mirror of
https://github.com/thestk/stk
synced 2026-01-15 14:01:52 +00:00
Version 3.2
This commit is contained in:
committed by
Stephen Sinclair
parent
4b6500d3de
commit
3f126af4e5
60
projects/examples/Makefile
Normal file
60
projects/examples/Makefile
Normal file
@@ -0,0 +1,60 @@
|
||||
# Misc Makefile - Global version for Unix systems which have GNU
|
||||
# Makefile utilities installed. If this Makefile does not work on
|
||||
# your system, try using the platform specific Makefiles (.sgi,
|
||||
# .next, and .linux).
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||||
|
||||
OS = $(shell uname)
|
||||
|
||||
# You will have to modify this path to correspond to the correct
|
||||
# location in your system. The following definition corresponds
|
||||
# to an STK project directory that is a subdirectory of the core
|
||||
# STK distribution.
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||||
STK_PATH = ../../src/
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||||
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||||
O_FILES = Object.o WvOut.o WvIn.o RtAudio.o \
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||||
RtWvIn.o RtWvOut.o ByteSwap.o \
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StkError.o WavWvOut.o StrmWvIn.o \
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RtDuplex.o StrmWvOut.o WavWvIn.o \
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||||
RawWvIn.o
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||||
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||||
RM = /bin/rm
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||||
|
||||
ifeq ($(OS),Linux) # These are for Linux
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||||
INSTR = sineN playN recordN ioN streamInN streamOutN
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||||
CC = g++ -O3 -Wall -D__OS_Linux_ # -g -pg -O3
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||||
LIBRARY = -lpthread -lm #-lasound
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||||
INCLUDE = -I../../include
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||||
endif
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||||
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||||
%.o : $(STK_PATH)%.cpp
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||||
$(CC) $(INCLUDE) -c $(<) -o $@
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||||
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||||
all: $(INSTR)
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||||
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||||
clean :
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||||
rm *.o
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||||
rm $(INSTR)
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||||
|
||||
cleanIns :
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||||
rm $(INSTR)
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||||
|
||||
strip :
|
||||
strip $(INSTR)
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||||
|
||||
playN: playN.cpp $(O_FILES)
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$(CC) -o playN playN.cpp $(O_FILES) $(LIBRARY) $(INCLUDE)
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streamOutN: streamOutN.cpp $(O_FILES)
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$(CC) -o streamOutN streamOutN.cpp $(O_FILES) $(LIBRARY) $(INCLUDE)
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||||
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||||
streamInN: streamInN.cpp $(O_FILES)
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$(CC) -o streamInN streamInN.cpp $(O_FILES) $(LIBRARY) $(INCLUDE)
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recordN: recordN.cpp $(O_FILES)
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$(CC) -o recordN recordN.cpp $(O_FILES) $(LIBRARY) $(INCLUDE)
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ioN: ioN.cpp $(O_FILES)
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$(CC) -o ioN ioN.cpp $(O_FILES) $(LIBRARY) $(INCLUDE)
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sineN: sineN.cpp $(O_FILES)
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$(CC) -o sineN sineN.cpp $(O_FILES) $(LIBRARY) $(INCLUDE)
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||||
89
projects/examples/examples.dsw
Executable file
89
projects/examples/examples.dsw
Executable file
@@ -0,0 +1,89 @@
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||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "ioN"=.\ioN.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "playN"=.\playN.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "recordN"=.\recordN.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "sineN"=.\sineN.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "streamInN"=.\streamInN.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "streamOutN"=.\streamOutN.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
99
projects/examples/ioN.cpp
Normal file
99
projects/examples/ioN.cpp
Normal file
@@ -0,0 +1,99 @@
|
||||
/******************************************/
|
||||
/*
|
||||
Example program for realtime input/output
|
||||
by Gary P. Scavone, 2000
|
||||
|
||||
This program reads N channels of realtime
|
||||
audio input for a specified amount of time
|
||||
and immediately play them back in realtime
|
||||
(duplex mode). This program also demonstrates
|
||||
the use of FIFO scheduling priority. To be
|
||||
run with such priority, the program must be
|
||||
set suid (chmod +s) and owned by root.
