[feat]: Filter LFO (#23)

Reviewed-on: #23
Co-authored-by: HiveBeats <e1lama@protonmail.com>
Co-committed-by: HiveBeats <e1lama@protonmail.com>
This commit is contained in:
2024-01-17 05:00:26 +03:00
committed by e1lama
parent 2b4e3cb573
commit 8fc7fbfd30
17 changed files with 363 additions and 114 deletions

View File

@@ -1,23 +1,22 @@
#include "BandPassFilter.h"
#include "Settings.h"
BandPassFilter::BandPassFilter(/* args */) {}
BandPassFilter::BandPassFilter(Filter* filter) {
m_freq = filter->GetFreq();
m_q = filter->GetRes();
m_order = filter->GetPeakGain();
BandPassFilter::BandPassFilter() {
SetParameters(200, 0.1, 0.001);
}
BandPassFilter::BandPassFilter(float freq, float res, float q) {}
BandPassFilter::BandPassFilter(
Filter* filter) {
SetParameters(filter->GetFreq(), filter->GetRes(), filter->GetPeakGain());
}
BandPassFilter::BandPassFilter(float freq, float res,
float q) {
SetParameters(freq, res, q);
}
BandPassFilter::~BandPassFilter() {}
void BandPassFilter::CalculateCoefficients() {
CalculateNormals();
m_norm = 1 / (1 + m_k / m_q + m_k * m_k);
m_a0 = m_k / m_q * m_norm;
m_a1 = 0;
m_a2 = -m_a0;
m_b1 = 2 * (m_k * m_k - 1) * m_norm;
m_b2 = (1 - m_k / m_q + m_k * m_k) * m_norm;
float BandPassFilter::GetSampleForFilterType() {
return m_lowo;
}

View File

@@ -1,36 +1,50 @@
#include "Filter.h"
#include "Settings.h"
#include <algorithm>
#include <cmath>
Filter::Filter(/* args */) {}
Filter::~Filter() {}
void Filter::CalculateNormals() {
m_v = powf(10, fabs(m_order) / 20.0);
m_k = tanf(M_PI * m_freq);
}
void Filter::Trigger() {}
void Filter::Release() {}
float Filter::Process(float in) {
// may move to a compile-time dictionary calculation, if needed
CalculateCoefficients();
float out = in * m_a0 + m_z1;
m_z1 = in * m_a1 + m_z2 - m_b1 * out;
m_z2 = in * m_a2 - m_b2 * out;
return out;
}
void Filter::Process(std::vector<float>& samples) {
for (std::size_t i = 0; i < samples.size(); i++) {
samples[i] = Process(samples[i]);
}
}
void Filter::SetParameters(float freq, float res, float q) {
m_freq = freq / SAMPLE_RATE;
m_q = res;
m_order = q;
float Filter::Process(float in) {
m_notcho = in - m_damp * m_bando;
m_lowo = m_lowo + m_freq * m_bando;
m_higho = m_notcho - m_lowo;
m_bando =
m_freq * m_higho + m_bando - m_drive * m_bando * m_bando * m_bando;
// (m_notcho or m_lowo or m_higho or m_bando or m_peako)
float out = 0.5 * GetSampleForFilterType();
m_notcho = in - m_damp * m_bando;
m_lowo = m_lowo + m_freq * m_bando;
m_higho = m_notcho - m_lowo;
m_bando =
m_freq * m_higho + m_bando - m_drive * m_bando * m_bando * m_bando;
out += 0.5 * GetSampleForFilterType();
return out;
}
void Filter::SetParameters(float freq, float res, float drive) {
m_fc = freq;
m_res = res;
m_drive = drive;
// the fs*2 is because it's double sampled
m_freq =
2.0 * std::sinf(SYNTH_PI * std::min(0.25f, m_fc / (m_fs * 2)));
m_damp = std::min(2.0f * (1.0f - std::powf(m_res, 0.25f)),
std::min(2.0f, 2.0f / m_freq - m_freq * 0.5f));
}

View File

@@ -1,23 +1,22 @@
#include "HighPassFilter.h"
#include "Settings.h"
HighPassFilter::HighPassFilter(/* args */) {}
HighPassFilter::HighPassFilter(Filter* filter) {
m_freq = filter->GetFreq();
m_q = filter->GetRes();
m_order = filter->GetPeakGain();
HighPassFilter::HighPassFilter() {
SetParameters(200, 0.1, 0.001);
}
HighPassFilter::HighPassFilter(float freq, float res, float q) {}
HighPassFilter::HighPassFilter(
Filter* filter) {
SetParameters(filter->GetFreq(), filter->GetRes(), filter->GetPeakGain());
}
HighPassFilter::HighPassFilter(float freq, float res,
float q) {
SetParameters(freq, res, q);
}
HighPassFilter::~HighPassFilter() {}
void HighPassFilter::CalculateCoefficients() {
CalculateNormals();
m_norm = 1 / (1 + m_k / m_q + m_k * m_k);
m_a0 = 1 * m_norm;
m_a1 = -2 * m_a0;
m_a2 = m_a0;
m_b1 = 2 * (m_k * m_k - 1) * m_norm;
m_b2 = (1 - m_k / m_q + m_k * m_k) * m_norm;
float HighPassFilter::GetSampleForFilterType() {
return m_higho;
}

