mirror of
https://github.com/thestk/stk
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Version 0.99
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91
Object.h
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91
Object.h
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/*******************************************/
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/* Object Class, by Perry R. Cook, 1995-96*/
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/* This is mostly here for compatibility */
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/* with Objective C. We'll also stick */
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/* global defines here, so everyone will */
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/* see them. */
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/*******************************************/
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#if !defined(__Object_h)
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#define __Object_h
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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class Object
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{
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public:
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int MIDI_control1;
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int MIDI_control2;
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int MIDI_control3;
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int MIDI_mod_wheel;
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int MIDI_after_touch;
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protected:
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Object();
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~Object();
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};
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/* Only use one of __SGI_ __NeXT_ __DOS_ */
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/* And choice of __SGI_REALTIME or not */
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#define __SGI_
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#define __SGI_REALTIME
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/* #define __NeXT_ */
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/* SRATE here is 44100, others are derived accordingly */
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/* #define SRATE 44100.0
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#define SRATE_OVER_TWO 22050.0
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#define ONE_OVER_SRATE 0.00002267573696
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#define RATE_NORM 0.5
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*/
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/* SRATE here is 22050, others are derived accordingly */
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#define SRATE 22050.0
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#define SRATE_OVER_TWO 11025.0
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#define ONE_OVER_SRATE 0.00004535147392
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#define RATE_NORM 1.0
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/* SRATE here is 8k, others are derived accordingly */
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/* #define SRATE 8000.0
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#define SRATE_OVER_TWO 4000
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#define ONE_OVER_SRATE 0.00012500000000
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#define RATE_NORM 2.75625
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*/
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/* RATE_NORM is 22050 / 8000 */
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/* Yer Basic Trigonometric constants */
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#define PI 3.14159265359
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#define TWO_PI 6.28318530718
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#define ONE_OVER_TWO_PI 0.15915494309
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/* States for Envelopes, etc. */
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#define ATTACK 0
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#define DECAY 1
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#define SUSTAIN 2
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#define RELEASE 3
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/* Machine dependent stuff, possibly useful for optimization */
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/* for example, changing double to float here increases */
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/* performance (speed) by a whopping 4-6% on 486-flavor machines */
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/* BUT!! a change from float to double here increases speed by */
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/* 30% or so on SGI machines */
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/* #define MY_FLOAT float */
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/* #define MY_FLOAT_SIZE 4 */
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#define MY_FLOAT double
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#define MY_FLOAT_SIZE 8
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/* Debugging define, causes massive printf's to come out. */
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/* Also enables timing calculations in WaveOut class, other stuff. */
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/* #define _debug_ 1 */
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#include <stdio.h>
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#define NORM_7 0.0078125
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/* this is 1/128 for MIDI normalization*/
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#endif
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