|
||||
*/
|
||||
/******************************************/
|
||||
|
||||
#include "RtDuplex.h"
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||||
|
||||
#if !defined(__OS_Win_)
|
||||
#include <sched.h>
|
||||
#endif
|
||||
|
||||
void usage(void) {
|
||||
/* Error function in case of incorrect command-line
|
||||
argument specifications
|
||||
*/
|
||||
printf("\nuseage: ioN N time \n");
|
||||
printf(" where N = number of channels,\n");
|
||||
printf(" and time = the amount of time to record (in seconds).\n\n");
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||||
exit(0);
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||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
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||||
{
|
||||
int i=0;
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||||
|
||||
// minimal command-line checking
|
||||
if (argc != 3) usage();
|
||||
|
||||
int chans = (int) atoi(argv[1]);
|
||||
float time = atof(argv[2]);
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||||
float sample_rate = SRATE;
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||||
MY_FLOAT *inSamples;
|
||||
MY_FLOAT *lastSamples;
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||||
|
||||
// allocate the lastSamples array
|
||||
lastSamples = (MY_FLOAT *) new MY_FLOAT[chans];
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||||
for (i=0; i<chans; i++)
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lastSamples[i] = 0.0;
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||||
|
||||
// Define and open the realtime duplex device
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||||
RtDuplex *inout;
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||||
try {
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||||
inout = new RtDuplex(chans, sample_rate);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
#if !defined(__OS_Win_)
|
||||
// set schedulling priority to SCHED_FIFO
|
||||
struct sched_param p;
|
||||
int min, max, priority;
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||||
|
||||
if (!getuid() || !geteuid()) {
|
||||
min=sched_get_priority_min(SCHED_FIFO);
|
||||
max=sched_get_priority_max(SCHED_FIFO);
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||||
priority=min+(max-min)/2;
|
||||
p.sched_priority=priority;
|
||||
if (sched_setscheduler(0, SCHED_FIFO, &p)==-1) {
|
||||
fprintf(stderr, "\ncould not activate scheduling with priority %d\n", priority);
|
||||
}
|
||||
seteuid(getuid());
|
||||
}
|
||||
#endif
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||||
|
||||
// Here's the runtime loop
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||||
|
||||
int j=0;
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||||
int samples = (int) (time*SRATE);
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||||
while (i<samples) {
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inSamples = inout->mtick(lastSamples);
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||||
for (int k=0; k<chans; k++)
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||||
lastSamples[k] = inSamples[k];
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||||
i++;
|
||||
#if !defined(__OS_Win_)
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||||
j++;
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||||
if (j>=256) {
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||||
sched_yield();
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||||
j = 0;
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||||
}
|
||||
#endif
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||||
}
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||||
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||||
// Clean up
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||||
delete inout;
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delete [] lastSamples;
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||||
}
|
||||
142
projects/examples/ioN.dsp
Executable file
142
projects/examples/ioN.dsp
Executable file
@@ -0,0 +1,142 @@
|
||||
# Microsoft Developer Studio Project File - Name="ioN" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=ioN - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "ioN.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "ioN.mak" CFG="ioN - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "ioN - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "ioN - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "ioN - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "ioN___Win32_Release"
|
||||
# PROP BASE Intermediate_Dir "ioN___Win32_Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "ioN - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "ioN___Win32_Debug"
|
||||
# PROP BASE Intermediate_Dir "ioN___Win32_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "ioN - Win32 Release"
|
||||
# Name "ioN - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\ByteSwap.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ioN.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\Object.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtAudio.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtDuplex.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StkError.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\ByteSwap.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\Object.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtAudio.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtDuplex.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StkError.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
66
projects/examples/playN.cpp
Normal file
66
projects/examples/playN.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
/******************************************/
|
||||
/*
|
||||
Example program to play an N channel soundfile
|
||||
by Gary P. Scavone, 2000
|
||||
|
||||
This program is currently written to load
|
||||
a WAV file and play it in realtime. However,
|
||||
it is simple to replace the instance of
|
||||
WavWvIn with any other WvIn subclass.
