mirror of
https://github.com/thestk/stk
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Version 4.2.1
This commit is contained in:
committed by
Stephen Sinclair
parent
a6381b9d38
commit
2cbce2d8bd
@@ -23,7 +23,7 @@
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#include "Sphere.h"
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#include "Vector3D.h"
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#include "Noise.h"
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#include "WaveLoop.h"
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#include "SineWave.h"
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#include "OnePole.h"
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#include "Envelope.h"
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@@ -57,25 +57,12 @@ public:
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//! Stop a note with the given amplitude (speed of decay).
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void noteOff(StkFloat amplitude);
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//! Compute one output sample.
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StkFloat tick();
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//! Computer \e vectorSize outputs and return them in \e vector.
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StkFloat *tick(StkFloat *vector, unsigned int vectorSize);
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//! Fill a channel of the StkFrames object with computed outputs.
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/*!
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The \c channel argument should be one or greater (the first
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channel is specified by 1). An StkError will be thrown if the \c
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channel argument is zero or it is greater than the number of
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channels in the StkFrames object.
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*/
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StkFrames& tick( StkFrames& frames, unsigned int channel = 1 );
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//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
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void controlChange(int number, StkFloat value);
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protected:
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protected:
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StkFloat computeSample( void );
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Vector3D *tempVectorP_;
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Vector3D tempVector_;
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@@ -85,7 +72,7 @@ protected:
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Sphere can_; // Declare a Spherical "can".
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Sphere pea_, bumper_; // One spherical "pea", and a spherical "bumper".
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WaveLoop *sine_;
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SineWave sine_;
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StkFloat baseFrequency_;
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StkFloat noiseGain_;
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