Version 4.2.1

This commit is contained in:
Gary Scavone
2009-03-24 23:02:14 -04:00
committed by Stephen Sinclair
parent a6381b9d38
commit 2cbce2d8bd
275 changed files with 8949 additions and 6906 deletions

275
src/Granulate.cpp Normal file
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/***************************************************/
/*! \class Granulate
\brief STK granular synthesis class.
This class implements a real-time granular synthesis algorithm
that operates on an input soundfile. Currently, only monophonic
files are supported. Various functions are provided to allow
control over voice and grain parameters.
The functionality of this class is based on the program MacPod by
Chris Rolfe and Damian Keller, though there are likely to be a
number of differences in the actual implementation.
by Gary Scavone, 2005.
*/
/***************************************************/
#include "Granulate.h"
#include "FileRead.h"
Granulate :: Granulate( void )
{
this->setGrainParameters(); // use default values
this->setRandomFactor();
gStretch_ = 0;
stretchCounter_ = 0;
gain_ = 1.0;
}
Granulate :: Granulate( unsigned int nVoices, std::string fileName, bool typeRaw )
{
this->setGrainParameters(); // use default values
this->setRandomFactor();
gStretch_ = 0;
stretchCounter_ = 0;
this->openFile( fileName, typeRaw );
this->setVoices( nVoices );
}
Granulate :: ~Granulate()
{
}
void Granulate :: setStretch( unsigned int stretchFactor )
{
if ( stretchFactor <= 1 )
gStretch_ = 0;
else if ( gStretch_ >= 1000 )
gStretch_ = 1000;
else
gStretch_ = stretchFactor - 1;
}
void Granulate :: setGrainParameters( unsigned int duration, unsigned int rampPercent,
int offset, unsigned int delay )
{
gDuration_ = duration;
if ( gDuration_ == 0 ) {
gDuration_ = 1;
errorString_ << "Granulate::setGrainParameters: duration argument cannot be zero ... setting to 1 millisecond.";
handleError( StkError::WARNING );
}
gRampPercent_ = rampPercent;
if ( gRampPercent_ > 100 ) {
gRampPercent_ = 100;
errorString_ << "Granulate::setGrainParameters: rampPercent argument cannot be greater than 100 ... setting to 100.";
handleError( StkError::WARNING );
}
gOffset_ = offset;
gDelay_ = delay;
}
void Granulate :: setRandomFactor( StkFloat randomness )
{
if ( randomness < 0.0 ) gRandomFactor_ = 0.0;
else if ( randomness > 1.0 ) gRandomFactor_ = 0.97;
gRandomFactor_ = 0.97 * randomness;
};
void Granulate :: openFile( std::string fileName, bool typeRaw )
{
// Attempt to load the soundfile data.
FileRead file( fileName, typeRaw );
if ( file.channels() != 1 ) {
errorString_ << "Granulate::openFile: this class currently only supports monophonic soundfiles.";
handleError( StkError::FUNCTION_ARGUMENT );
}
data_.resize( file.fileSize(), file.channels() );
file.read( data_ );
this->reset();
#if defined(_STK_DEBUG_)
errorString_ << "Granulate::openFile: file = " << fileName << ", file frames = " << file.fileSize() << '.';
handleError( StkError::DEBUG_WARNING );
#endif
}
void Granulate :: reset()
{
gPointer_ = 0;
// Reset grain parameters.
unsigned int count, nVoices = grains_.size();
for ( unsigned int i=0; i<grains_.size(); i++ ) {
grains_[i].repeats = 0;
count = (unsigned int ) ( i * gDuration_ * 0.001 * Stk::sampleRate() / nVoices );
grains_[i].counter = count;
grains_[i].state = GRAIN_STOPPED;
}
lastOutput_ = 0.0;
}
void Granulate :: setVoices( unsigned int nVoices )
{
#if defined(_STK_DEBUG_)
errorString_ << "Granulate::setGrains: nGrains = " << nGrains << ", existing grains = " << grains_.size() << '.';
handleError( StkError::DEBUG_WARNING );
#endif
unsigned int oldSize = grains_.size();
grains_.resize( nVoices );
// Initialize new grain voices.
unsigned int count;
for ( unsigned int i=oldSize; i<nVoices; i++ ) {
grains_[i].repeats = 0;
count = (unsigned int ) ( i * gDuration_ * 0.001 * Stk::sampleRate() / nVoices );
grains_[i].counter = count;
grains_[i].state = GRAIN_STOPPED;
}
gain_ = 1.0 / grains_.size();
}
void Granulate :: calculateGrain( Granulate::Grain& grain )
{
if ( grain.repeats > 0 ) {
grain.repeats--;
grain.pointer = grain.startPointer;
if ( grain.attackCount > 0 ) {
grain.eScaler = 0.0;
grain.eRate = -grain.eRate;
grain.counter = grain.attackCount;
grain.state = GRAIN_FADEIN;
}
else {
grain.counter = grain.sustainCount;
grain.state = GRAIN_SUSTAIN;
}
return;
}
// Calculate duration and envelope parameters.