|
||||
Likewise, RtWvOut can be replaced with any
|
||||
other WvOut subclass.
|
||||
*/
|
||||
/******************************************/
|
||||
|
||||
#include "RtWvOut.h"
|
||||
#include "WavWvIn.h"
|
||||
|
||||
void usage(void) {
|
||||
/* Error function in case of incorrect command-line
|
||||
argument specifications
|
||||
*/
|
||||
printf("\nuseage: playN N file fs \n");
|
||||
printf(" where N = number of channels,\n");
|
||||
printf(" file = the .wav file to play,\n");
|
||||
printf(" and fs = the sample rate.\n\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// minimal command-line checking
|
||||
if (argc != 4) usage();
|
||||
|
||||
int chans = (int) atoi(argv[1]);
|
||||
|
||||
// Define and load the SND soundfile
|
||||
WvIn *input;
|
||||
try {
|
||||
input = new WavWvIn((char *)argv[2], "oneshot");
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
// Set playback rate here
|
||||
input->setRate(atof(argv[3])/SRATE);
|
||||
|
||||
// Define and open the realtime output device
|
||||
WvOut *output;
|
||||
try {
|
||||
output = new RtWvOut(chans);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Here's the runtime loop
|
||||
while (!input->isFinished()) {
|
||||
output->mtick(input->mtick());
|
||||
}
|
||||
|
||||
// Clean up
|
||||
delete input;
|
||||
delete output;
|
||||
}
|
||||
167
projects/examples/playN.dsp
Executable file
167
projects/examples/playN.dsp
Executable file
@@ -0,0 +1,167 @@
|
||||
# Microsoft Developer Studio Project File - Name="playN" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=playN - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "playN.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "playN.mak" CFG="playN - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "playN - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "playN - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "playN - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "playN - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "playN - Win32 Release"
|
||||
# Name "playN - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\ByteSwap.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\Object.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\playN.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtAudio.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtWvOut.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StkError.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WavWvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvOut.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\ByteSwap.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\Object.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtAudio.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtWvOut.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StkError.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WavWvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvOut.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
71
projects/examples/recordN.cpp
Normal file
71
projects/examples/recordN.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
/******************************************/
|
||||
/*
|
||||
Example program to record N channels of data
|
||||
by Gary P. Scavone, 2000
|
||||
|
||||
This program is currently written to read
|
||||
from a realtime audio input device and to
|
||||
write to a WAV output file. However, it
|
||||
is simple to replace the instance of
|
||||
RtWvIn with any other WvIn subclass.
|
||||
Likewise, WavWvOut can be replaced with any
|
||||
other WvOut subclass.
|
||||
*/
|
||||
/******************************************/
|
||||
|
||||
#include "RtWvIn.h"
|
||||
#include "WavWvOut.h"
|
||||
|
||||
void usage(void) {
|
||||
/* Error function in case of incorrect command-line
|
||||
argument specifications
|
||||
*/
|
||||
printf("\nuseage: recordN N file time fs \n");
|
||||
printf(" where N = number of channels,\n");
|
||||
printf(" file = the .wav file to create,\n");
|
||||
printf(" time = the amount of time to record (in seconds),\n");
|
||||
printf(" and fs = the sample rate.\n\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// minimal command-line checking
|
||||
if (argc != 5) usage();
|
||||
|
||||
int chans = (int) atoi(argv[1]);
|
||||
float sample_rate = atof(argv[4]);
|
||||
float time = atof(argv[3]);
|
||||
|
||||
// Define and open the realtime input device
|
||||
WvIn *input;
|
||||
try {
|
||||
