feat: add oscillator button
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@@ -8,17 +8,18 @@ class Renderer
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{
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private:
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void DrawMainPanel(const Rectangle& panel_bounds);
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void DrawAddOscillatorButton(Synth & synth, SynthGuiState & synthGui, Rectangle panel_bounds);
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void DrawOscillatorsPanels(const std::vector<Oscillator*>& oscillators,
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const std::vector<OscillatorGuiState*>& guiOscillators,
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const Rectangle& panel_bounds);
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void DrawOscillatorsShapeInputs(const std::vector<Oscillator*>& oscillators,
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const std::vector<OscillatorGuiState*>& guiOscillators);
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void DrawUi(Synth & synth, const SynthGuiState & synthGui);
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void DrawSignal(Synth & synth, const SynthGuiState & synthGui);
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void DrawUi(Synth & synth, SynthGuiState & synthGui);
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void DrawSignal(Synth & synth, SynthGuiState & synthGui);
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public:
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Renderer(/* args */);
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~Renderer();
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void Draw(Synth& synth, const SynthGuiState & synthGui);
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void Draw(Synth& synth, SynthGuiState & synthGui);
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};
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