Release 4.2.1 tarball

This commit is contained in:
Gary Scavone
2013-09-29 23:40:35 +02:00
committed by Stephen Sinclair
parent 11cf5faa0a
commit 21b93795e7
1041 changed files with 23984 additions and 16348 deletions

View File

@@ -8,72 +8,70 @@
<img src="princeton.gif"> &nbsp; <img src="ccrma.gif"> &nbsp; <img src="mcgill.gif"><P>
<a class="qindex" href="index.html">Home</a> &nbsp; <a class="qindex" href="information.html">Information</a> &nbsp; <a class="qindex" href="classes.html">Classes</a> &nbsp; <a class="qindex" href="download.html">Download</a> &nbsp; <a class="qindex" href="usage.html">Usage</a> &nbsp; <a class="qindex" href="maillist.html">Mail List</a> &nbsp; <a class="qindex" href="system.html">Requirements</a> &nbsp; <a class="qindex" href="links.html">Links</a> &nbsp; <a class="qindex" href="tutorial.html">Tutorial</a></CENTER>
<HR>
<!-- Generated by Doxygen 1.3.4 -->
<h1>Bowed.h</h1><div class="fragment"><pre>00001 <span class="comment">/***************************************************/</span>
00022 <span class="comment">/***************************************************/</span>
00023
00024 <span class="preprocessor">#ifndef STK_BOWED_H</span>
00025 <span class="preprocessor"></span><span class="preprocessor">#define STK_BOWED_H</span>
00026 <span class="preprocessor"></span>
00027 <span class="preprocessor">#include "Instrmnt.h"</span>
00028 <span class="preprocessor">#include "DelayL.h"</span>
00029 <span class="preprocessor">#include "BowTable.h"</span>
00030 <span class="preprocessor">#include "OnePole.h"</span>
00031 <span class="preprocessor">#include "BiQuad.h"</span>
00032 <span class="preprocessor">#include "WaveLoop.h"</span>
00033 <span class="preprocessor">#include "ADSR.h"</span>
00034
<!-- Generated by Doxygen 1.4.4 -->
<div class="nav">
<a class="el" href="dir_000000.html">include</a></div>
<h1>Bowed.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***************************************************/</span>
<a name="l00022"></a>00022 <span class="comment">/***************************************************/</span>
<a name="l00023"></a>00023
<a name="l00024"></a>00024 <span class="preprocessor">#ifndef STK_BOWED_H</span>
<a name="l00025"></a>00025 <span class="preprocessor"></span><span class="preprocessor">#define STK_BOWED_H</span>
<a name="l00026"></a>00026 <span class="preprocessor"></span>
<a name="l00027"></a>00027 <span class="preprocessor">#include "Instrmnt.h"</span>
<a name="l00028"></a>00028 <span class="preprocessor">#include "DelayL.h"</span>
<a name="l00029"></a>00029 <span class="preprocessor">#include "BowTable.h"</span>
<a name="l00030"></a>00030 <span class="preprocessor">#include "OnePole.h"</span>
<a name="l00031"></a>00031 <span class="preprocessor">#include "BiQuad.h"</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include "SineWave.h"</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "ADSR.h"</span>
<a name="l00034"></a>00034
<a name="l00035"></a><a class="code" href="classBowed.html">00035</a> <span class="keyword">class </span><a class="code" href="classBowed.html">Bowed</a> : <span class="keyword">public</span> <a class="code" href="classInstrmnt.html">Instrmnt</a>
00036 {
00037 <span class="keyword">public</span>:
00039 <a class="code" href="classBowed.html#a0">Bowed</a>(StkFloat lowestFrequency);
00040
00042 <a class="code" href="classBowed.html#a1">~Bowed</a>();
00043
00045 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a2">clear</a>();
00046
00048 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a3">setFrequency</a>(StkFloat frequency);
00049
00051 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a4">setVibrato</a>(StkFloat gain);
00052
00054 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a5">startBowing</a>(StkFloat amplitude, StkFloat rate);
00055
00057 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a6">stopBowing</a>(StkFloat rate);
00058
00060 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a7">noteOn</a>(StkFloat frequency, StkFloat amplitude);
00061
00063 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a8">noteOff</a>(StkFloat amplitude);
00064
00066 StkFloat <a class="code" href="classBowed.html#a9">tick</a>();
00067
00069 StkFloat *<a class="code" href="classBowed.html#a9">tick</a>(StkFloat *vector, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> vectorSize);