10
src/LFO.cpp Normal file
View File

@@ -0,0 +1,10 @@
#include "LFO.h"
LFO::LFO(/* args */): Oscillator(Sine, 0.f, 0.5f)
{
}
LFO::~LFO()
{
}

View File

@@ -2,32 +2,21 @@
#include "Settings.h"
LowPassFilter::LowPassFilter() {
// todo: defaults
m_freq = 200.f / SAMPLE_RATE;
m_q = 1.0f;//0.707f;
m_order = 0;
SetParameters(200, 0.1, 0.001);
}
LowPassFilter::LowPassFilter(float freq, float res, float q) {
m_freq = freq / SAMPLE_RATE;
m_q = res;
m_order = q;
LowPassFilter::LowPassFilter(
Filter* filter) {
SetParameters(filter->GetFreq(), filter->GetRes(), filter->GetPeakGain());
}
LowPassFilter::LowPassFilter(Filter* filter) {
m_freq = filter->GetFreq();
m_q = filter->GetRes();
m_order = filter->GetPeakGain();
LowPassFilter::LowPassFilter(float freq, float res,
float q) {
SetParameters(freq, res, q);
}
LowPassFilter::~LowPassFilter() {}
void LowPassFilter::CalculateCoefficients() {
CalculateNormals();
m_norm = 1 / (1 + m_k / m_q + m_k * m_k);
m_a0 = m_k * m_k * m_norm;
m_a1 = 2 * m_a0;
m_a2 = m_a0;
m_b1 = 2 * (m_k * m_k - 1) * m_norm;
m_b2 = (1 - m_k / m_q + m_k * m_k) * m_norm;
float LowPassFilter::GetSampleForFilterType() {
return m_lowo;
}

View File

@@ -257,6 +257,10 @@ float Renderer::DrawFilterPanel(Synth& synth, FilterGuiState& gui_filter,
// apply values to real one
// todo: thrid (order) parameter
// todo: why resonance changing does not work?
// todo: limit filter lowest frequency to ~40 hz
if (gui_filter.freq < 40.0) {
gui_filter.freq = 50.0;
}
filter->SetParameters(gui_filter.freq, filter->GetRes(),
filter->GetPeakGain());

View File

@@ -1,13 +1,14 @@
#include "Synth.h"
#include "FilterFactory.h"
#include "KeyBoard.h"
#include "Logger.h"
#include "OscillatorType.h"
#include "Settings.h"
#include "FilterFactory.h"
#include "LFO.h"
#include "LowPassFilter.h"
Synth::Synth(/* args */) {
m_lfo = new LFO();
m_lfo->SetFreq(5.0);
AddOscillator();
AddOscillator();
AddEffect(new ADSR());
@@ -38,8 +39,14 @@ void Synth::GetNote() {
}
void Synth::ApplyEffects() {
for (IEffect* effect : m_effects) {
effect->Process(m_out_signal);
auto* adsr = m_effects[0];
adsr->Process(m_out_signal);
Filter* filter = (Filter*)m_effects[1];
for (std::size_t i = 0; i < m_out_signal.size(); i++) {
ApplyFilterLfo();
m_out_signal[i] = filter->Process(m_out_signal[i]);
}
}
@@ -56,8 +63,7 @@ void Synth::UntriggerNoteOnEffects() {
}
void Synth::AddOscillator() {
m_oscillators.push_back(
new Oscillator(OscillatorType::Sine, 0.0f, VOLUME));
m_oscillators.push_back(new Oscillator(OscillatorType::Sine, 0.0f, VOLUME));
}
void Synth::Trigger(Note input) {
@@ -70,19 +76,14 @@ void Synth::Trigger(Note input) {
TriggerNoteOnEffects();
}
// todo: fix this
void Synth::ApplyFilterLfo() {
float dt = m_lfo->Process();
Filter* filter = (Filter*)m_effects[1];
float freq = filter->GetFreq();
//todo: check formula
//filter->SetParameters(freq + dt * 0.2f, filter->GetRes(), filter->GetPeakGain());
filter->SetParameters(freq + dt, filter->GetRes(), filter->GetPeakGain());
}
void Synth::Process() {
//todo: on each sample.
//in order to do that, we need to move to per-sample processing
//ApplyFilterLfo();
GetNote();
ApplyEffects();
}
@@ -98,6 +99,7 @@ void Synth::AddEffect(IEffect* fx) { m_effects.push_back(fx); }
void Synth::SetFilter(FilterType type) {
Filter* old_filter = this->GetFilter();
if (!old_filter->IsSameFilterType(type)) {
// todo: implement other types of state variable filters;
Filter* new_filter = FilterFactory::CreateFilter(old_filter, type);
delete old_filter;
m_effects[1] = new_filter;