18
inc/Synth.h
18
inc/Synth.h
@@ -1,6 +1,8 @@
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#pragma once
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#include "ADSR.h"
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#include "Adder.h"
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#include "Effect.h"
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#include "Note.h"
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#include "Oscillator.h"
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#include "Settings.h"
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@@ -8,18 +10,28 @@
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class Synth {
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private:
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bool is_note_triggered;
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std::vector<Oscillator*> m_oscillators;
|
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Adder m_adder;
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std::vector<Effect*> m_effects;
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// OscillatorUI* ui_oscillators;
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// Note m_current_note;
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std::vector<float> m_out_signal;
|
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std::vector<float>& get_note(int semitone, float beats);
|
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void zero_signal();
|
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void get_note();
|
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void trigger_note_on_effects();
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void untrigger_note_on_effects();
|
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void apply_effects();
|
||||
|
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public:
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Synth(/* args */);
|
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~Synth();
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||||
void ProduceNoteSound(Note input);
|
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void TriggerNote(Note input);
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void ProduceSound();
|
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void StopSound();
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void AddOscillator();
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void AddEffect(Effect* fx);
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const std::vector<float>& GetOutSignal() { return m_out_signal; }
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const std::vector<Oscillator*>& GetOscillators() { return m_oscillators; }
|
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const bool& GetIsNoteTriggered() { return is_note_triggered; }
|
||||
ADSR* GetADSR() { return (ADSR*)m_effects[0]; }
|
||||
};
|
||||
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