#pragma once #include "Synth.h" #include "SynthGuiState.h" class Renderer { private: void DrawUi(Synth & synth, const SynthGuiState & synthGui); void DrawSignal(Synth & synth, const SynthGuiState & synthGui); public: Renderer(/* args */); ~Renderer(); void Draw(Synth& synth, const SynthGuiState & synthGui); };