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soundgen/SoundGen/Synth.fs
2023-06-05 16:56:55 +04:00

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module SoundGen.Synth
open Settings
open Oscillator
let private getHzBySemitones semi =
pitchStandard * (2. ** (1. / 12.)) ** semi
let private getSemitoneShiftInternal (rootNote: string) (targetNote: string) : int =
// Define arrays to map pitch classes to numeric values and vice versa
let pitchClasses =
[| "C"; "C#"; "D"; "D#"; "E"; "F"; "F#"; "G"; "G#"; "A"; "A#"; "B" |]
// Extract the note number and pitch class for the root note
let rootNoteNum = int (rootNote.Substring(rootNote.Length - 1))
let rootPitchClass =
Array.findIndex ((=) (rootNote.Substring(0, rootNote.Length - 1))) pitchClasses
// Extract the note number and pitch class for the target note
let targetNoteNum = int (targetNote.Substring(targetNote.Length - 1))
let targetPitchClass =
Array.findIndex ((=) (targetNote.Substring(0, targetNote.Length - 1))) pitchClasses
// Calculate the semitone shift using the formula
(targetNoteNum - rootNoteNum) * 12 + (targetPitchClass - rootPitchClass)
let private freq hz duration (osc: OscillatorParameter list) =
let samples = seq { 0.0 .. (duration * sampleRate) }
let attack =
let samplesToRise = (sampleRate * (0.001 * attackMs))
let risingDelta = 1. / samplesToRise
let mutable i = 0.
seq {
while true do
i <- i + risingDelta
yield min i 1.
}
let output =
Seq.map (fun x -> multiosc { Oscillators = osc; Sample = x } |> (*) volume) samples
let adsrLength = Seq.length output
let attackArray = attack |> Seq.take adsrLength
let release = Seq.rev attackArray
Seq.zip3 release attackArray output |> Seq.map (fun (x, y, z) -> (x * y * z))
let getSemitoneShift (targetNote: string) : int =
getSemitoneShiftInternal "A4" targetNote
let note semitone beats =
let hz = getHzBySemitones (semitone)
freq
hz
(beats * beatDuration)
[ { Osc = Saw; Freq = hz / 4. }
{ Osc = Saw; Freq = hz + 0.5 }
{ Osc = Saw; Freq = hz - 1. } ]