Removed use of register variables.

This commit is contained in:
garyscavone
2023-08-03 13:49:20 -04:00
parent cc2dd22e97
commit 2af2f1c816
9 changed files with 24 additions and 24 deletions

View File

@@ -65,8 +65,8 @@ struct TickData {
// depending on the desired scheduling scheme.
void processMessage( TickData* data )
{
register StkFloat value1 = data->message.floatValues[0];
register StkFloat value2 = data->message.floatValues[1];
StkFloat value1 = data->message.floatValues[0];
StkFloat value2 = data->message.floatValues[1];
// If only one instrument, allow messages from all channels to control it.
//int group = 1;
@@ -164,7 +164,7 @@ int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
double streamTime, RtAudioStreamStatus status, void *dataPointer )
{
TickData *data = (TickData *) dataPointer;
register StkFloat sample, *samples = (StkFloat *) outputBuffer;
StkFloat sample, *samples = (StkFloat *) outputBuffer;
int counter, nTicks = (int) nBufferFrames;
while ( nTicks > 0 && !done ) {