Version 4.2.1

This commit is contained in:
Gary Scavone
2009-03-24 23:02:14 -04:00
committed by Stephen Sinclair
parent a6381b9d38
commit 2cbce2d8bd
275 changed files with 8949 additions and 6906 deletions

View File

@@ -6,11 +6,11 @@ SRC_PATH = ../../src
OBJECT_PATH = @object_path@
vpath %.o $(OBJECT_PATH)
OBJECTS = Stk.o Generator.o Envelope.o \
OBJECTS = Stk.o Generator.o Envelope.o SineWave.o \
Filter.o Delay.o DelayL.o \
Effect.o Echo.o PitShift.o Chorus.o \
PRCRev.o JCRev.o NRev.o \
WvIn.o WaveLoop.o Skini.o Messager.o
FileRead.o WvIn.o FileWvIn.o WaveLoop.o Skini.o Messager.o
INCLUDE = @include@
ifeq ($(strip $(INCLUDE)), )
@@ -28,7 +28,7 @@ LIBRARY += @frameworks@
REALTIME = @realtime@
ifeq ($(REALTIME),yes)
OBJECTS += RtMidi.o RtAudio.o Thread.o Mutex.o Socket.o
OBJECTS += RtMidi.o RtAudio.o Thread.o Mutex.o Socket.o TcpServer.o
DEFS += @audio_apis@
endif

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@@ -1,15 +1,26 @@
The Synthesis ToolKit in C++ (STK)
By Perry R. Cook and Gary P. Scavone, 1995-2002.
By Perry R. Cook and Gary P. Scavone, 1995-2005.
EFFECTS PROJECT:
This directory contains a program that demonstrates realtime duplex mode (simultaneous audio input and output) operation, as well as several simple delay-line based effects algorithms. Duplex mode operation is very hardware dependent. If you have trouble with this application, make sure your soundcard supports the desired sample rate and sample size (16-bit).
This directory contains a program that demonstrates realtime duplex
mode (simultaneous audio input and output) operation, as well as
several simple delay-line based effects algorithms. Duplex mode
operation is very hardware dependent. If you have trouble with this
application, make sure your soundcard supports the desired sample rate
and sample size (16-bit).
NOTES:
1. This project will not run under WindowsNT or NeXTStep, due to lack of realtime audio input support. However, it should run under other flavors of Windows.
1. This project will not run under WindowsNT or NeXTStep, due to lack
of realtime audio input support. However, it should run under
other flavors of Windows.
2. Audio input from either a microphone or line-input device MUST be available to the audio input port when the program is started.
2. Audio input from either a microphone or line-input device MUST be
available to the audio input port when the program is started.
3. Latency can be controlled using the RtDuplex bufferSize and nBuffers constructor arguments. The default settings in effects.cpp are relatively high because some Windows soundcard drivers crash if the settings are too low.
3. Latency can be controlled using the RtDuplex bufferSize and
nBuffers constructor arguments. The default settings in
effects.cpp are relatively high because some Windows soundcard
drivers crash if the settings are too low.

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@@ -138,6 +138,22 @@ SOURCE=..\..\include\Envelope.h
# End Source File
# Begin Source File
SOURCE=..\..\src\FileRead.cpp
# End Source File
# Begin Source File
SOURCE=..\..\include\FileRead.h
# End Source File
# Begin Source File
SOURCE=..\..\src\FileWvIn.cpp
# End Source File
# Begin Source File
SOURCE=..\..\include\FileWvIn.h
# End Source File
# Begin Source File
SOURCE=..\..\src\Filter.cpp
# End Source File
# Begin Source File
@@ -218,6 +234,14 @@ SOURCE=..\..\include\RtMidi.h
# End Source File
# Begin Source File
SOURCE=..\..\src\SineWave.cpp
# End Source File
# Begin Source File
SOURCE=..\..\include\SineWave.h
# End Source File
# Begin Source File
SOURCE=..\..\src\SKINI.cpp
# End Source File
# Begin Source File
@@ -242,6 +266,14 @@ SOURCE=..\..\include\Stk.h
# End Source File
# Begin Source File
SOURCE=..\..\src\TcpServer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\include\TcpServer.h
# End Source File
# Begin Source File
SOURCE=..\..\src\Thread.cpp
# End Source File
# Begin Source File