[feature]: ADSR (#15)

closes #14

Reviewed-on: #15
This commit is contained in:
2023-09-06 11:29:46 +03:00
parent 64fa6396bc
commit c50a8335d7
20 changed files with 444 additions and 140 deletions

View File

@@ -1,32 +1,83 @@
#include "Synth.h"
#include "ADSR.h"
#include "KeyBoard.h"
#include "Logger.h"
#include "OscillatorType.h"
#include "Settings.h"
Synth::Synth(/* args */) { AddOscillator(); }
Synth::Synth(/* args */) {
AddOscillator();
AddEffect(new ADSR());
for (size_t i = 0; i < STREAM_BUFFER_SIZE; i++) {
float sample = 0.0f;
m_out_signal.push_back(sample);
}
zero_signal();
}
Synth::~Synth() {}
Synth::~Synth() {
m_oscillators.clear();
m_effects.clear();
m_out_signal.clear();
}
std::vector<float>& Synth::get_note(int semitone, float beats) {
float hz = KeyBoard::GetHzBySemitone(semitone);
float duration = beats * BEAT_DURATION;
void Synth::zero_signal() {
float sample = 0.0f;
for (size_t i = 0; i < STREAM_BUFFER_SIZE; i++) {
m_out_signal[i] = sample;
}
}
void Synth::get_note() {
zero_signal();
Adder::SumOscillators(m_oscillators, m_out_signal);
}
void Synth::apply_effects() {
for (Effect* effect : m_effects) {
effect->Process(m_out_signal);
}
}
void Synth::trigger_note_on_effects() {
for (Effect* effect : m_effects) {
effect->OnSetNote();
}
}
void Synth::untrigger_note_on_effects() {
for (Effect* effect : m_effects) {
effect->OnUnsetNote();
}
}
void Synth::TriggerNote(Note input) {
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
float hz = KeyBoard::GetHzBySemitone(semitone_shift);
// will change after oscillator starts to be more autonomous
for (Oscillator* osc : m_oscillators) {
osc->SetFreq(hz);
}
// todo: add other pipeline steps (e.g ADSR, Filters, FX);
return m_adder.SumOscillators(m_oscillators, duration);
is_note_triggered = true;
trigger_note_on_effects();
}
void Synth::ProduceNoteSound(Note input) {
float length = 1.f / input.length;
int semitone_shift = KeyBoard::GetSemitoneShift(input.name);
m_out_signal = get_note(semitone_shift, length);
void Synth::ProduceSound() {
get_note();
apply_effects();
}
// todo: rename to something like untrigger note
void Synth::StopSound() {
zero_signal();
is_note_triggered = false;
untrigger_note_on_effects();
}
void Synth::AddOscillator() {
m_oscillators.push_back(
new Oscillator(OscillatorType::Sine, 440.f, VOLUME));
}
void Synth::AddEffect(Effect* fx) { m_effects.push_back(fx); }