[feat]: Oscillator fine-tune #22

Merged
e1lama merged 6 commits from feature/osc-19 into master 2023-09-16 23:26:45 +00:00
13 changed files with 145 additions and 129 deletions
Showing only changes of commit 2d657eb801 - Show all commits

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@@ -32,7 +32,12 @@ class Oscillator {
float GetKey() { return m_key; }
void SetKey(float key);
float GetFine() { return m_fine; }
void SetFine(float fine) { assert(fine >= -2.f && fine <= 2.f); m_fine = fine; }
void SetFine(float fine) {
if (fine != m_fine) {
assert(fine >= -2.f && fine <= 2.f);
m_fine = fine;
}
}
void Reset();
float Process();
};

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@@ -6,6 +6,8 @@
#define TWO_PI 2 * SYNTH_PI
Oscillator::Oscillator(OscillatorType osc, float fine, float volume) {
assert(fine >= -2.f && fine <= 2.f);
assert(volume >= 0.f && volume <= 1.f);
SetType(osc);
m_fine = fine;
m_volume = volume;
@@ -42,8 +44,8 @@ void Oscillator::SetType(OscillatorType osc) {
}
void Oscillator::SetKey(float key) {
float freq = KeyBoard::GetHzBySemitone(key + m_fine);
write_log("Frequency: %.1f\n", freq);
m_key = key;
float freq = KeyBoard::GetHzBySemitone(m_key + m_fine);
m_phase = 0;
m_phase_dt = (this->*m_dt_function)(freq);
}

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@@ -89,7 +89,7 @@ float Renderer::draw_oscillators_panels(
// Draw Oscillator Panel
const int osc_panel_width = panel_bounds.width - 20;
const int osc_panel_height = has_shape_param ? 130 : 100;
const int osc_panel_height = has_shape_param ? 150 : 120;
const int osc_panel_x = panel_bounds.x + 10;
const int osc_panel_y = panel_bounds.y + 50 + panel_y_offset;
panel_y_offset += osc_panel_height + 5;
@@ -112,13 +112,23 @@ float Renderer::draw_oscillators_panels(
decibels =
GuiSlider(el_rect, amp_slider_label, "", decibels, -60.0f, 0.0f);
ui_osc->volume = powf(10.f, decibels * (1.f / 20.f));
osc->SetVolume(ui_osc->volume);
el_rect.y += el_rect.height + el_spacing;
// Fine slider
float fine = osc->GetFine();
char fine_slider_label[10];
snprintf(fine_slider_label, 9, "%.3f u", fine);
fine = GuiSlider(el_rect, fine_slider_label, "", fine, -2.f, 2.f);
ui_osc->fine = fine;
el_rect.y += el_rect.height + el_spacing;
// Defer shape drop-down box.
ui_osc->shape_dropdown_rect = el_rect;
el_rect.y += el_rect.height + el_spacing;
// Apply values to real
osc->SetVolume(ui_osc->volume);
osc->SetFine(ui_osc->fine);
}
return panel_y_offset;
@@ -191,7 +201,7 @@ void Renderer::draw_second_panel(Rectangle& bounds) {
}
float Renderer::DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
const Rectangle& panel_bounds) {
const Rectangle& panel_bounds) {
#define FILTER_TYPE_OPTIONS "LP;BP;HP"
Filter* filter = synth.GetFilter();
float panel_y_offset = 0;
@@ -221,20 +231,20 @@ float Renderer::DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
gui_filter.freq = powf(10.f, freq);
el_rect.y += el_rect.height + el_spacing;
//todo: implement that when Res will be fixed
// Resonance slider
// float res = gui_filter.res;
// char res_slider_label[32];
// snprintf(res_slider_label, 7, "%.1f u", res);
// res = GuiSlider(el_rect, res_slider_label, "", res, 0.0f, 1.0f);
// gui_filter.res = res;
// el_rect.y += el_rect.height + el_spacing;
// todo: implement that when Res will be fixed
// Resonance slider
// float res = gui_filter.res;
// char res_slider_label[32];
// snprintf(res_slider_label, 7, "%.1f u", res);
// res = GuiSlider(el_rect, res_slider_label, "", res, 0.0f, 1.0f);
// gui_filter.res = res;
// el_rect.y += el_rect.height + el_spacing;
// Shape select
int shape_index = (int)(gui_filter.type);
bool is_dropdown_click =
GuiDropdownBox(el_rect, FILTER_TYPE_OPTIONS,
&shape_index, gui_filter.is_dropdown_open);
GuiDropdownBox(el_rect, FILTER_TYPE_OPTIONS, &shape_index,
gui_filter.is_dropdown_open);
if (is_dropdown_click) {
write_log("Dropdown clicked!\n");
@@ -247,7 +257,8 @@ float Renderer::DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
// apply values to real one
// todo: thrid (order) parameter
// todo: why resonance changing does not work?
filter->SetParameters(gui_filter.freq, filter->GetRes(), filter->GetPeakGain());
filter->SetParameters(gui_filter.freq, filter->GetRes(),
filter->GetPeakGain());
return panel_y_offset;
}

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@@ -6,7 +6,7 @@
#include "FilterFactory.h"
Synth::Synth(/* args */) {
m_lfo = new Oscillator(OscillatorType::Sine, 5.f, VOLUME);
m_lfo = new Oscillator(OscillatorType::Sine, 0.f, VOLUME);
AddOscillator();
AddOscillator();
AddEffect(new ADSR());