZero :: setB2(MY_FLOAT b2)
{
b[2] = b2;
}
void TwoZero :: setNotch(MY_FLOAT frequency, MY_FLOAT radius)
{
b[2] = radius * radius;
b[1] = (MY_FLOAT) -2.0 * radius * cos(TWO_PI * (double) frequency / Stk::sampleRate());
// Normalize the filter gain.
if (b[1] > 0.0) // Maximum at z = 0.
b[0] = 1.0 / (1.0+b[1]+b[2]);
else // Maximum at z = -1.
b[0] = 1.0 / (1.0-b[1]+b[2]);
b[1] *= b[0];
b[2] *= b[0];
}
void TwoZero :: setGain(MY_FLOAT theGain)
{
Filter::setGain(theGain);
}
MY_FLOAT TwoZero :: getGain(void) const
{
return Filter::getGain();
}
MY_FLOAT TwoZero :: lastOut(void) const
{
return Filter::lastOut();
}
MY_FLOAT TwoZero :: tick(MY_FLOAT sample)
{
inputs[0] = gain * sample;
outputs[0] = b[2] * inputs[2] + b[1] * inputs[1] + b[0] * inputs[0];
inputs[2] = inputs[1];
inputs[1] = inputs[0];
return outputs[0];
}
MY_FLOAT *TwoZero :: tick(MY_FLOAT *vector, unsigned int vectorSize)
{
for (unsigned int i=0; i<vectorSize; i++)
vector[i] = tick(vector[i]);
return vector;
}