input = new RtWvIn(chans, sample_rate);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Define and open the soundfile for output
|
||||
WvOut *output;
|
||||
try {
|
||||
output = new WavWvOut(argv[2],chans);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Here's the runtime loop
|
||||
int i=0;
|
||||
int samples = (int) (time*SRATE);
|
||||
while (i<samples) {
|
||||
output->mtick(input->mtick());
|
||||
i++;
|
||||
}
|
||||
|
||||
// Clean up
|
||||
delete input;
|
||||
delete output;
|
||||
}
|
||||
166
projects/examples/recordN.dsp
Executable file
166
projects/examples/recordN.dsp
Executable file
@@ -0,0 +1,166 @@
|
||||
# Microsoft Developer Studio Project File - Name="recordN" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=recordN - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "recordN.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "recordN.mak" CFG="recordN - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "recordN - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "recordN - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "recordN - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "recordN - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "recordN___Win32_Debug"
|
||||
# PROP BASE Intermediate_Dir "recordN___Win32_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "recordN - Win32 Release"
|
||||
# Name "recordN - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\ByteSwap.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\Object.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\recordN.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtAudio.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtWvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StkError.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WavWvOut.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvOut.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\ByteSwap.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\Object.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtAudio.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtWvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StkError.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WavWvOut.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvOut.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
54
projects/examples/simple.tcl
Normal file
54
projects/examples/simple.tcl
Normal file
@@ -0,0 +1,54 @@
|
||||
# A simple Tcl/Tk example script
|
||||
|
||||
# Set initial control values
|
||||
set pitch 64.0
|
||||
set press 64.0
|
||||
set outID "stdout"
|
||||
|
||||
# Configure main window
|
||||
wm title . "A Simple GUI"
|
||||
wm iconname . "simple"
|
||||
. config -bg black
|
||||
|
||||
# Configure a "note-on" button
|
||||
frame .noteOn -bg black
|
||||
|
||||
button .noteOn.on -text NoteOn -bg grey66 -command { noteOn $pitch $press }
|
||||
pack .noteOn.on -side left -padx 5
|
||||
pack .noteOn
|
||||
|
||||
# Configure sliders
|
||||
frame .slider -bg black
|
||||
|
||||
scale .slider.pitch -from 0 -to 128 -length 200 \
|
||||
-command {changePitch } -variable pitch \
|
||||
-orient horizontal -label "MIDI Note Number" \
|
||||
-tickinterval 32 -showvalue true -bg grey66
|
||||
|
||||
pack .slider.pitch -padx 10 -pady 10
|
||||
pack .slider -side left
|
||||
|
||||
# Bind an X windows "close" event with the Exit routine
|
||||
bind . <Destroy> +myExit
|
||||
|
||||
proc myExit {} {
|
||||
global pitch outID
|
||||
puts $outID [format "NoteOff 0.0 1 %f 127" $pitch ]
|
||||
flush $outID
|
||||
puts $outID [format "ExitProgram"]
|
||||
flush $outID
|
||||
close $outID
|
||||
exit
|
||||
}
|
||||
|
||||
proc noteOn {pitchVal pressVal} {
|
||||
global outID
|
||||
puts $outID [format "NoteOn 0.0 1 %f %f" $pitchVal $pressVal]
|
||||
flush $outID
|
||||
}
|
||||
|
||||
proc changePitch {value} {
|
||||
global outID
|
||||
puts $outID [format "PitchBend 0.0 1 %.3f" $value]
|
||||
flush $outID
|
||||
}
|
||||
79
projects/examples/sineN.cpp
Normal file
79
projects/examples/sineN.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
/******************************************/
|
||||
/*
|
||||
Example program to write N sine tones to
|
||||
an N channel soundfile
|
||||
by Gary P. Scavone, 2000
|
||||
|
||||
This program is currently written to write
|
||||
an N channel WAV file. However, it is
|
||||
simple to replace the instance of WavWvOut
|
||||
with any other WvOut subclass.