StkFloat seconds = gDuration_ * 0.001;
seconds += ( seconds * gRandomFactor_ * noise.tick() );
unsigned int count = (unsigned long) ( seconds * Stk::sampleRate() );
grain.attackCount = (unsigned int) ( gRampPercent_ * 0.005 * count );
grain.decayCount = grain.attackCount;
grain.sustainCount = count - 2 * grain.attackCount;
grain.eScaler = 0.0;
if ( grain.attackCount > 0 ) {
grain.eRate = 1.0 / grain.attackCount;
grain.counter = grain.attackCount;
grain.state = GRAIN_FADEIN;
}
else {
grain.counter = grain.sustainCount;
grain.state = GRAIN_SUSTAIN;
}
// Calculate delay parameter.
seconds = gDelay_ * 0.001;
seconds += ( seconds * gRandomFactor_ * noise.tick() );
count = (unsigned long) ( seconds * Stk::sampleRate() );
grain.delayCount = count;
// Save stretch parameter.
grain.repeats = gStretch_;
// Calculate offset parameter.
seconds = gOffset_ * 0.001;
seconds += ( seconds * gRandomFactor_ * noise.tick() );
int offset = (int) ( seconds * Stk::sampleRate() );
grain.pointer = gPointer_ + offset;
while ( grain.pointer >= data_.frames() ) grain.pointer -= data_.frames();
if ( grain.pointer < 0 ) grain.pointer = 0;
grain.startPointer = grain.pointer;
}
StkFloat Granulate :: computeSample( void )
{
lastOutput_ = 0.0;
if ( data_.size() == 0 ) return lastOutput_;
StkFloat sample;
for ( unsigned int i=0; i<grains_.size(); i++ ) {
if ( grains_[i].counter == 0 ) { // Update the grain state.
switch ( grains_[i].state ) {
case GRAIN_STOPPED:
// We're done waiting between grains ... setup for new grain
this->calculateGrain( grains_[i] );
break;
case GRAIN_FADEIN:
// We're done ramping up the envelope
if ( grains_[i].sustainCount > 0 ) {
grains_[i].counter = grains_[i].sustainCount;
grains_[i].state = GRAIN_SUSTAIN;
break;
}
// else no sustain state (i.e. perfect triangle window)
case GRAIN_SUSTAIN:
// We're done with flat part of envelope ... setup to ramp down
if ( grains_[i].decayCount > 0 ) {
grains_[i].counter = grains_[i].decayCount;
grains_[i].eRate = -grains_[i].eRate;
grains_[i].state = GRAIN_FADEOUT;
break;
}
// else no fade out state (gRampPercent = 0)
case GRAIN_FADEOUT:
// We're done ramping down ... setup for wait between grains
if ( grains_[i].delayCount > 0 ) {
grains_[i].counter = grains_[i].delayCount;
grains_[i].state = GRAIN_STOPPED;
break;
}
// else no delay (gDelay = 0)
this->calculateGrain( grains_[i] );
}
}
// Accumulate the grain outputs.
if ( grains_[i].state > 0 ) {
sample = data_[ grains_[i].pointer++ ];
if ( grains_[i].state == GRAIN_FADEIN || grains_[i].state == GRAIN_FADEOUT ) {
sample *= grains_[i].eScaler;
grains_[i].eScaler += grains_[i].eRate;
}
lastOutput_ += sample;
// Check pointer limits.
if ( grains_[i].pointer >= data_.frames() )
grains_[i].pointer = 0;
}
// Decrement counter for all states.
grains_[i].counter--;
}
// Increment our global file pointer at the stretch rate.
if ( stretchCounter_++ == gStretch_ ) {
gPointer_++;
if ( (unsigned long) gPointer_ >= data_.frames() ) gPointer_ = 0;
stretchCounter_ = 0;
}
return lastOutput_ * gain_;
}