00070
00072
00078 <a class="code" href="classStkFrames.html">StkFrames</a>&amp; <a class="code" href="classBowed.html#a9">tick</a>( <a class="code" href="classStkFrames.html">StkFrames</a>&amp; frames, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channel = 1 );
00079
00081 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a12">controlChange</a>(<span class="keywordtype">int</span> number, StkFloat value);
00082
00083 <span class="keyword">protected</span>:
00084 <a class="code" href="classDelayL.html">DelayL</a> neckDelay_;
00085 <a class="code" href="classDelayL.html">DelayL</a> bridgeDelay_;
00086 <a class="code" href="classBowTable.html">BowTable</a> bowTable_;
00087 <a class="code" href="classOnePole.html">OnePole</a> stringFilter_;
00088 <a class="code" href="classBiQuad.html">BiQuad</a> bodyFilter_;
00089 <a class="code" href="classWaveLoop.html">WaveLoop</a> *vibrato_;
00090 <a class="code" href="classADSR.html">ADSR</a> adsr_;
00091 StkFloat maxVelocity_;
00092 StkFloat baseDelay_;
00093 StkFloat vibratoGain_;
00094 StkFloat betaRatio_;
00095
00096 };
00097
00098 <span class="preprocessor">#endif</span>
<a name="l00036"></a>00036 {
<a name="l00037"></a>00037 <span class="keyword">public</span>:
<a name="l00039"></a>00039 <a class="code" href="classBowed.html#a0">Bowed</a>(StkFloat lowestFrequency);
<a name="l00040"></a>00040
<a name="l00042"></a>00042 <a class="code" href="classBowed.html#a1">~Bowed</a>();
<a name="l00043"></a>00043
<a name="l00045"></a>00045 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a2">clear</a>();
<a name="l00046"></a>00046
<a name="l00048"></a>00048 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a3">setFrequency</a>(StkFloat frequency);
<a name="l00049"></a>00049
<a name="l00051"></a>00051 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a4">setVibrato</a>(StkFloat gain);
<a name="l00052"></a>00052
<a name="l00054"></a>00054 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a5">startBowing</a>(StkFloat amplitude, StkFloat rate);
<a name="l00055"></a>00055
<a name="l00057"></a>00057 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a6">stopBowing</a>(StkFloat rate);
<a name="l00058"></a>00058
<a name="l00060"></a>00060 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a7">noteOn</a>(StkFloat frequency, StkFloat amplitude);
<a name="l00061"></a>00061
<a name="l00063"></a>00063 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a8">noteOff</a>(StkFloat amplitude);
<a name="l00064"></a>00064
<a name="l00066"></a>00066 <span class="keywordtype">void</span> <a class="code" href="classBowed.html#a9">controlChange</a>(<span class="keywordtype">int</span> number, StkFloat value);
<a name="l00067"></a>00067
<a name="l00068"></a>00068 <span class="keyword">protected</span>:
<a name="l00069"></a>00069
<a name="l00070"></a>00070 StkFloat computeSample( <span class="keywordtype">void</span> );
<a name="l00071"></a>00071
<a name="l00072"></a>00072 <a class="code" href="classDelayL.html">DelayL</a> neckDelay_;
<a name="l00073"></a>00073 <a class="code" href="classDelayL.html">DelayL</a> bridgeDelay_;
<a name="l00074"></a>00074 <a class="code" href="classBowTable.html">BowTable</a> bowTable_;
<a name="l00075"></a>00075 <a class="code" href="classOnePole.html">OnePole</a> stringFilter_;
<a name="l00076"></a>00076 <a class="code" href="classBiQuad.html">BiQuad</a> bodyFilter_;
<a name="l00077"></a>00077 <a class="code" href="classSineWave.html">SineWave</a> vibrato_;
<a name="l00078"></a>00078 <a class="code" href="classADSR.html">ADSR</a> adsr_;
<a name="l00079"></a>00079 StkFloat maxVelocity_;
<a name="l00080"></a>00080 StkFloat baseDelay_;
<a name="l00081"></a>00081 StkFloat vibratoGain_;
<a name="l00082"></a>00082 StkFloat betaRatio_;
<a name="l00083"></a>00083
<a name="l00084"></a>00084 };
<a name="l00085"></a>00085
<a name="l00086"></a>00086 <span class="preprocessor">#endif</span>
</pre></div><HR>
<table>
<tr><td><A HREF="http://ccrma.stanford.edu/software/stk/"><I>The Synthesis ToolKit in C++ (STK)</I></A></td></tr>
<tr><td>&copy;1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
<tr><td>&copy;1995-2005 Perry R. Cook and Gary P. Scavone. All Rights Reserved.</td></tr>
</table>
</BODY>