wip: gui
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@@ -4,10 +4,13 @@
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#include "raylib.h"
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#include "RingBuffer.h"
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#include "Renderer.h"
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#include "SynthGuiState.h"
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class Application
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{
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private:
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Synth m_synth;
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SynthGuiState m_synth_gui_state;
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RingBuffer<float>* m_ring_buffer;
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AudioStream m_synth_stream;
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int m_sound_played_count;
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