|
||||
*/
|
||||
/******************************************/
|
||||
|
||||
#include "WavWvOut.h"
|
||||
#include "RawWvIn.h"
|
||||
|
||||
void usage(void) {
|
||||
/* Error function in case of incorrect command-line
|
||||
argument specifications
|
||||
*/
|
||||
printf("\nuseage: sineN N file time \n");
|
||||
printf(" where N = number of channels (sines),\n");
|
||||
printf(" file = the .wav file to create,\n");
|
||||
printf(" and time = the amount of time to record (in seconds).\n\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
// minimal command-line checking
|
||||
if (argc != 4) usage();
|
||||
|
||||
int chans = (int) atoi(argv[1]);
|
||||
float time = atof(argv[3]);
|
||||
int i;
|
||||
|
||||
// Define and load the rawwave file(s) ... the path is critical
|
||||
RawWvIn *oscs[chans];
|
||||
try {
|
||||
for (i=0; i<chans; i++)
|
||||
oscs[i] = new RawWvIn("../../rawwaves/sinewave.raw", "looping");
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
// Set oscillator frequency(ies) here ... somewhat random
|
||||
float base_freq = 220.0;
|
||||
for (i=0; i<chans; i++)
|
||||
oscs[i]->setFreq(base_freq + i*(45.0));
|
||||
|
||||
// Define and open the soundfile for output
|
||||
WvOut *output;
|
||||
try {
|
||||
output = new WavWvOut(argv[2],chans);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Here's the runtime loop
|
||||
i=0;
|
||||
int samples = (int) (time*SRATE);
|
||||
MY_FLOAT *outvec = (MY_FLOAT *) new MY_FLOAT[chans];
|
||||
while (i<samples) {
|
||||
for (int j=0; j<chans; j++)
|
||||
outvec[j] = oscs[j]->tick();
|
||||
output->mtick(outvec);
|
||||
i++;
|
||||
}
|
||||
|
||||
// Clean up
|
||||
for (i=0; i<chans; i++)
|
||||
delete oscs[i];
|
||||
delete [] outvec;
|
||||
delete output;
|
||||
}
|
||||
156
projects/examples/sineN.dsp
Executable file
156
projects/examples/sineN.dsp
Executable file
@@ -0,0 +1,156 @@
|
||||
# Microsoft Developer Studio Project File - Name="sineN" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=sineN - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "sineN.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "sineN.mak" CFG="sineN - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "sineN - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "sineN - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "sineN - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "sineN___Win32_Release"
|
||||
# PROP BASE Intermediate_Dir "sineN___Win32_Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "sineN - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "sineN___Win32_Debug"
|
||||
# PROP BASE Intermediate_Dir "sineN___Win32_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "sineN - Win32 Release"
|
||||
# Name "sineN - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\ByteSwap.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\Object.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RawWvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\sineN.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StkError.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WavWvOut.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvOut.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\ByteSwap.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\Object.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RawWvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StkError.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WavWvOut.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvOut.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
73
projects/examples/streamInN.cpp
Normal file
73
projects/examples/streamInN.cpp
Normal file
@@ -0,0 +1,73 @@
|
||||
/******************************************/
|
||||
/*
|
||||
Example program to read N channels of audio
|
||||
data that are streamed over an ethernet
|
||||
connection.
|
||||
|
||||
by Gary P. Scavone, 2000
|
||||
|
||||
This program is currently written to play
|
||||
the input data in realtime. However, it
|
||||
is simple to replace the instance of
|
||||
RtWvOut with any other WvOut subclass.
|
||||
|
||||
The class StrmWvIn sets up a socket server
|
||||
and waits for a connection. Thus, this
|
||||
program needs to be started before the
|
||||
streaming client. This program will
|
||||
terminate when the socket connection is
|
||||
closed.
