@@ -185,6 +185,73 @@ void Renderer::draw_adsr_panel(ADSR* adsr, ADSRGuiState& gui_adsr,
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gui_adsr.release);
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}
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void Renderer::draw_second_panel(Rectangle& bounds) {
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bounds.x += bounds.width;
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GuiPanel(bounds, "");
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}
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float Renderer::DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
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const Rectangle& panel_bounds) {
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#define FILTER_TYPE_OPTIONS "LP;BP;HP"
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Filter* filter = synth.GetFilter();
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float panel_y_offset = 0;
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// Draw Filter Panel
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const int osc_panel_width = panel_bounds.width - 20;
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const int osc_panel_height = 100;
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const int osc_panel_x = panel_bounds.x + 10;
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const int osc_panel_y = panel_bounds.y + 50;
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panel_y_offset += osc_panel_height + 5;
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GuiPanel((Rectangle){(float)osc_panel_x, (float)osc_panel_y,
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(float)osc_panel_width, (float)osc_panel_height},
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"Filter");
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const float slider_padding = 50.f;
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const float el_spacing = 5.f;
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Rectangle el_rect = {.x = (float)osc_panel_x + slider_padding + 30,
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.y = (float)osc_panel_y + 10,
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.width = (float)osc_panel_width - (slider_padding * 2),
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.height = 25.f};
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// Frequency slider
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float freq = log10f(gui_filter.freq);
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char freq_slider_label[32];
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snprintf(freq_slider_label, 10, "%.1f hz", powf(10.f, freq));
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freq = GuiSlider(el_rect, freq_slider_label, "", freq, 0.f, 4.f);
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gui_filter.freq = powf(10.f, freq);
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el_rect.y += el_rect.height + el_spacing;
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//todo: implement that when Res will be fixed
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// Resonance slider
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// float res = gui_filter.res;
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// char res_slider_label[32];
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// snprintf(res_slider_label, 7, "%.1f u", res);
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// res = GuiSlider(el_rect, res_slider_label, "", res, 0.0f, 1.0f);
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// gui_filter.res = res;
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// el_rect.y += el_rect.height + el_spacing;
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// Shape select
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int shape_index = (int)(gui_filter.type);
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bool is_dropdown_click =
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GuiDropdownBox(el_rect, FILTER_TYPE_OPTIONS,
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&shape_index, gui_filter.is_dropdown_open);
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if (is_dropdown_click) {
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write_log("Dropdown clicked!\n");
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gui_filter.is_dropdown_open = !gui_filter.is_dropdown_open;
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gui_filter.type = (FilterType)(shape_index);
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// APPLY STATE TO REAL SYNTH
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synth.SetFilter(gui_filter.type);
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}
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// apply values to real one
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// todo: thrid (order) parameter
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// todo: why resonance changing does not work?
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filter->SetParameters(gui_filter.freq, filter->GetRes(), filter->GetPeakGain());
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return panel_y_offset;
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}
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void Renderer::draw_ui(Synth& synth, SynthGuiState& synth_gui) {
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Rectangle panel_bounds = {.x = 0,
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.y = 0,
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@@ -200,4 +267,7 @@ void Renderer::draw_ui(Synth& synth, SynthGuiState& synth_gui) {
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draw_adsr_panel(synth.GetADSR(), synth_gui.adsr, panel_bounds,
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panel_y_offset);
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draw_oscillators_shape_inputs(oscillators, gui_oscillators);
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draw_second_panel(panel_bounds);
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DrawFilterPanel(synth, synth_gui.filter, panel_bounds);
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}
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