From 193a8ebb2ee40b0b12ec8850344c0b67afe19e05 Mon Sep 17 00:00:00 2001 From: Ariel Elkin Date: Tue, 4 Mar 2014 02:51:23 +0000 Subject: [PATCH] Update README.md --- STK for iOS/README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/STK for iOS/README.md b/STK for iOS/README.md index 93fe765..cd00783 100644 --- a/STK for iOS/README.md +++ b/STK for iOS/README.md @@ -1,14 +1,14 @@ ##Usage -1. Drag and drop STK.xcodeproj into your xcode project +1. Drag and drop **STK.xcodeproj** into your Xcode project. -1. Open the project's settings, open the *Build Phases* tab. In the *Link Binary with Libraries section*, add add **libSTK.a**. +1. Open your project's settings, open the *Build Phases* tab. In the *Link Binary with Libraries* section, add **libSTK.a**. -1. Make the STK static library compile the STK source files you require. Click on **STK.xcodeproj**, open the *Build Phases* tab, and add them in the *Compile Sources* section. For example, if you want to use `SineWave`, add **SineWave.cpp**. If you want to use Brass, add +1. Click on **STK.xcodeproj**, open the *Build Phases* tab, and add the STK files you require in the *Compile Sources* section. For example, if you want to use `SineWave`, add **SineWave.cpp**. If you want to use `Brass`, add **Brass.cpp**, **ADSR.cpp**, **Biquad.cpp**, **DelayA**, and **PoleZero.cpp**. -1. Add the STK's **include** folder to your project's header search paths: `../stk/include/`. Use `..` for each step above you need to go. +1. Open your project's settings, open the *Build Settings* tab. Add the STK's **include/** directory to your project's header search paths. E.g. `../stk/include/`. -1. Import the STK classes in the files you require: -#import "SineWave.h" +1. Import the STK classes in the files you require: + `#import "SineWave.h"` -1. Rename any Objective-C files that import STK files with the **.mm** extension. E.g. **ViewController.m** —> **ViewController.mm** \ No newline at end of file +1. Rename any Objective-C files that import STK files with the **.mm** extension. E.g. **ViewController.m** —> **ViewController.mm**.