Version 4.2.1

This commit is contained in:
Gary Scavone
2009-03-24 23:02:14 -04:00
committed by Stephen Sinclair
parent a6381b9d38
commit 2cbce2d8bd
275 changed files with 8949 additions and 6906 deletions

View File

@@ -2,15 +2,13 @@
/*! \class VoicDrum
\brief STK vocal drum sample player class.
This class implements a drum sampling
synthesizer using WvIn objects and one-pole
filters. The drum rawwave files are sampled
at 22050 Hz, but will be appropriately
interpolated for other sample rates. You can
specify the maximum polyphony (maximum number
of simultaneous voices) in Drummer.h.
This class implements a drum sampling synthesizer using FileWvIn
objects and one-pole filters. The drum rawwave files are sampled
at 22050 Hz, but will be appropriately interpolated for other
sample rates. You can specify the maximum polyphony (maximum
number of simultaneous voices) in VoicDrum.h.
by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
*/
/***************************************************/
@@ -18,7 +16,7 @@
#define STK_VOICDRUM_H
#include "Instrmnt.h"
#include "WvIn.h"
#include "FileWvIn.h"
#include "OnePole.h"
const int VOICE_NUMWAVES = 11;
@@ -39,25 +37,14 @@ class VoicDrum : public Instrmnt
//! Stop a note with the given amplitude (speed of decay).
void noteOff(StkFloat amplitude);
//! Compute one output sample.
StkFloat tick();
protected:
//! Computer \e vectorSize outputs and return them in \e vector.
StkFloat *tick(StkFloat *vector, unsigned int vectorSize);
StkFloat computeSample( void );
//! Fill a channel of the StkFrames object with computed outputs.
/*!
The \c channel argument should be one or greater (the first
channel is specified by 1). An StkError will be thrown if the \c
channel argument is zero or it is greater than the number of
channels in the StkFrames object.
*/
StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
protected:
WvIn *waves_[VOICE_POLYPHONY];
OnePole *filters_[VOICE_POLYPHONY];
int sounding_[VOICE_POLYPHONY];
FileWvIn waves_[VOICE_POLYPHONY];
OnePole filters_[VOICE_POLYPHONY];
std::vector<int> soundOrder_;
std::vector<int> soundNumber_;
int nSounding_;
};