|
||||
*/
|
||||
/******************************************/
|
||||
|
||||
#include "Object.h"
|
||||
#include "StrmWvIn.h"
|
||||
#include "RtWvOut.h"
|
||||
|
||||
void usage(void) {
|
||||
/* Error function in case of incorrect command-line
|
||||
argument specifications
|
||||
*/
|
||||
printf("\nuseage: streamInN N fs \n");
|
||||
printf(" where N = number of channels,\n");
|
||||
printf(" and fs = the sample rate.\n\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// minimal command-line checking
|
||||
if (argc != 3) usage();
|
||||
|
||||
int chans = (int) atoi(argv[1]);
|
||||
|
||||
WvIn *input;
|
||||
try {
|
||||
input = new StrmWvIn(chans);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
// Set playback rate here
|
||||
input->setRate(atof(argv[2])/SRATE);
|
||||
|
||||
// Define and open the realtime output device
|
||||
WvOut *output;
|
||||
try {
|
||||
output = new RtWvOut(chans);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Here's the runtime loop
|
||||
while (!input->isFinished()) {
|
||||
output->mtick(input->mtick());
|
||||
}
|
||||
|
||||
// Clean up
|
||||
delete input;
|
||||
delete output;
|
||||
}
|
||||
166
projects/examples/streamInN.dsp
Executable file
166
projects/examples/streamInN.dsp
Executable file
@@ -0,0 +1,166 @@
|
||||
# Microsoft Developer Studio Project File - Name="streamInN" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=streamInN - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "streamInN.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "streamInN.mak" CFG="streamInN - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "streamInN - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "streamInN - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "streamInN - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib Wsock32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "streamInN - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib Wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "streamInN - Win32 Release"
|
||||
# Name "streamInN - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\ByteSwap.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\Object.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtAudio.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\RtWvOut.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StkError.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\streamInN.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StrmWvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvOut.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\ByteSwap.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\Object.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtAudio.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\RtWvOut.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StkError.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StrmWvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvOut.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
73
projects/examples/streamOutN.cpp
Normal file
73
projects/examples/streamOutN.cpp
Normal file
@@ -0,0 +1,73 @@
|
||||
/******************************************/
|
||||
/*
|
||||
Example program to output N channels of audio
|
||||
data over an ethernet socket connection.
|
||||
|
||||
by Gary P. Scavone, 2000
|
||||
|
||||
This program is currently written to load
|
||||
a WAV file for streaming. However, it is
|
||||
simple to replace the instance of WavWvIn
|
||||
with any other WvIn subclass.
|
||||
|
||||
The class StrmWvOut first attempts to
|
||||
establish a socket connection to a socket
|
||||
server running on port 2005. Thus, this
|
||||
program needs to be started after the
|
||||
streaming server.
|
||||
*/
|
||||
/******************************************/
|
||||
|
||||
#include "WavWvIn.h"
|
||||
#include "StrmWvOut.h"
|
||||
|
||||
void usage(void) {
|
||||
/* Error function in case of incorrect command-line
|
||||
argument specifications
|
||||
*/
|
||||
printf("\nuseage: streamOutN N file host fs \n");
|
||||
printf(" where N = number of channels,\n");
|
||||
printf(" file = the .wav file to load,\n");
|
||||
printf(" host = the hostname of the receiving app,\n");
|
||||
printf(" and fs = the sample rate.\n\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// minimal command-line checking
|
||||
if (argc != 5) usage();
|
||||
|
||||
int chans = (int) atoi(argv[1]);
|
||||
|
||||
// Define and load the SND soundfile
|
||||
WvIn *input;
|
||||
try {
|
||||
input = new WavWvIn((char *)argv[2], "oneshot");
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
// Set playback rate here
|
||||
input->setRate(atof(argv[4])/SRATE);
|
||||
|
||||
// Define and open the realtime output device
|
||||
WvOut *output;
|
||||
try {
|
||||
output = new StrmWvOut(2005, (char *)argv[3], chans);
|
||||
}
|
||||
catch (StkError& m) {
|
||||
m.printMessage();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Here's the runtime loop
|
||||
while (!input->isFinished()) {
|
||||
output->mtick(input->mtick());
|
||||
}
|
||||
|
||||
// Clean up
|
||||
delete input;
|
||||
delete output;
|
||||
}
|
||||
158
projects/examples/streamOutN.dsp
Executable file
158
projects/examples/streamOutN.dsp
Executable file
@@ -0,0 +1,158 @@
|
||||
# Microsoft Developer Studio Project File - Name="streamOutN" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=streamOutN - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "streamOutN.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "streamOutN.mak" CFG="streamOutN - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "streamOutN - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "streamOutN - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "streamOutN - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib Wsock32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "streamOutN - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir ""
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__OS_Win_" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib Wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "streamOutN - Win32 Release"
|
||||
# Name "streamOutN - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\ByteSwap.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\Object.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StkError.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\streamOutN.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\StrmWvOut.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WavWvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvIn.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\WvOut.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\ByteSwap.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\Object.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StkError.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\StrmWvOut.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WavWvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvIn.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\WvOut.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
Reference in New Issue
Block a user