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https://github.com/thestk/stk
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Version 4.4.3
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committed by
Stephen Sinclair
parent
baca57040b
commit
0aec39260a
@@ -10,7 +10,7 @@
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RtAudio WWW site: http://www.music.mcgill.ca/~gary/rtaudio/
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RtAudio: realtime audio i/o C++ classes
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Copyright (c) 2001-2010 Gary P. Scavone
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Copyright (c) 2001-2011 Gary P. Scavone
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation files
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@@ -42,7 +42,7 @@
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\file RtAudio.h
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*/
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// RtAudio: Version 4.0.7
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// RtAudio: Version 4.0.10
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#ifndef __RTAUDIO_H
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#define __RTAUDIO_H
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@@ -59,10 +59,12 @@
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internal routines will automatically take care of any necessary
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byte-swapping between the host format and the soundcard. Thus,
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endian-ness is not a concern in the following format definitions.
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Note that 24-bit data is expected to be encapsulated in a 32-bit
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format.
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- \e RTAUDIO_SINT8: 8-bit signed integer.
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- \e RTAUDIO_SINT16: 16-bit signed integer.
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- \e RTAUDIO_SINT24: Upper 3 bytes of 32-bit signed integer.
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- \e RTAUDIO_SINT24: Lower 3 bytes of 32-bit signed integer.
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- \e RTAUDIO_SINT32: 32-bit signed integer.
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- \e RTAUDIO_FLOAT32: Normalized between plus/minus 1.0.
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- \e RTAUDIO_FLOAT64: Normalized between plus/minus 1.0.
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@@ -84,6 +86,7 @@ static const RtAudioFormat RTAUDIO_FLOAT64 = 0x20; // Normalized between plus/mi
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- \e RTAUDIO_NONINTERLEAVED: Use non-interleaved buffers (default = interleaved).
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- \e RTAUDIO_MINIMIZE_LATENCY: Attempt to set stream parameters for lowest possible latency.
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- \e RTAUDIO_HOG_DEVICE: Attempt grab device for exclusive use.
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- \e RTAUDIO_ALSA_USE_DEFAULT: Use the "default" PCM device (ALSA only).
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By default, RtAudio streams pass and receive audio data from the
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client in an interleaved format. By passing the
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@@ -111,12 +114,17 @@ static const RtAudioFormat RTAUDIO_FLOAT64 = 0x20; // Normalized between plus/mi
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If the RTAUDIO_SCHEDULE_REALTIME flag is set, RtAudio will attempt
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to select realtime scheduling (round-robin) for the callback thread.
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If the RTAUDIO_ALSA_USE_DEFAULT flag is set, RtAudio will attempt to
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open the "default" PCM device when using the ALSA API. Note that this
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will override any specified input or output device id.
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*/
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typedef unsigned int RtAudioStreamFlags;
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static const RtAudioStreamFlags RTAUDIO_NONINTERLEAVED = 0x1; // Use non-interleaved buffers (default = interleaved).
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static const RtAudioStreamFlags RTAUDIO_MINIMIZE_LATENCY = 0x2; // Attempt to set stream parameters for lowest possible latency.
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static const RtAudioStreamFlags RTAUDIO_HOG_DEVICE = 0x4; // Attempt grab device and prevent use by others.
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static const RtAudioStreamFlags RTAUDIO_SCHEDULE_REALTIME = 0x8; // Try to select realtime scheduling for callback thread.
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static const RtAudioStreamFlags RTAUDIO_ALSA_USE_DEFAULT = 0x10; // Use the "default" PCM device (ALSA only).
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/*! \typedef typedef unsigned long RtAudioStreamStatus;
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\brief RtAudio stream status (over- or underflow) flags.
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@@ -248,6 +256,7 @@ class RtAudio
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- \e RTAUDIO_MINIMIZE_LATENCY: Attempt to set stream parameters for lowest possible latency.
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- \e RTAUDIO_HOG_DEVICE: Attempt grab device for exclusive use.
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- \e RTAUDIO_SCHEDULE_REALTIME: Attempt to select realtime scheduling for callback thread.
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- \e RTAUDIO_ALSA_USE_DEFAULT: Use the "default" PCM device (ALSA only).
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By default, RtAudio streams pass and receive audio data from the
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client in an interleaved format. By passing the
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@@ -276,7 +285,11 @@ class RtAudio
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If the RTAUDIO_SCHEDULE_REALTIME flag is set, RtAudio will attempt
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to select realtime scheduling (round-robin) for the callback thread.
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The \c priority parameter will only be used if the RTAUDIO_SCHEDULE_REALTIME
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flag is set. It defines the thread's realtime priority.
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flag is set. It defines the thread's realtime priority.
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If the RTAUDIO_ALSA_USE_DEFAULT flag is set, RtAudio will attempt to
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open the "default" PCM device when using the ALSA API. Note that this
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will override any specified input or output device id.
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The \c numberOfBuffers parameter can be used to control stream
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latency in the Windows DirectSound, Linux OSS, and Linux Alsa APIs
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@@ -292,7 +305,7 @@ class RtAudio
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RtAudio with Jack, each instance must have a unique client name.
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*/
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struct StreamOptions {
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RtAudioStreamFlags flags; /*!< A bit-mask of stream flags (RTAUDIO_NONINTERLEAVED, RTAUDIO_MINIMIZE_LATENCY, RTAUDIO_HOG_DEVICE). */
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RtAudioStreamFlags flags; /*!< A bit-mask of stream flags (RTAUDIO_NONINTERLEAVED, RTAUDIO_MINIMIZE_LATENCY, RTAUDIO_HOG_DEVICE, RTAUDIO_ALSA_USE_DEFAULT). */
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unsigned int numberOfBuffers; /*!< Number of stream buffers. */
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std::string streamName; /*!< A stream name (currently used only in Jack). */
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int priority; /*!< Scheduling priority of callback thread (only used with flag RTAUDIO_SCHEDULE_REALTIME). */
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