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Version 4.3.0
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committed by
Stephen Sinclair
parent
2cbce2d8bd
commit
27d9b79dc7
@@ -12,18 +12,24 @@ SineWave.h, is 2048 samples.
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The class RtWvOut is a protected subclass of WvOut. A number of
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optional constructor arguments can be used to fine tune its
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performance for a given system. RtWvOut provides a "single-sample"
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interface to the RtAudio class. Note that RtWvOut (as well as the
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RtWvIn and RtDuplex classes described below) make use of RtAudio's
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blocking input/output functionality. On systems that implement an
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inherently callback-based audio API (Linux Jack, Windows ASIO, OS-X
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CoreAudio), this blocking functionality will be less robust. An
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example of audio output using a callback scheme will be discussed in a
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subsequent tutorial section.
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performance for a given system. RtWvOut provides a "single-sample",
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blocking interface to the RtAudio class. Note that RtWvOut (as well
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as the RtWvIn class described below) makes use of RtAudio's callback
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input/output functionality by creating a large ring-buffer into which
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data is written. These classes should not be used when low-latency
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and robust performance is necessary
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Though not used here, an RtWvIn class exists as well that can be used to read realtime audio data from an input device. See the <TT>record.cpp</TT> example program in the <TT>examples</TT> project for more information.
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Though not used here, an RtWvIn class exists as well that can be used
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to read realtime audio data from an input device. See the
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<TT>record.cpp</TT> example program in the <TT>examples</TT> project
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for more information.
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It may be possible to use an instance of RtWvOut and an instance of RtWvIn to simultaneously read and write realtime audio to and from a hardware device or devices. However, it is recommended to instead use a single instance of RtDuplex to achieve this behavior, in that it guarantees better synchronization between the input and output data. See the <TT>effects</TT> project or the <TT>io.cpp</TT> example program in the <TT>examples</TT> project for more information.
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It may be possible to use an instance of RtWvOut and an instance of
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RtWvIn to simultaneously read and write realtime audio to and from a
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hardware device or devices. However, it is recommended to instead use
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a single instance of RtAudio to achieve this behavior, as described in the next section.
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See the <TT>effects</TT> project or the <TT>duplex.cpp</TT> example
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program in the <TT>examples</TT> project for more information.
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When using any realtime STK class (RtAudio, RtWvOut, RtWvIn, RtDuplex, RtMidi, InetWvIn, InetWvOut, Socket, UdpSocket, TcpServer, TcpClient, and Thread), it is necessary to specify an audio/MIDI API preprocessor definition and link with the appropriate libraries or frameworks. For example, the above program could be compiled on a Linux system using the GNU g++ compiler and the ALSA audio API as follows (assuming all necessary files exist in the project directory):
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