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https://github.com/thestk/stk
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Version 4.0
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committed by
Stephen Sinclair
parent
3f126af4e5
commit
81475b04c5
106
src/Chorus.cpp
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106
src/Chorus.cpp
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/***************************************************/
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/*! \class Chorus
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\brief STK chorus effect class.
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This class implements a chorus effect.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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*/
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/***************************************************/
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#include "Chorus.h"
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#include <string.h>
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#include <iostream.h>
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Chorus :: Chorus(MY_FLOAT baseDelay)
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{
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delayLine[0] = new DelayL((long) baseDelay, (long) (baseDelay * 1.414) + 2);
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delayLine[1] = new DelayL((long) (baseDelay), (long) baseDelay + 2);
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baseLength = baseDelay;
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// Concatenate the STK RAWWAVE_PATH to the rawwave file
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char path[128];
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strcpy(path, RAWWAVE_PATH);
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mods[0] = new WaveLoop( strcat(path,"rawwaves/sinewave.raw"), TRUE );
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strcpy(path, RAWWAVE_PATH);
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mods[1] = new WaveLoop( strcat(path,"rawwaves/sinewave.raw"), TRUE );
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mods[0]->setFrequency(0.2);
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mods[1]->setFrequency(0.222222);
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modDepth = 0.05;
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effectMix = 0.5;
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this->clear();
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}
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Chorus :: ~Chorus()
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{
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delete delayLine[0];
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delete delayLine[1];
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delete mods[0];
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delete mods[1];
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}
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void Chorus :: clear()
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{
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delayLine[0]->clear();
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delayLine[1]->clear();
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lastOutput[0] = 0.0;
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lastOutput[1] = 0.0;
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}
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void Chorus :: setEffectMix(MY_FLOAT mix)
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{
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effectMix = mix;
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if ( mix < 0.0 ) {
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cerr << "Chorus: setEffectMix parameter is less than zero!" << endl;
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effectMix = 0.0;
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}
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else if ( mix > 1.0 ) {
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cerr << "Chorus: setEffectMix parameter is greater than 1.0!" << endl;
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effectMix = 1.0;
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}
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}
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void Chorus :: setModDepth(MY_FLOAT depth)
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{
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modDepth = depth;
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}
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void Chorus :: setModFrequency(MY_FLOAT frequency)
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{
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mods[0]->setFrequency(frequency);
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mods[1]->setFrequency(frequency * 1.1111);
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}
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MY_FLOAT Chorus :: lastOut() const
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{
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return (lastOutput[0] + lastOutput[1]) * (MY_FLOAT) 0.5;
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}
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MY_FLOAT Chorus :: lastOutLeft() const
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{
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return lastOutput[0];
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}
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MY_FLOAT Chorus :: lastOutRight() const
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{
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return lastOutput[1];
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}
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MY_FLOAT Chorus :: tick(MY_FLOAT input)
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{
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delayLine[0]->setDelay(baseLength * 0.707 * (1.0 + mods[0]->tick()));
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delayLine[1]->setDelay(baseLength * 0.5 * (1.0 - mods[1]->tick()));
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lastOutput[0] = input * (1.0 - effectMix);
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lastOutput[0] += effectMix * delayLine[0]->tick(input);
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lastOutput[1] = input * (1.0 - effectMix);
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lastOutput[1] += effectMix * delayLine[1]->tick(input);
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return (lastOutput[0] + lastOutput[1]) * (MY_FLOAT) 0.5;
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}
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MY_FLOAT *Chorus :: tick(MY_FLOAT *vector, unsigned int vectorSize)
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{
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for (unsigned int i=0; i<vectorSize; i++)
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vector[i] = tick(vector[i]);
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return vector;
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}
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