[feat]: Oscillator fine-tune #22
@@ -54,10 +54,9 @@ class KeyBoard {
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}
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public:
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KeyBoard(/* args */);
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~KeyBoard();
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static float GetHzBySemitone(int semitone) {
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static float GetHzBySemitone(float semitone) {
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//440 * Math.Pow(2, (note - 69) / 12.0) would it be better?
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return PITCH_STANDARD * powf(powf(2.f, (1.f / 12.f)), semitone);
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}
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@@ -71,7 +70,3 @@ class KeyBoard {
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return result;
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}
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};
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KeyBoard::KeyBoard(/* args */) {}
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KeyBoard::~KeyBoard() {}
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@@ -5,31 +5,34 @@
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class Oscillator {
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private:
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OscillatorType m_osc;
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float m_freq;
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float m_fine;
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float m_key;
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float m_volume;
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float m_phase;
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float m_phase_dt;
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float (Oscillator::*m_osc_function)(void);
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float (Oscillator::*m_dt_function)(float freq);
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void sine_osc_phase_incr();
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void saw_osc_phase_incr();
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float calc_saw_phase_delta(float freq);
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float calc_sine_phase_delta(float freq);
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float sawosc();
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float triangleosc();
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float squareosc();
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float sign(float v);
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float sineosc();
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void SineOscPhaseIncr();
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void SawOscPhaseIncr();
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float CalcSawPhaseDelta(float freq);
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float CalcSinePhaseDelta(float freq);
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float SawOsc();
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float TriangleOsc();
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float SquareOsc();
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float Sign(float v);
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float SineOsc();
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public:
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Oscillator(OscillatorType osc, float freq, float volume);
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Oscillator(OscillatorType osc, float fine, float volume);
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~Oscillator();
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OscillatorType GetType() { return m_osc; }
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void SetType(OscillatorType osc);
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float GetVolume() { return m_volume; }
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void SetVolume(float volume) { m_volume = volume; }
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float GetFreq() { return m_freq; }
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void SetFreq(float freq);
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float GetKey() { return m_key; }
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void SetKey(float key);
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float GetFine() { return m_fine; }
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void SetFine(float fine) { assert(fine >= -2.f && fine <= 2.f); m_fine = fine; }
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void Reset();
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float Process();
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};
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@@ -6,7 +6,7 @@
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struct OscillatorGuiState {
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float volume;
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float freq; // todo: remove or change to pitch shift
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float fine;
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OscillatorType waveshape;
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bool is_dropdown_open;
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Rectangle shape_dropdown_rect;
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@@ -43,7 +43,7 @@ void Application::InitSynth() {
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assert(osc);
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OscillatorGuiState* ui =
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new OscillatorGuiState{.freq = osc->GetFreq(),
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new OscillatorGuiState{.fine = osc->GetFine(),
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.waveshape = osc->GetType(),
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.volume = osc->GetVolume()};
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m_synth_gui_state.oscillators.push_back(ui);
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@@ -1,11 +1,13 @@
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#include "Oscillator.h"
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#include "Settings.h"
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#include "KeyBoard.h"
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#include "Logger.h"
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#define TWO_PI 2 * SYNTH_PI
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Oscillator::Oscillator(OscillatorType osc, float freq, float volume) {
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Oscillator::Oscillator(OscillatorType osc, float fine, float volume) {
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SetType(osc);
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m_freq = freq;
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m_fine = fine;
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m_volume = volume;
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}
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@@ -21,26 +23,27 @@ void Oscillator::SetType(OscillatorType osc) {
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m_osc = osc;
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switch (m_osc) {
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case Sine:
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m_osc_function = &Oscillator::sineosc;
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m_dt_function = &Oscillator::calc_sine_phase_delta;
