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uin32_t for elapsed time
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@@ -128,7 +128,7 @@ namespace data
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UpdateTime ();
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UpdateTime ();
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}
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}
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bool RouterProfile::IsLowPartcipationRate (int elapsedTime) const
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bool RouterProfile::IsLowPartcipationRate (uint32_t elapsedTime) const
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{
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{
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if (elapsedTime < 900) // if less than 15 minutes
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if (elapsedTime < 900) // if less than 15 minutes
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return m_NumTunnelsAgreed < m_NumTunnelsDeclined; // 50% rate
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return m_NumTunnelsAgreed < m_NumTunnelsDeclined; // 50% rate
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@@ -136,7 +136,7 @@ namespace data
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return 3*m_NumTunnelsAgreed < m_NumTunnelsDeclined; // 25% rate
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return 3*m_NumTunnelsAgreed < m_NumTunnelsDeclined; // 25% rate
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}
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}
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bool RouterProfile::IsLowReplyRate (int elapsedTime) const
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bool RouterProfile::IsLowReplyRate (uint32_t elapsedTime) const
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{
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{
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auto total = m_NumTunnelsAgreed + m_NumTunnelsDeclined;
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auto total = m_NumTunnelsAgreed + m_NumTunnelsDeclined;
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if (elapsedTime < 300) // if less than 5 minutes
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if (elapsedTime < 300) // if less than 5 minutes
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@@ -42,8 +42,8 @@ namespace data
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void UpdateTime ();
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void UpdateTime ();
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bool IsAlwaysDeclining () const { return !m_NumTunnelsAgreed && m_NumTunnelsDeclined >= 5; };
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bool IsAlwaysDeclining () const { return !m_NumTunnelsAgreed && m_NumTunnelsDeclined >= 5; };
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bool IsLowPartcipationRate (int elapsedTime) const;
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bool IsLowPartcipationRate (uint32_t elapsedTime) const;
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bool IsLowReplyRate (int elapsedTime) const;
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bool IsLowReplyRate (uint32_t elapsedTime) const;
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private:
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private:
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