refactor: formatting
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@@ -1,9 +1,9 @@
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#pragma once
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#include "ADSR.h"
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#include "Synth.h"
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#include "SynthGuiState.h"
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#include "raylib.h"
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#include <vector>
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#include "ADSR.h"
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class Renderer {
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private:
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@@ -19,7 +19,9 @@ class Renderer {
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const std::vector<OscillatorGuiState*>& guiOscillators);
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void draw_ui(Synth& synth, SynthGuiState& synth_gui);
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void draw_signal(Synth& synth, SynthGuiState& synth_gui);
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void draw_adsr_panel(ADSR* adsr, ADSRGuiState& gui_adsr, const Rectangle& panel_bounds, float panel_y_offset);
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void draw_adsr_panel(ADSR* adsr, ADSRGuiState& gui_adsr,
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const Rectangle& panel_bounds, float panel_y_offset);
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public:
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Renderer(/* args */);
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~Renderer();
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