mirror of
https://github.com/thestk/stk
synced 2026-01-13 21:11:53 +00:00
Version 4.2.1
This commit is contained in:
committed by
Stephen Sinclair
parent
a6381b9d38
commit
2cbce2d8bd
@@ -17,7 +17,7 @@
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- Vibrato Gain = 1
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- Volume = 128
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by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
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by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
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*/
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/***************************************************/
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@@ -37,9 +37,7 @@ Bowed :: Bowed(StkFloat lowestFrequency)
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bowTable_.setSlope(3.0 );
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// Concatenate the STK rawwave path to the rawwave file
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vibrato_ = new WaveLoop( (Stk::rawwavePath() + "sinewave.raw").c_str(), true );
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vibrato_->setFrequency( 6.12723 );
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vibrato_.setFrequency( 6.12723 );
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vibratoGain_ = 0.0;
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stringFilter_.setPole( 0.6 - (0.1 * 22050.0 / Stk::sampleRate()) );
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@@ -58,7 +56,6 @@ Bowed :: Bowed(StkFloat lowestFrequency)
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Bowed :: ~Bowed()
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{
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delete vibrato_;
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}
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void Bowed :: clear()
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@@ -122,7 +119,7 @@ void Bowed :: setVibrato(StkFloat gain)
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vibratoGain_ = gain;
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}
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StkFloat Bowed :: tick()
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StkFloat Bowed :: computeSample()
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{
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StkFloat bowVelocity;
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StkFloat bridgeRefl;
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@@ -143,7 +140,7 @@ StkFloat Bowed :: tick()
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if ( vibratoGain_ > 0.0 ) {
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neckDelay_.setDelay( (baseDelay_ * (1.0 - betaRatio_) ) +
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(baseDelay_ * vibratoGain_ * vibrato_->tick()) );
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(baseDelay_ * vibratoGain_ * vibrato_.tick()) );
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}
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lastOutput_ = bodyFilter_.tick( bridgeDelay_.lastOut() );
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@@ -151,16 +148,6 @@ StkFloat Bowed :: tick()
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return lastOutput_;
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}
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StkFloat *Bowed :: tick(StkFloat *vector, unsigned int vectorSize)
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{
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return Instrmnt::tick( vector, vectorSize );
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}
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StkFrames& Bowed :: tick( StkFrames& frames, unsigned int channel )
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{
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return Instrmnt::tick( frames, channel );
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}
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void Bowed :: controlChange(int number, StkFloat value)
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{
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StkFloat norm = value * ONE_OVER_128;
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@@ -183,7 +170,7 @@ void Bowed :: controlChange(int number, StkFloat value)
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neckDelay_.setDelay( baseDelay_ * (1.0 - betaRatio_) );
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}
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else if (number == __SK_ModFrequency_) // 11
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vibrato_->setFrequency( norm * 12.0 );
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vibrato_.setFrequency( norm * 12.0 );
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else if (number == __SK_ModWheel_) // 1
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vibratoGain_ = ( norm * 0.4 );
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else if (number == __SK_AfterTouch_Cont_) // 128
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