Version 4.2.1

This commit is contained in:
Gary Scavone
2009-03-24 23:02:14 -04:00
committed by Stephen Sinclair
parent a6381b9d38
commit 2cbce2d8bd
275 changed files with 8949 additions and 6906 deletions

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The ToolKit WvIn and WvOut classes (and their subclasses) support multi-channel audio data input and output. A set of interleaved audio samples representing a single time "slice" is referred to as a <I>sample frame</I>. At a sample rate of 44.1 kHz, a four-channel audio stream will have 44100 sample frames per second and a total of 176400 individual samples per second.
Most STK classes process single-sample data streams via their <TT>tick()</TT> function. In order to distinguish single-sample and sample frame calculations, the WvIn and WvOut classes implement both <TT>tick()</TT> and <TT>tickFrame()</TT> functions. The <TT>tickFrame()</TT> functions take or return a pointer to an array of audio data representing one or more sample frames. For single-channel streams, the <TT>tick()</TT> and <TT>tickFrame()</TT> functions produce equivalent results. When <TT>tick()</TT> is called for a multi-channel stream, however, the function either returns a sample frame average (WvIn) or writes a single sample argument to all channels (WvOut).
Most STK classes process single-sample data streams via their
<TT>tick()</TT> function. In order to distinguish single-sample and
sample frame calculations, the WvIn and WvOut classes implement both
<TT>tick()</TT> and <TT>tickFrame()</TT> functions. The
<TT>tickFrame()</TT> functions take or return a reference to an StkFrames object
representing one or more sample frames. For single-channel
streams, the <TT>tick()</TT> and <TT>tickFrame()</TT> functions
produce equivalent results. When <TT>tick()</TT> is called for a
multi-channel stream, however, the function either returns a sample
frame average (WvIn) or writes a single sample argument to all
channels (WvOut).
Multi-channel support for realtime audio input and output is dependent on the audio device(s) available on your system.
The following example demonstrates the use of the WvOut class for creating a four channel, 16-bit AIFF formatted audio file. We will use four sinewaves of different frequencies for the first two seconds and then a single sinewave for the last two seconds.
The following example demonstrates the use of the FileWvOut class for
creating a four channel, 16-bit AIFF formatted audio file. We will
use four sinewaves of different frequencies for the first two seconds
and then a single sinewave for the last two seconds.
\include foursine.cpp
[<A HREF="polyvoices.html">Next tutorial</A>] &nbsp; [<A HREF="tutorial.html">Main tutorial page</A>]
[<A HREF="tutorial.html">Main tutorial page</A>] &nbsp; [<A HREF="polyvoices.html">Next tutorial</A>]
*/