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Version 4.2.1
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committed by
Stephen Sinclair
parent
a6381b9d38
commit
2cbce2d8bd
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src/TcpClient.cpp
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src/TcpClient.cpp
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/***************************************************/
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/*! \class TcpClient
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\brief STK TCP socket client class.
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This class provides a uniform cross-platform TCP socket client
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interface. Methods are provided for reading or writing data
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buffers to/from connections.
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TCP sockets are reliable and connection-oriented. A TCP socket
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client must be connected to a TCP server before data can be sent
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or received. Data delivery is guaranteed in order, without loss,
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error, or duplication. That said, TCP transmissions tend to be
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slower than those using the UDP protocol and data sent with
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multiple \e write() calls can be arbitrarily combined by the
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underlying system.
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The user is responsible for checking the values
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returned by the read/write methods. Values
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less than or equal to zero indicate a closed
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or lost connection or the occurence of an error.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
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*/
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/***************************************************/
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#include "TcpClient.h"
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TcpClient :: TcpClient(int port, std::string hostname )
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{
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#if defined(__OS_WINDOWS__) // windoze-only stuff
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WSADATA wsaData;
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WORD wVersionRequested = MAKEWORD(1,1);
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WSAStartup(wVersionRequested, &wsaData);
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if (wsaData.wVersion != wVersionRequested) {
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errorString_ << "TcpClient: Incompatible Windows socket library version!";
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handleError( StkError::PROCESS_SOCKET );
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}
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#endif
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// Create a socket client connection.
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connect( port, hostname );
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}
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TcpClient :: ~TcpClient()
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{
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}
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int TcpClient :: connect( int port, std::string hostname )
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{
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// Close any existing connections.
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this->close( soket_ );
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// Create the client-side socket
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soket_ = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (soket_ < 0) {
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errorString_ << "TcpClient: Couldn't create socket client!";
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handleError( StkError::PROCESS_SOCKET );
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}
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int flag = 1;
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int result = setsockopt( soket_, IPPROTO_TCP, TCP_NODELAY, (char *)&flag, sizeof(int) );
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if (result < 0) {
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errorString_ << "TcpClient: Error setting socket options!";
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handleError( StkError::PROCESS_SOCKET );
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}
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struct hostent *hostp;
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if ( (hostp = gethostbyname( hostname.c_str() )) == 0 ) {
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errorString_ << "TcpClient: unknown host (" << hostname << ")!";
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handleError( StkError::PROCESS_SOCKET_IPADDR );
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}
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// Fill in the address structure
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struct sockaddr_in server_address;
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server_address.sin_family = AF_INET;
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memcpy((void *)&server_address.sin_addr, hostp->h_addr, hostp->h_length);
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server_address.sin_port = htons(port);
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// Connect to the server
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if ( ::connect(soket_, (struct sockaddr *)&server_address,
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sizeof(server_address) ) < 0) {
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errorString_ << "TcpClient: Couldn't connect to socket server!";
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handleError( StkError::PROCESS_SOCKET );
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}
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return soket_;
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}
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int TcpClient :: writeBuffer(const void *buffer, long bufferSize, int flags )
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{
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if ( !isValid( soket_ ) ) return -1;
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return send( soket_, (const char *)buffer, bufferSize, flags );
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}
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int TcpClient :: readBuffer(void *buffer, long bufferSize, int flags )
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{
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if ( !isValid( soket_ ) ) return -1;
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return recv( soket_, (char *)buffer, bufferSize, flags );
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}
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