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https://github.com/thestk/stk
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Release 4.1.2 tarball
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committed by
Stephen Sinclair
parent
d12ef806ac
commit
5d63b50e85
@@ -5,49 +5,49 @@
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</HEAD>
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<BODY BGCOLOR="#FFFFFF">
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<CENTER>
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<img src="princeton.gif"> <img src="ccrma.gif"><P>
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<img src="princeton.gif"> <img src="ccrma.gif"> <img src="mcgill.gif"><P>
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<a class="qindex" href="index.html">Home</a> <a class="qindex" href="information.html">Information</a> <a class="qindex" href="classes.html">Classes</a> <a class="qindex" href="download.html">Download</a> <a class="qindex" href="usage.html">Usage</a> <a class="qindex" href="maillist.html">Mail List</a> <a class="qindex" href="system.html">Requirements</a> <a class="qindex" href="links.html">Links</a> <a class="qindex" href="tutorial.html">Tutorial</a></CENTER>
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<HR>
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<!-- Generated by Doxygen 1.2.8.1 -->
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<h1>Resonate.h</h1><div class="fragment"><pre>00001 <font class="comment">/***************************************************/</font>
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00018 <font class="comment">/***************************************************/</font>
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<!-- Generated by Doxygen 1.3.6 -->
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<h1>Resonate.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
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00018 <span class="comment">/***************************************************/</span>
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00019
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00020 <font class="preprocessor">#if !defined(__RESONATE_H)</font>
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00021 <font class="preprocessor"></font><font class="preprocessor">#define __RESONATE_H</font>
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00022 <font class="preprocessor"></font>
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00023 <font class="preprocessor">#include "Instrmnt.h"</font>
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00024 <font class="preprocessor">#include "ADSR.h"</font>
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00025 <font class="preprocessor">#include "BiQuad.h"</font>
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00026 <font class="preprocessor">#include "Noise.h"</font>
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00020 <span class="preprocessor">#if !defined(__RESONATE_H)</span>
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00021 <span class="preprocessor"></span><span class="preprocessor">#define __RESONATE_H</span>
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00022 <span class="preprocessor"></span>
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00023 <span class="preprocessor">#include "Instrmnt.h"</span>
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00024 <span class="preprocessor">#include "ADSR.h"</span>
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00025 <span class="preprocessor">#include "BiQuad.h"</span>
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00026 <span class="preprocessor">#include "Noise.h"</span>
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00027
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00028 <font class="keyword">class </font><a class="code" href="classResonate.html">Resonate</a> : <font class="keyword">public</font> <a class="code" href="classInstrmnt.html">Instrmnt</a>
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<a name="l00028"></a><a class="code" href="classResonate.html">00028</a> <span class="keyword">class </span><a class="code" href="classResonate.html">Resonate</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
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00029 {
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00030 <font class="keyword">public</font>:
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00030 <span class="keyword">public</span>:
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00032 <a class="code" href="classResonate.html#a0">Resonate</a>();
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00033
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00035 <a class="code" href="classResonate.html#a1">~Resonate</a>();
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00036
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00038 <font class="keywordtype">void</font> <a class="code" href="classResonate.html#a2">clear</a>();
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00038 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a2">clear</a>();
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00039
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00041 <font class="keywordtype">void</font> <a class="code" href="classResonate.html#a3">setResonance</a>(MY_FLOAT frequency, MY_FLOAT radius);
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00041 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a3">setResonance</a>(MY_FLOAT frequency, MY_FLOAT radius);
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00042
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00044 <font class="keywordtype">void</font> <a class="code" href="classResonate.html#a4">setNotch</a>(MY_FLOAT frequency, MY_FLOAT radius);
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00044 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a4">setNotch</a>(MY_FLOAT frequency, MY_FLOAT radius);
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00045
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00047 <font class="keywordtype">void</font> <a class="code" href="classResonate.html#a5">setEqualGainZeroes</a>();
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00047 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a5">setEqualGainZeroes</a>();
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00048
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00050 <font class="keywordtype">void</font> <a class="code" href="classResonate.html#a6">keyOn</a>();
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00050 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a6">keyOn</a>();
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00051
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00053 <font class="keywordtype">void</font> <a class="code" href="classResonate.html#a7">keyOff</a>();
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00053 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a7">keyOff</a>();
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00054
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00056 <font class="keywordtype">void</font> <a class="code" href="classInstrmnt.html#a2">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
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00056 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a8">noteOn</a>(MY_FLOAT frequency, MY_FLOAT amplitude);
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00057
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00059 <font class="keywordtype">void</font> <a class="code" href="classInstrmnt.html#a3">noteOff</a>(MY_FLOAT amplitude);
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00059 <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a9">noteOff</a>(MY_FLOAT amplitude);
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00060
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00062 MY_FLOAT <a class="code" href="classInstrmnt.html#a6">tick</a>();
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00062 MY_FLOAT <a class="code" href="classResonate.html#a10">tick</a>();
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00063
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00065 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classInstrmnt.html#a8">controlChange</a>(<font class="keywordtype">int</font> number, MY_FLOAT value);
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00065 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classResonate.html#a11">controlChange</a>(<span class="keywordtype">int</span> number, MY_FLOAT value);
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00066
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00067 <font class="keyword">protected</font>:
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00067 <span class="keyword">protected</span>:
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00068 <a class="code" href="classADSR.html">ADSR</a> *adsr;
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00069 <a class="code" href="classBiQuad.html">BiQuad</a> *filter;
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00070 <a class="code" href="classNoise.html">Noise</a> *noise;
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@@ -58,12 +58,12 @@
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00075
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00076 };
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00077
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00078 <font class="preprocessor">#endif</font>
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</font></pre></div><HR>
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00078 <span class="preprocessor">#endif</span>
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</pre></div><HR>
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<table>
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<tr><td><A HREF="http://www-ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
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<tr><td>©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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<tr><td>©1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
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</table>
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</BODY>
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