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https://github.com/thestk/stk
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Version 4.0
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committed by
Stephen Sinclair
parent
3f126af4e5
commit
81475b04c5
183
src/NRev.cpp
183
src/NRev.cpp
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/******************************************/
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/* NRev Reverb Subclass */
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/* by Tim Stilson, 1998 */
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/* based on CLM NRev */
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/* Integrated into STK by Gary Scavone */
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/* */
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/* This is based on some of the famous */
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/* Stanford CCRMA reverbs (NRev, KipRev) */
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/* all based on the the Chowning/Moorer/ */
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/* Schroeder reverberators, which use */
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/* networks of simple allpass and comb */
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/* delay filters. This particular */
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/* arrangement consists of 6 comb */
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/* filters in parallel, followed by 3 */
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/* allpass filters, a lowpass filter, */
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/* and another allpass in series, */
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/* followed by two allpass filters in */
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/* parallel with corresponding right and */
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/* left outputs. */
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/******************************************/
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/***************************************************/
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/*! \class NRev
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\brief CCRMA's NRev reverberator class.
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This class is derived from the CLM NRev
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function, which is based on the use of
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networks of simple allpass and comb delay
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filters. This particular arrangement consists
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of 6 comb filters in parallel, followed by 3
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allpass filters, a lowpass filter, and another
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allpass in series, followed by two allpass
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filters in parallel with corresponding right
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and left outputs.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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*/
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/***************************************************/
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#include "NRev.h"
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#include <math.h>
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NRev :: NRev(MY_FLOAT T60)
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{
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int lens[15]={1433,1601,1867,2053,2251,2399,347,113,37,59,53,43,37,29,19};
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double srscale= SRATE / 25641.0;
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int val;
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int i;
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int lengths[15] = {1433, 1601, 1867, 2053, 2251, 2399, 347, 113, 37, 59, 53, 43, 37, 29, 19};
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double scaler = Stk::sampleRate() / 25641.0;
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int delay, i;
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for (i=0; i<15; i++) {
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delay = (int) floor(scaler * lengths[i]);
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if ( (delay & 1) == 0) delay++;
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while ( !this->isPrime(delay) ) delay += 2;
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lengths[i] = delay;
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}
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for (i=0; i<6; i++) {
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combDelays[i] = new Delay( lengths[i], lengths[i]);
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combCoefficient[i] = pow(10, (-3 * lengths[i] / (T60 * Stk::sampleRate())));
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}
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for (i=0; i<15; i++)
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{
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val = (int)floor(srscale*lens[i]);
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if ((val & 1) == 0) val++;
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while (!this->isprime(val)) val+=2;
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lens[i]=val;
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}
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for (i=0; i<6; i++)
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{
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CdelayLine[i] = new DLineN((long) (lens[i]) + 2);
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CdelayLine[i]->setDelay((long) (lens[i]));
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combCoef[i] = pow(10,(-3 * lens[i] / (T60 * SRATE)));
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}
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for (i=0; i<8; i++)
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{
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APdelayLine[i] = new DLineN((long) (lens[i+6]) + 2);
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APdelayLine[i]->setDelay((long) (lens[i+6]));
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}
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allPassCoeff = 0.7;
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allpassDelays[i] = new Delay(lengths[i+6], lengths[i+6]);
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allpassCoefficient = 0.7;
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effectMix = 0.3;
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this->clear();
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}
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NRev :: ~NRev()
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{
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int i;
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for (i=0; i<6; i++) delete CdelayLine[i];
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for (i=0; i<8; i++) delete APdelayLine[i];
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int i;
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for (i=0; i<6; i++) delete combDelays[i];
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for (i=0; i<8; i++) delete allpassDelays[i];
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}
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void NRev :: clear()
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{
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int i;
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for (i=0; i<6; i++) CdelayLine[i]->clear();
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for (i=0; i<8; i++) APdelayLine[i]->clear();
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lastOutL = 0.0;
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lastOutR = 0.0;
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lpLastout = 0.0;
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}
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void NRev :: setEffectMix(MY_FLOAT mix)
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{
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effectMix = mix;
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}
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MY_FLOAT NRev :: lastOutput()
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{
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return (lastOutL + lastOutR) * 0.5;
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}
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MY_FLOAT NRev :: lastOutputL()
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{
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return lastOutL;
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}
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MY_FLOAT NRev :: lastOutputR()
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{
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return lastOutR;
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int i;
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for (i=0; i<6; i++) combDelays[i]->clear();
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for (i=0; i<8; i++) allpassDelays[i]->clear();
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lastOutput[0] = 0.0;
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lastOutput[1] = 0.0;
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lowpassState = 0.0;
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}
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MY_FLOAT NRev :: tick(MY_FLOAT input)
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{
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// FPU underflow checks seem to make things much
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// worse here, so I won't do them.
