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# BlowBotl.h

    00001 /***************************************************/
    00017 /***************************************************/
    00018
    00019 #if !defined(__BOTTLE_H)
    00020 #define __BOTTLE_H
    00021
    00022 #include "Instrmnt.h"
    00023 #include "JetTabl.h"
    00024 #include "BiQuad.h"
    00025 #include "PoleZero.h"
    00026 #include "Noise.h"
    00027 #include "ADSR.h"
    00028 #include "WaveLoop.h"
    00029
    00030 class BlowBotl : public Instrmnt
    00031 {
    00032  public:
    00034   BlowBotl();
    00035
    00037   ~BlowBotl();
    00038
    00040   void clear();
    00041
    00043   void setFrequency(MY_FLOAT frequency);
    00044
    00046   void startBlowing(MY_FLOAT amplitude, MY_FLOAT rate);
    00047
    00049   void stopBlowing(MY_FLOAT rate);
    00050
    00052   void noteOn(MY_FLOAT frequency, MY_FLOAT amplitude);
    00053
    00055   void noteOff(MY_FLOAT amplitude);
    00056
    00058   MY_FLOAT tick();
    00059
    00061   void controlChange(int number, MY_FLOAT value);
    00062
    00063  protected:
    00064   JetTabl *jetTable;
    00065   BiQuad *resonator;
    00066   PoleZero *dcBlock;
    00067   Noise *noise;
    00068   ADSR *adsr;
    00069   WaveLoop *vibrato;
    00070   MY_FLOAT maxPressure;
    00071   MY_FLOAT noiseGain;
    00072   MY_FLOAT vibratoGain;
    00073   MY_FLOAT outputGain;
    00074
    00075 };
    00076
    00077 #endif

The Synthesis ToolKit in C++ (STK)
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