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https://github.com/thestk/stk
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Version 4.0
This commit is contained in:
committed by
Stephen Sinclair
parent
3f126af4e5
commit
81475b04c5
163
src/OneZero.cpp
163
src/OneZero.cpp
@@ -1,64 +1,99 @@
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/*******************************************/
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/* One Zero Filter Class, */
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/* by Perry R. Cook, 1995-96 */
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/* The parameter gain is an additional */
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/* gain parameter applied to the filter */
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/* on top of the normalization that takes */
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/* place automatically. So the net max */
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/* gain through the system equals the */
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/* value of gain. sgain is the combina- */
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/* tion of gain and the normalization */
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/* parameter, so if you set the poleCoeff */
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/* to alpha, sgain is always set to */
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/* gain / (1.0 - fabs(alpha)). */
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/*******************************************/
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#include "OneZero.h"
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OneZero :: OneZero()
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{
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gain = (MY_FLOAT) 1.0;
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zeroCoeff = (MY_FLOAT) 1.0;
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sgain = (MY_FLOAT) 0.5;
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inputs = (MY_FLOAT *) malloc(sizeof(MY_FLOAT));
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this->clear();
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}
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OneZero :: ~OneZero()
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{
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free(inputs);
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}
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void OneZero :: clear()
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{
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inputs[0] = (MY_FLOAT) 0.0;
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lastOutput = (MY_FLOAT) 0.0;
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}
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void OneZero :: setGain(MY_FLOAT aValue)
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{
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gain = aValue;
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if (zeroCoeff > 0.0) // Normalize gain to 1.0 max
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sgain = gain / ((MY_FLOAT) 1.0 + zeroCoeff);
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else
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sgain = gain / ((MY_FLOAT) 1.0 - zeroCoeff);
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}
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void OneZero :: setCoeff(MY_FLOAT aValue)
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{
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zeroCoeff = aValue;
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if (zeroCoeff > 0.0) // Normalize gain to 1.0 max
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sgain = gain / ((MY_FLOAT) 1.0 + zeroCoeff);
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else
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sgain = gain / ((MY_FLOAT) 1.0 - zeroCoeff);
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}
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MY_FLOAT OneZero :: tick(MY_FLOAT sample) // Perform Filter Operation
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{
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MY_FLOAT temp;
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temp = sgain * sample;
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lastOutput = (inputs[0] * zeroCoeff) + temp;
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inputs[0] = temp;
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return lastOutput;
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}
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/***************************************************/
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/*! \class OneZero
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\brief STK one-zero filter class.
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This protected Filter subclass implements
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a one-zero digital filter. A method is
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provided for setting the zero position
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along the real axis of the z-plane while
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maintaining a constant filter gain.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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*/
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/***************************************************/
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#include "OneZero.h"
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OneZero :: OneZero() : Filter()
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{
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MY_FLOAT B[2] = {0.5, 0.5};
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MY_FLOAT A = 1.0;
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Filter::setCoefficients( 2, B, 1, &A );
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}
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OneZero :: OneZero(MY_FLOAT theZero) : Filter()
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{
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MY_FLOAT B[2];
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MY_FLOAT A = 1.0;
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// Normalize coefficients for unity gain.
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if (theZero > 0.0)
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B[0] = 1.0 / ((MY_FLOAT) 1.0 + theZero);
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else
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B[0] = 1.0 / ((MY_FLOAT) 1.0 - theZero);
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B[1] = -theZero * B[0];
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Filter::setCoefficients( 2, B, 1, &A );
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}
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OneZero :: ~OneZero(void)
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{
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}
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void OneZero :: clear(void)
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{
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Filter::clear();
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}
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void OneZero :: setB0(MY_FLOAT b0)
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{
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b[0] = b0;
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}
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void OneZero :: setB1(MY_FLOAT b1)
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{
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b[1] = b1;
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}
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void OneZero :: setZero(MY_FLOAT theZero)
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{
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// Normalize coefficients for unity gain.
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if (theZero > 0.0)
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b[0] = 1.0 / ((MY_FLOAT) 1.0 + theZero);
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else
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b[0] = 1.0 / ((MY_FLOAT) 1.0 - theZero);
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b[1] = -theZero * b[0];
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}
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void OneZero :: setGain(MY_FLOAT theGain)
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{
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Filter::setGain(theGain);
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}
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MY_FLOAT OneZero :: getGain(void) const
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{
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return Filter::getGain();
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}
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MY_FLOAT OneZero :: lastOut(void) const
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{
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return Filter::lastOut();
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}
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MY_FLOAT OneZero :: tick(MY_FLOAT sample)
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{
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inputs[0] = gain * sample;
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outputs[0] = b[1] * inputs[1] + b[0] * inputs[0];
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inputs[1] = inputs[0];
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return outputs[0];
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}
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MY_FLOAT *OneZero :: tick(MY_FLOAT *vector, unsigned int vectorSize)
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{
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for (unsigned int i=0; i<vectorSize; i++)
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vector[i] = tick(vector[i]);
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return vector;
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}
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