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MY_FLOAT temp,temp0,temp1,temp2,temp3;
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MY_FLOAT temp, temp0, temp1, temp2, temp3;
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int i;
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temp0 = 0.0;
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for (i=0; i<6; i++)
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{
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temp = input + (combCoef[i] * CdelayLine[i]->lastOut());
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temp0 += CdelayLine[i]->tick(temp);
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}
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for (i=0; i<3; i++)
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{
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temp = APdelayLine[i]->lastOut();
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temp1 = allPassCoeff * temp;
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temp1 += temp0;
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APdelayLine[i]->tick(temp1);
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temp0 = -(allPassCoeff * temp1) + temp;
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}
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lpLastout = 0.7*lpLastout + 0.3*temp0; // onepole LP filter
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temp = APdelayLine[3]->lastOut();
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temp1 = allPassCoeff * temp;
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temp1 += lpLastout;
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APdelayLine[3]->tick(temp1);
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temp1 = -(allPassCoeff * temp1) + temp;
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for (i=0; i<6; i++) {
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temp = input + (combCoefficient[i] * combDelays[i]->lastOut());
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temp0 += combDelays[i]->tick(temp);
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}
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for (i=0; i<3; i++) {
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temp = allpassDelays[i]->lastOut();
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temp1 = allpassCoefficient * temp;
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temp1 += temp0;
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allpassDelays[i]->tick(temp1);
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temp0 = -(allpassCoefficient * temp1) + temp;
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}
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// One-pole lowpass filter.
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lowpassState = 0.7*lowpassState + 0.3*temp0;
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temp = allpassDelays[3]->lastOut();
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temp1 = allpassCoefficient * temp;
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temp1 += lowpassState;
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allpassDelays[3]->tick(temp1);
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temp1 = -(allpassCoefficient * temp1) + temp;
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temp = APdelayLine[4]->lastOut();
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temp2 = allPassCoeff * temp;
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temp = allpassDelays[4]->lastOut();
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temp2 = allpassCoefficient * temp;
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temp2 += temp1;
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APdelayLine[4]->tick(temp2);
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lastOutL = effectMix*(-(allPassCoeff * temp2) + temp);
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allpassDelays[4]->tick(temp2);
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lastOutput[0] = effectMix*(-(allpassCoefficient * temp2) + temp);
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temp = APdelayLine[5]->lastOut();
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temp3 = allPassCoeff * temp;
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temp = allpassDelays[5]->lastOut();
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temp3 = allpassCoefficient * temp;
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temp3 += temp1;
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APdelayLine[5]->tick(temp3);
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lastOutR = effectMix*(-(allPassCoeff * temp3) + temp);
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allpassDelays[5]->tick(temp3);
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lastOutput[1] = effectMix*(-(allpassCoefficient * temp3) + temp);
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temp = (1.0 - effectMix) * input;
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lastOutL += temp;
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lastOutR += temp;
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lastOutput[0] += temp;
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lastOutput[1] += temp;
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return (lastOutL + lastOutR) * 0.5;
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return (lastOutput[0] + lastOutput[1]) * 0.5;
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}
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