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m_osc_function = &Oscillator::SineOsc;
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m_dt_function = &Oscillator::CalcSinePhaseDelta;
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break;
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case Triangle:
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m_osc_function = &Oscillator::triangleosc;
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m_dt_function = &Oscillator::calc_saw_phase_delta;
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m_osc_function = &Oscillator::TriangleOsc;
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m_dt_function = &Oscillator::CalcSawPhaseDelta;
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break;
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case Square:
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m_osc_function = &Oscillator::squareosc;
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m_dt_function = &Oscillator::calc_sine_phase_delta;
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m_osc_function = &Oscillator::SquareOsc;
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m_dt_function = &Oscillator::CalcSinePhaseDelta;
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break;
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case Saw:
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m_osc_function = &Oscillator::sawosc;
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m_dt_function = &Oscillator::calc_saw_phase_delta;
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m_osc_function = &Oscillator::SawOsc;
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m_dt_function = &Oscillator::CalcSawPhaseDelta;
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break;
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}
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}
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void Oscillator::SetFreq(float freq) {
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m_freq = freq;
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void Oscillator::SetKey(float key) {
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float freq = KeyBoard::GetHzBySemitone(key + m_fine);
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write_log("Frequency: %.1f\n", freq);
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m_phase = 0;
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m_phase_dt = (this->*m_dt_function)(freq);
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}
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@@ -49,44 +52,44 @@ float Oscillator::Process() {
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return (this->*m_osc_function)() * m_volume;
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}
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void Oscillator::sine_osc_phase_incr() {
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void Oscillator::SineOscPhaseIncr() {
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m_phase += m_phase_dt;
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if (m_phase >= TWO_PI)
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m_phase -= TWO_PI;
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}
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void Oscillator::saw_osc_phase_incr() {
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void Oscillator::SawOscPhaseIncr() {
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m_phase += m_phase_dt;
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if (m_phase >= 1.0f)
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m_phase -= 1.0f;
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}
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float Oscillator::calc_saw_phase_delta(float freq) {
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float Oscillator::CalcSawPhaseDelta(float freq) {
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return freq / SAMPLE_RATE;
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}
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float Oscillator::calc_sine_phase_delta(float freq) {
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float Oscillator::CalcSinePhaseDelta(float freq) {
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return (TWO_PI * freq) / SAMPLE_RATE;
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}
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float Oscillator::sineosc() {
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float Oscillator::SineOsc() {
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float result = sinf(m_phase);
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sine_osc_phase_incr();
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SineOscPhaseIncr();
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return result;
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}
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float Oscillator::sign(float v) { return (v > 0.0) ? 1.f : -1.f; }
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float Oscillator::Sign(float v) { return (v > 0.0) ? 1.f : -1.f; }
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float Oscillator::squareosc() { return sign(sineosc()); }
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float Oscillator::SquareOsc() { return Sign(SineOsc()); }
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float Oscillator::triangleosc() {
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float Oscillator::TriangleOsc() {
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float result = 1.f - fabsf(m_phase - 0.5f) * 4.f;
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saw_osc_phase_incr();
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SawOscPhaseIncr();
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return result;
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}
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float Oscillator::sawosc() {
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float Oscillator::SawOsc() {
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float result = m_phase * 2.f - 1.f;
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saw_osc_phase_incr();
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SawOscPhaseIncr();
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return result;
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}
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@@ -56,15 +56,14 @@ void Synth::UntriggerNoteOnEffects() {
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void Synth::AddOscillator() {
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m_oscillators.push_back(
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new Oscillator(OscillatorType::Sine, 440.f, VOLUME));
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new Oscillator(OscillatorType::Sine, 0.0f, VOLUME));
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}
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void Synth::Trigger(Note input) {
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int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
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float hz = KeyBoard::GetHzBySemitone(semitone_shift);
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for (Oscillator* osc : m_oscillators) {
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osc->SetFreq(hz);
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osc->SetKey(semitone_shift);
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}
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is_note_triggered = true;
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TriggerNoteOnEffects();
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