Version 4.0

This commit is contained in:
Gary Scavone
2013-09-25 14:50:19 +02:00
committed by Stephen Sinclair
parent 3f126af4e5
commit 81475b04c5
473 changed files with 36355 additions and 28396 deletions

View File

@@ -1,44 +1,71 @@
/********************************************/
/* Commuted Mandolin Subclass of enhanced */
/* dual plucked-string model */
/* by Perry Cook, 1995-96 */
/* Controls: CONTROL1 = bodySize */
/* CONTROL2 = pluckPosition */
/* CONTROL3 = loopGain */
/* MOD_WHEEL= deTuning */
/* */
/* Note: Commuted Synthesis, as with many */
/* other WaveGuide techniques, is covered */
/* by patents, granted, pending, and/or */
/* applied-for. All are assigned to the */
/* Board of Trustees, Stanford University. */
/* For information, contact the Office of */
/* Technology Licensing, Stanford U. */
/********************************************/
/***************************************************/
/*! \class Mandolin
\brief STK mandolin instrument model class.
#if !defined(__Mandolin_h)
#define __Mandolin_h
This class inherits from PluckTwo and uses
"commuted synthesis" techniques to model a
mandolin instrument.
#include "Plucked2.h"
#include "RawWvIn.h"
This is a digital waveguide model, making its
use possibly subject to patents held by
Stanford University, Yamaha, and others.
Commuted Synthesis, in particular, is covered
by patents, granted, pending, and/or
applied-for. All are assigned to the Board of
Trustees, Stanford University. For
information, contact the Office of Technology
Licensing, Stanford University.
class Mandolin : public Plucked2
Control Change Numbers:
- Body Size = 2
- Pluck Position = 4
- String Sustain = 11
- String Detuning = 1
- Microphone Position = 128
by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
*/
/***************************************************/
#if !defined(__MANDOLIN_H)
#define __MANDOLIN_H
#include "PluckTwo.h"
#include "WvIn.h"
class Mandolin : public PluckTwo
{
public:
//! Class constructor, taking the lowest desired playing frequency.
Mandolin(MY_FLOAT lowestFrequency);
//! Class destructor.
virtual ~Mandolin();
//! Pluck the strings with the given amplitude (0.0 - 1.0) using the current frequency.
void pluck(MY_FLOAT amplitude);
//! Pluck the strings with the given amplitude (0.0 - 1.0) and position (0.0 - 1.0).
void pluck(MY_FLOAT amplitude,MY_FLOAT position);
//! Start a note with the given frequency and amplitude (0.0 - 1.0).
virtual void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
//! Set the body size (a value of 1.0 produces the "default" size).
void setBodySize(MY_FLOAT size);
//! Compute one output sample.
virtual MY_FLOAT tick();
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
virtual void controlChange(int number, MY_FLOAT value);
protected:
RawWvIn *soundfile[12];
WvIn *soundfile[12];
MY_FLOAT directBody;
int mic;
long dampTime;
int waveDone;
public:
Mandolin(MY_FLOAT lowestFreq);
virtual ~Mandolin();
void pluck(MY_FLOAT amplitude);
void pluck(MY_FLOAT amplitude,MY_FLOAT position);
virtual void noteOn(MY_FLOAT freq, MY_FLOAT amp);
void setBodySize(MY_FLOAT size);
virtual void controlChange(int number, MY_FLOAT value);
virtual MY_FLOAT tick();
bool waveDone;
};
#endif