mirror of
https://github.com/thestk/stk
synced 2026-01-12 20:41:52 +00:00
Version 4.2.1
This commit is contained in:
committed by
Stephen Sinclair
parent
a6381b9d38
commit
2cbce2d8bd
@@ -241,7 +241,7 @@ void Mesh2D :: noteOff(StkFloat amplitude)
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#endif
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}
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StkFloat Mesh2D :: tick(StkFloat input)
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StkFloat Mesh2D :: inputTick( StkFloat input )
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{
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if ( counter_ & 1 ) {
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vxp1_[xInput_][yInput_] += input;
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@@ -258,7 +258,7 @@ StkFloat Mesh2D :: tick(StkFloat input)
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return lastOutput_;
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}
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StkFloat Mesh2D :: tick()
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StkFloat Mesh2D :: computeSample()
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{
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lastOutput_ = ((counter_ & 1) ? this->tick1() : this->tick0());
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counter_++;
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@@ -362,16 +362,6 @@ StkFloat Mesh2D :: tick1()
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return outsamp;
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}
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StkFloat *Mesh2D :: tick(StkFloat *vector, unsigned int vectorSize)
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{
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return Instrmnt::tick( vector, vectorSize );
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}
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StkFrames& Mesh2D :: tick( StkFrames& frames, unsigned int channel )
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{
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return Instrmnt::tick( frames, channel );
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}
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void Mesh2D :: controlChange(int number, StkFloat value)
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{
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StkFloat norm = value * ONE_OVER_128;
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