[refactor]: names

This commit is contained in:
2023-08-08 23:35:05 +04:00
parent 268103d7da
commit 64fa6396bc
2 changed files with 27 additions and 27 deletions

View File

@@ -6,21 +6,21 @@
class Renderer {
private:
void DrawMainPanel(const Rectangle& panel_bounds);
void DrawAddOscillatorButton(Synth& synth, SynthGuiState& synthGui,
void draw_main_panel(const Rectangle& panel_bounds);
void draw_add_oscillator_button(Synth& synth, SynthGuiState& synth_gui,
Rectangle panel_bounds);
void DrawOscillatorsPanels(
void draw_oscillators_panels(
const std::vector<Oscillator*>& oscillators,
const std::vector<OscillatorGuiState*>& guiOscillators,
const std::vector<OscillatorGuiState*>& gui_oscillators,
const Rectangle& panel_bounds);
void DrawOscillatorsShapeInputs(
void draw_oscillators_shape_inputs(
const std::vector<Oscillator*>& oscillators,
const std::vector<OscillatorGuiState*>& guiOscillators);
void DrawUi(Synth& synth, SynthGuiState& synthGui);
void DrawSignal(Synth& synth, SynthGuiState& synthGui);
void draw_ui(Synth& synth, SynthGuiState& synth_gui);
void draw_signal(Synth& synth, SynthGuiState& synth_gui);
public:
Renderer(/* args */);
~Renderer();
void Draw(Synth& synth, SynthGuiState& synthGui);
void Draw(Synth& synth, SynthGuiState& synth_gui);
};