[refactor]: c++ implementation #13

Merged
e1lama merged 19 commits from refactor/cpp into master 2023-08-08 19:08:19 +00:00
8 changed files with 337 additions and 0 deletions
Showing only changes of commit d20dbd920f - Show all commits

80
inc/KeyBoard.h Normal file
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@@ -0,0 +1,80 @@
#pragma once
#include "Settings.h"
#include <cmath>
#include <cstring>
#include <cstdlib>
#include <string>
class KeyBoard
{
private:
/* data */
static int get_semitone_shift_internal(char* root_note, char* target_note) {
char* pitch_classes[12] =
{ "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" };
// Extract the note number and pitch class for the root note
int root_note_num = (int)root_note[strlen(root_note) - 1] - '0';
char* root_pitch_class_str = (char*)malloc((strlen(root_note) - 1) * sizeof(char));
strncpy(root_pitch_class_str, root_note, strlen(root_note) - 1);
int root_pitch_class = -1;
for (int i = 0; i < 12; i++) {
if (strcmp(pitch_classes[i], root_pitch_class_str) == 0) {
root_pitch_class = i;
break;
}
}
free(root_pitch_class_str);
// Extract the note number and pitch class for the target note
int target_note_num = (int)target_note[strlen(target_note) - 1] - '0';
char* target_pitch_class_str =
(char*)malloc((strlen(target_note) - 1) * sizeof(char));
strncpy(target_pitch_class_str, target_note, strlen(target_note) - 1);
int target_pitch_class = -1;
for (int i = 0; i < 12; i++) {
if (strcmp(pitch_classes[i], target_pitch_class_str) == 0) {
target_pitch_class = i;
break;
}
}
free(target_pitch_class_str);
// Calculate the semitone shift using the formula
return (target_note_num - root_note_num) * 12 +
(target_pitch_class - root_pitch_class);
}
public:
KeyBoard(/* args */);
~KeyBoard();
static float GetHzBySemitone(int semitone) {
return PITCH_STANDARD * powf(powf(2.f, (1.f / 12.f)), semitone);
}
static int GetSemitoneShift(const std::string& target_note) {
char* target_note_cstr = new char[target_note.length() + 1];
strcpy(target_note_cstr, target_note.c_str());
int result = get_semitone_shift_internal("A4", target_note_cstr);
delete target_note_cstr;
return result;
}
};
KeyBoard::KeyBoard(/* args */)
{
}
KeyBoard::~KeyBoard()
{
}

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@@ -7,6 +7,7 @@ typedef float (Oscillator::*DtFunction)(float);
class Oscillator
{
private:
OscillatorType m_osc;
float m_freq;

30
inc/Synth.h Normal file
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#pragma once
#include <vector>
#include "Oscillator.h"
#include "Note.h"
class Synth
{
private:
std::vector<Oscillator&> m_oscillators;
//OscillatorUI* ui_oscillators;
Note m_current_note;
std::vector<float> m_out_signal;
std::vector<float> & sum_oscillators(float duration);
std::vector<float> & note(int semitone, float beats);
public:
Synth(/* args */);
~Synth();
std::vector<float> & GetNoteSound(Note input)
};
Synth::Synth(/* args */)
{
m_oscillators.push_back(new Oscillator(OscillatorType.Sine, 440.f, VOLUME));
}
Synth::~Synth()
{
}

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@@ -56,47 +56,56 @@ float Oscillator::GenerateSample(float duration)
return m_osc_function() * m_volume;
}
void Oscillator::sine_osc_phase_incr() {
void Oscillator::sine_osc_phase_incr()
{
m_phase += m_phase_dt;
if (m_phase >= TWO_PI)
m_phase -= TWO_PI;
}
void Oscillator::saw_osc_phase_incr() {
void Oscillator::saw_osc_phase_incr()
{
m_phase += m_phase_dt;
if (m_phase >= 1.0f)
m_phase -= 1.0f;
}
float Oscillator::calc_saw_phase_delta(float freq) {
float Oscillator::calc_saw_phase_delta(float freq)
{
return freq / SAMPLE_RATE;
}
float Oscillator::calc_sine_phase_delta(float freq) {
float Oscillator::calc_sine_phase_delta(float freq)
{
return (TWO_PI * freq) / SAMPLE_RATE;
}
float Oscillator::sineosc() {
float Oscillator::sineosc()
{
float result = sinf(m_phase);
sine_osc_phase_incr();
return result;
}
float Oscillator::sign(float v) {
float Oscillator::sign(float v)
{
return (v > 0.0) ? 1.f : -1.f;
}
float Oscillator::squareosc() {
float Oscillator::squareosc()
{
return sign(sineosc());
}
float Oscillator::triangleosc() {
float Oscillator::triangleosc()
{
float result = 1.f - fabsf(m_phase - 0.5f) * 4.f;
saw_osc_phase_incr();
return result;
}
float Oscillator::sawosc() {
float Oscillator::sawosc()
{
float result = m_phase * 2.f - 1.f;
saw_osc_phase_incr();
return result;

45
src/Synth.cpp Normal file
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#include "Synth.h"
#include "Settings.h"
#include "KeyBoard.h"
#include "OscillatorType.h"
#include "Note.h"
std::vector<float> & Synth::sum_oscillators(float duration)
{
size_t sample_count = (size_t)(duration * SAMPLE_RATE);
std::vector<float> output;// = new std::vector<float>();
output.reserve(sample_count);
for (size_t i = 0; i < sample_count; i++)
{
float sample = 0.0f;
for (Oscillator& osc : m_oscillators)
{
sample += osc.GenerateSample(duration);
}
output.push_back(sample);
}
return output;
}
std::vector<float> & Synth::note(int semitone, float beats)
{
float hz = KeyBoard::GetHzBySemitone(semitone);
float duration = beats * BEAT_DURATION;
// will change after oscillator starts to be more autonomous
for (size_t i = 0; i < m_oscillators.size(); i++) {
m_oscillators[i].SetFreq(hz);
}
return sum_oscillators(duration);
}
std::vector<float> & Synth::GetNoteSound(Note input) {
float length = 1.f / input.length;
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
return note(semitone_shift, length);
}