[refactor]: c++ implementation (#13)

implemented in c++ to improve readability and simplify maintenance

Co-authored-by: HiveBeats <e1lama@protonmail.com>
Reviewed-on: #13
This commit is contained in:
2023-08-08 22:08:18 +03:00
parent bcb75a65f9
commit a445fc44b3
31 changed files with 1006 additions and 1054 deletions

112
src/Oscillator.cpp Normal file
View File

@@ -0,0 +1,112 @@
#include "Oscillator.h"
#include "Settings.h"
#define TWO_PI 2*SYNTH_PI
Oscillator::Oscillator(OscillatorType osc, float freq, float volume)
{
SetType(osc);
m_freq = freq;
m_volume = volume;
}
Oscillator::~Oscillator()
{
}
void Oscillator::Reset()
{
m_volume = 0;
m_phase = 0;
m_phase_dt = 0;
}
void Oscillator::SetType(OscillatorType osc)
{
m_osc = osc;
switch (m_osc) {
case Sine:
m_osc_function = &Oscillator::sineosc;
m_dt_function = &Oscillator::calc_sine_phase_delta;
break;
case Triangle:
m_osc_function = &Oscillator::triangleosc;
m_dt_function = &Oscillator::calc_saw_phase_delta;
break;
case Square:
m_osc_function = &Oscillator::squareosc;
m_dt_function = &Oscillator::calc_sine_phase_delta;
break;
case Saw:
m_osc_function = &Oscillator::sawosc;
m_dt_function = &Oscillator::calc_saw_phase_delta;
break;
}
}
void Oscillator::SetFreq(float freq)
{
m_freq = freq;
m_phase = 0;
m_phase_dt = (this->*m_dt_function)(freq);
}
float Oscillator::GenerateSample(float duration)
{
return (this->*m_osc_function)() * m_volume;
}
void Oscillator::sine_osc_phase_incr()
{
m_phase += m_phase_dt;
if (m_phase >= TWO_PI)
m_phase -= TWO_PI;
}
void Oscillator::saw_osc_phase_incr()
{
m_phase += m_phase_dt;
if (m_phase >= 1.0f)
m_phase -= 1.0f;
}
float Oscillator::calc_saw_phase_delta(float freq)
{
return freq / SAMPLE_RATE;
}
float Oscillator::calc_sine_phase_delta(float freq)
{
return (TWO_PI * freq) / SAMPLE_RATE;
}
float Oscillator::sineosc()
{
float result = sinf(m_phase);
sine_osc_phase_incr();
return result;
}
float Oscillator::sign(float v)
{
return (v > 0.0) ? 1.f : -1.f;
}
float Oscillator::squareosc()
{
return sign(sineosc());
}
float Oscillator::triangleosc()
{
float result = 1.f - fabsf(m_phase - 0.5f) * 4.f;
saw_osc_phase_incr();
return result;
}
float Oscillator::sawosc()
{
float result = m_phase * 2.f - 1.f;
saw_osc_phase_incr();
return result;
}